Player Matchup

Skadi
Skadi
MASTRADOMIS1
Skadi
Level 156
God Stats
164W - 158L
1,543 SR
Queue Stats
420W - 465L
1,501 Elo+
Solo
Chaac
Chaac
Solstrålen
Chaac
Level 103
God Stats
2W - 4L
1,723 SR
Queue Stats
184W - 128L
1,484 Elo+
Solo
Thanatos
Thanatos
StompGuts
Thanatos
Level 39
God Stats
1W - 5L
1,508 SR
Queue Stats
32W - 41L
1,433 Elo+
Solo
Aphrodite
Aphrodite
Verdenio
Aphrodite
Level 149
God Stats
396W - 330L
1,570 SR
Queue Stats
1,639W - 1,719L
1,498 Elo+
Solo
Medusa
Medusa
demonlordd420
Medusa
Level 143
God Stats
5W - 5L
1,638 SR
Queue Stats
49W - 60L
1,456 Elo+
Solo
Team Averages
Level 118
1,597 SR
1,474 Elo+

VS

Team Averages
Level 126
1,749 SR
1,661 Elo+
Medusa
Medusa
AvgGamerGoat
Medusa
Level 49
God Stats
13W - 8L
1,537 SR
Queue Stats
258W - 278L
1,447 Elo+
Solo
Cerberus
Cerberus
DapperDlnosaur
Cerberus
Level 156
God Stats
380W - 45L
1,939 SR
Queue Stats
747W - 123L
1,845 Elo+
Party 1
Chaac
Chaac
MREPICVENOM
Chaac
Level 153
God Stats
80W - 4L
1,867 SR
Queue Stats
229W - 42L
1,746 Elo+
Party 1
Bastet
Bastet
Trogdoi2
Bastet
Level 134
God Stats
35W - 5L
1,779 SR
Queue Stats
747W - 177L
1,735 Elo+
Party 1
Janus
Janus
dogjack
Janus
Level 139
God Stats
8W - 7L
1,622 SR
Queue Stats
183W - 184L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 1
5,613
1,123
3,122
7,406
1,863
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 3 / 2
5,448
1,090
4,458
9,424
7,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
StompGuts
Thanatos
10
1 / 5 / 2
5,846
1,169
2,803
5,547
1,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
Verdenio
Aphrodite
10
1 / 4 / 1
5,767
1,153
1,742
7,005
2,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 0 / 0
3,333
667
0
0
0
Team 1 Tickets

273

VS

Team 2 Tickets

415

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
7 / 1 / 8
7,491
1,498
6,405
2,264
734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
11
4 / 1 / 10
7,408
1,482
7,383
4,976
3,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

11
2 / 0 / 10
6,320
1,264
5,430
3,942
3,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bastet
Trogdoi2
Bastet
11
2 / 1 / 7
6,258
1,252
3,749
3,109
947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
dogjack
Janus
11
2 / 0 / 4
6,094
1,219
3,590
1,162
301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
56
3
Kills
17
17
Deaths
3
6
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Medusa
7
1
8
11
W
Cerberus
4
1
10
9
L
1
5
1
0.3
W
2
0
10
7
L
0
3
2
0.33
L
Thanatos
StompGuts
Thanatos
1
5
2
0.4
W
Bastet
Trogdoi2
Bastet
2
1
7
5.5
L
Aphrodite
Verdenio
Aphrodite
1
4
1
0.38
L
0
0
0
0
W
Janus
dogjack
Janus
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,125
Damage
26,557
29,382
Taken
15,453
13,936
Mitigated
9,234
4,385
Healing
3,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
6,405
1,793
0
387
2,264
734
0
160
2,041
0
15,912
W
Cerberus
7,383
119
0
1,610
4,976
3,447
0
1,008
3,723
12,581
179
L
3,122
1,129
0
53
7,406
1,863
0
3,394
3,890
0
10,440
W
5,430
683
0
1,094
3,942
3,805
0
236
3,514
0
10,809
L
4,458
1,142
0
961
9,424
7,653
0
2,318
6,585
0
13,504
L
Thanatos
StompGuts
Thanatos
2,803
605
0
602
5,547
1,608
0
2,291
3,174
0
5,025
W
Bastet
Trogdoi2
Bastet
3,749
674
0
479
3,109
947
0
38
3,034
0
5,997
L
Aphrodite
Verdenio
Aphrodite
1,742
99
1,506
1,263
7,005
2,812
0
2,440
4,493
13,457
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Janus
dogjack
Janus
3,590
119
0
250
1,162
301
0
46
1,075
17,040
348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,007
Gold Earned
33,571
69
Minions Killed
104
3
Camps Cleared
4
312,979
Distance Traveled
496,675
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,491
1,498
17
3
0
116,080
0
W
Cerberus
7,408
1,482
18
4
0
95,108
0
L
Skadi
5,613
1,123
21
4
0
69,323
0
W
Chaac
6,320
1,264
15
3
1
96,405
0
L
Chaac
5,448
1,090
15
3
0
73,439
0
L
Thanatos
5,846
1,169
4
1
1
90,887
0
W
Bastet
6,258
1,252
18
4
2
102,296
0
L
Aphrodite
5,767
1,153
29
6
2
79,330
0
L
Medusa
3,333
667
0
0
0
0
0
W
Janus
6,094
1,219
36
7
1
86,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role