Player Matchup

Cu Chulainn
Cu Chulainn
Dataka
Cu Chulainn
Level 110
God Stats
7W - 1L
1,732 SR
Queue Stats
49W - 35L
1,617 Elo+
Party 2
Ne Zha
Ne Zha
Frizflow
Ne Zha
Level 157
God Stats
13W - 6L
1,843 SR
Queue Stats
313W - 339L
1,522 Elo+
Solo
Nemesis
Nemesis
KnightKiIIer
Nemesis
Level 26
God Stats
9W - 9L
1,397 SR
Queue Stats
23W - 22L
1,563 Elo+
Party 2
Freya
Freya
MattyNice412
Freya
Level 178
God Stats
4W - 3L
1,597 SR
Queue Stats
181W - 167L
1,534 Elo+
Solo
Nu Wa
Nu Wa
jthadddeustoad
Nu Wa
Level 140
God Stats
2W - 0L
1,633 SR
Queue Stats
67W - 57L
1,604 Elo+
Party 2
Team Averages
Level 122
1,640 SR
1,568 Elo+

VS

Team Averages
Level 118
1,545 SR
1,503 Elo+
Nox
Nox
CardBard6720112
Nox
Level 147
God Stats
9W - 9L
1,769 SR
Queue Stats
73W - 85L
1,499 Elo+
Party 1
Medusa
Medusa
Darktemplarjr
Medusa
Level 84
God Stats
4W - 6L
1,198 SR
Queue Stats
31W - 38L
1,467 Elo+
Party 1
Erlang Shen
Erlang Shen
DrizzIe42
Erlang Shen
Level 65
God Stats
10W - 7L
1,564 SR
Queue Stats
284W - 283L
1,486 Elo+
Solo
Nu Wa
Nu Wa
LR2699
Nu Wa
Level 147
God Stats
3W - 1L
1,669 SR
Queue Stats
236W - 211L
1,520 Elo+
Solo
Thor
Thor
Th3Br41nz
Thor
Level 146
God Stats
4W - 6L
1,525 SR
Queue Stats
385W - 393L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Dataka
Cu Chulainn
13
7 / 0 / 0
8,194
819
7,095
6,834
2,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ne Zha
Frizflow
Ne Zha
11
1 / 1 / 3
6,721
672
4,985
7,248
5,623
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
KnightKiIIer
Nemesis
11
0 / 3 / 2
5,559
556
2,239
8,113
2,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 2 / 0
5,333
533
2,694
4,470
1,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
1 / 3 / 1
6,246
625
4,971
6,464
1,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 3
5,666
567
1,626
6,339
4,021
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
3 / 1 / 2
5,578
558
5,452
7,853
2,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Erlang Shen
DrizzIe42
Erlang Shen
5
0 / 4 / 0
4,177
418
1,368
6,798
3,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
LR2699
Nu Wa
11
3 / 2 / 1
6,297
630
7,392
6,739
1,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
11
2 / 2 / 2
5,638
564
3,754
7,757
2,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
17
10
Kills
9
9
Deaths
10
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
1
3
2.5
L
3
1
2
4
W
Cu Chulainn
Dataka
Cu Chulainn
7
0
0
7
L
Erlang Shen
DrizzIe42
Erlang Shen
0
4
0
0
W
Ne Zha
Frizflow
Ne Zha
1
1
3
2.5
W
Nemesis
KnightKiIIer
Nemesis
0
3
2
0.33
L
Nu Wa
LR2699
Nu Wa
3
2
1
1.75
W
1
2
0
0.5
L
Thor
2
2
2
1.5
W
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,984
Damage
19,592
33,129
Taken
35,486
13,173
Mitigated
13,256
12,170
Healing
13,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,626
220
0
1,749
6,339
4,021
0
864
5,214
18,603
0
L
5,452
1,823
0
3,564
7,853
2,245
0
1,171
6,342
0
39,235
W
Cu Chulainn
Dataka
Cu Chulainn
7,095
1,787
0
2,257
6,834
2,571
40
987
5,718
830
56,787
L
Erlang Shen
DrizzIe42
Erlang Shen
1,368
882
0
2,391
6,798
3,136
0
311
6,445
0
13,254
W
Ne Zha
Frizflow
Ne Zha
4,985
303
0
3,821
7,248
5,623
0
1,566
5,628
0
28,011
W
Nemesis
KnightKiIIer
Nemesis
2,239
618
0
3,436
8,113
2,407
0
999
6,999
0
36,649
L
Nu Wa
LR2699
Nu Wa
7,392
1,159
0
1,843
6,739
1,597
0
3,326
3,164
41,255
1,218
W
2,694
864
0
1,310
4,470
1,361
0
404
4,012
33,414
0
L
Thor
3,754
1,061
0
4,208
7,757
2,257
0
1,007
6,618
0
42,047
W
4,971
1,301
0
1,346
6,464
1,211
42
4,263
1,818
42,531
890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,053
Gold Earned
27,356
357
Minions Killed
291
0
Camps Cleared
0
1,104,003
Distance Traveled
990,736
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,666
567
40
4
0
200,641
4
L
Medusa
5,578
558
70
7
0
209,736
2
W
Cu Chulainn
8,194
819
110
11
0
214,678
0
L
Erlang Shen
4,177
418
23
2
0
113,845
0
W
Ne Zha
6,721
672
24
2
0
234,950
0
W
Nemesis
5,559
556
70
7
0
256,980
2
L
Nu Wa
6,297
630
79
8
0
212,692
5
W
Freya
5,333
533
72
7
0
198,838
0
L
Thor
5,638
564
79
8
0
253,822
0
W
Nu Wa
6,246
625
81
8
0
198,557
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role