Player Matchup

Danzaburou
Danzaburou
FlashbyAdore
Danzaburou
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
108W - 104L
1,269 Elo+
Party 2
Poseidon
Poseidon
Parrot1789
Poseidon
Level 140
God Stats
1W - 1L
1,242 SR
Queue Stats
51W - 58L
1,449 Elo+
Party 2
Pele
Pele
WhiteHammer330
Pele
Level 155
God Stats
1W - 0L
1,716 SR
Queue Stats
10W - 8L
1,592 Elo+
Party 2
Geb
Geb
palecryptid
Geb
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 88L
1,523 Elo+
Solo
Chaac
Chaac
xXfizzaroliXx
Chaac
Level 140
God Stats
4W - 2L
1,602 SR
Queue Stats
256W - 269L
1,498 Elo+
Party 2
Team Averages
Level 116
1,512 SR
1,466 Elo+

VS

Team Averages
Level 99
1,505 SR
1,466 Elo+
Lancelot
Lancelot
CptKotA
Lancelot
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 77L
1,496 Elo+
Party 1
Cu Chulainn
Cu Chulainn
DontNeedMeAPlanB
Cu Chulainn
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 38L
1,510 Elo+
Solo
Raijin
Raijin
Miradinjo
Raijin
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,447 Elo+
Party 1
Nut
Nut
RequiemSage
Nut
Level 111
God Stats
0W - 2L
1,524 SR
Queue Stats
67W - 71L
1,458 Elo+
Party 1
Jormungandr
Jormungandr
ThunderModu
Jormungandr
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FlashbyAdore
Danzaburou
14
8 / 2 / 9
9,076
1,008
9,153
6,839
2,804
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
Parrot1789
Poseidon
15
5 / 2 / 16
8,938
993
11,588
5,569
2,087
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

15
8 / 2 / 13
9,354
1,039
8,717
10,960
5,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

14
2 / 3 / 15
8,824
980
5,251
14,291
10,750
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
5 / 2 / 16
9,099
1,011
8,264
13,205
13,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CptKotA
Lancelot
14
5 / 5 / 0
8,098
900
8,176
11,744
4,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cu Chulainn
DontNeedMeAPlanB
Cu Chulainn
6
0 / 1 / 1
5,325
592
424
1,915
799
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Raijin
Miradinjo
Raijin
13
2 / 7 / 3
7,225
803
7,927
10,128
3,445
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 8 / 2
7,566
841
6,747
10,872
3,395
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jormungandr
ThunderModu
Jormungandr
12
0 / 7 / 3
6,404
712
6,150
10,478
3,870
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
18
28
Kills
9
11
Deaths
28
69
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Lancelot
CptKotA
Lancelot
5
5
0
1
L
Cu Chulainn
DontNeedMeAPlanB
Cu Chulainn
0
1
1
0.5
W
Danzaburou
FlashbyAdore
Danzaburou
8
2
9
6.25
L
Raijin
Miradinjo
Raijin
2
7
3
0.5
W
Poseidon
Parrot1789
Poseidon
5
2
16
6.5
L
2
8
2
0.38
L
Jormungandr
ThunderModu
Jormungandr
0
7
3
0.21
W
8
2
13
7.25
W
2
3
15
3.17
W
5
2
16
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,973
Damage
29,424
50,864
Taken
45,137
34,204
Mitigated
16,150
17,261
Healing
4,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
CptKotA
Lancelot
8,176
1,146
368
1,745
11,744
4,641
0
4,512
7,084
92
14,209
L
Cu Chulainn
DontNeedMeAPlanB
Cu Chulainn
424
24
0
333
1,915
799
0
619
1,296
0
981
W
Danzaburou
FlashbyAdore
Danzaburou
9,153
3,783
191
1,168
6,839
2,804
4,897
3,454
3,209
0
19,618
L
Raijin
Miradinjo
Raijin
7,927
286
55
1,250
10,128
3,445
0
2,809
7,259
15,324
507
W
Poseidon
Parrot1789
Poseidon
11,588
2,224
566
1,239
5,569
2,087
954
501
4,983
22,803
0
L
6,747
4,188
0
239
10,872
3,395
0
4,020
6,760
0
13,475
L
Jormungandr
ThunderModu
Jormungandr
6,150
1,208
70
291
10,478
3,870
0
4,019
6,261
11,053
0
W
8,717
908
1,040
2,473
10,960
5,331
687
2,265
8,469
0
26,154
W
5,251
404
2,519
3,329
14,291
10,750
672
3,134
10,915
8,724
1,573
W
8,264
402
706
4,030
13,205
13,232
398
3,393
9,480
0
15,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,291
Gold Earned
34,618
102
Minions Killed
59
0
Camps Cleared
0
910,687
Distance Traveled
635,956
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,098
900
14
2
0
188,428
0
L
Cu Chulainn
5,325
592
1
0
0
24,165
0
W
Danzaburou
9,076
1,008
7
1
0
160,396
0
L
Raijin
7,225
803
16
2
0
133,078
0
W
Poseidon
8,938
993
32
4
0
180,051
0
L
Nut
7,566
841
13
1
0
135,283
0
L
Jormungandr
6,404
712
15
2
0
155,002
0
W
Pele
9,354
1,039
37
4
0
191,072
0
W
Geb
8,824
980
6
1
0
179,791
0
W
Chaac
9,099
1,011
20
2
0
199,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role