Player Matchup

Danzaburou
Danzaburou
Gold IV
 
Danzaburou
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Gold III
ElPapiPine21
Cthulhu
Gold III
Level 156
God Stats
8W - 5L
1,800 SR
Queue Stats
201W - 208L
1,586 MMR
Solo
Chang'e
Chang'e
Gold III
Frizflow
Chang'e
Gold III
Level 157
God Stats
1W - 1L
1,219 SR
Queue Stats
38W - 36L
1,586 MMR
Solo
Thanatos
Thanatos
Gold II
XtraGaNks
Thanatos
Gold II
Level 129
God Stats
3W - 2L
1,497 SR
Queue Stats
62W - 63L
1,729 MMR
Party 1
Vamana
Vamana
Gold I
ianfitzgerald88
Vamana
Gold I
Level 121
God Stats
2W - 5L
1,066 SR
Queue Stats
391W - 392L
1,573 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 144
1,416 SR
1,595 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 135
1,608 SR
1,582 MMR
Geb
Geb
Gold III
AyKamcraft040419
Geb
Gold III
Level 149
God Stats
5W - 3L
1,609 SR
Queue Stats
26W - 23L
1,607 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold II
Bd0nmaster
Cu Chulainn
Gold II
Level 146
God Stats
2W - 5L
1,695 SR
Queue Stats
118W - 113L
1,651 MMR
Solo
Poseidon
Poseidon
Silver I
BenHouston
Poseidon
Silver I
Level 144
God Stats
1W - 4L
1,508 SR
Queue Stats
31W - 27L
1,544 MMR
Solo
Loki
Loki
Gold III
Silverwindx235
Loki
Gold III
Level 115
God Stats
13W - 7L
1,697 SR
Queue Stats
48W - 45L
1,524 MMR
Party 2
Zhong Kui
Zhong Kui
Gold II
rVPickle
Zhong Kui
Gold II
Level 123
God Stats
12W - 15L
1,530 SR
Queue Stats
369W - 374L
1,583 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
6
0 / 0 / 0
3,702
740
963
1,647
537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cthulhu
ElPapiPine21
Cthulhu
6
0 / 1 / 0
3,066
613
1,652
3,057
1,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
Frizflow
Chang'e
7
2 / 0 / 1
3,833
767
1,348
2,055
489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
XtraGaNks
Thanatos
7
1 / 1 / 1
3,450
690
931
3,214
1,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 1 / 0
3,052
610
815
3,225
1,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
KaliThorNu WaLancelot

VS

Bans
ArachneAo KuangMedusaMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 0
3,276
655
1,264
4,195
1,173
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
Bd0nmaster
Cu Chulainn
8
1 / 0 / 0
4,395
879
2,064
3,000
1,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
BenHouston
Poseidon
6
0 / 3 / 1
3,525
705
756
2,472
542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

6
1 / 0 / 1
3,567
713
461
2,126
414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
rVPickle
Zhong Kui
1
0 / 0 / 0
929
186
0
0
0

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
5
3
Kills
3
3
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
0
0
0
0
L
1
0
0
1
L
Cu Chulainn
Bd0nmaster
Cu Chulainn
1
0
0
1
L
Poseidon
BenHouston
Poseidon
0
3
1
0.17
W
Cthulhu
ElPapiPine21
Cthulhu
0
1
0
0
W
Chang'e
Frizflow
Chang'e
2
0
1
2.5
L
1
0
1
1.5
W
Thanatos
XtraGaNks
Thanatos
1
1
1
1.5
W
0
1
0
0
L
Zhong Kui
rVPickle
Zhong Kui
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,709
Damage
4,545
13,198
Taken
11,793
4,624
Mitigated
3,475
5,087
Healing
3,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
963
240
0
747
1,647
537
228
482
1,165
0
20,254
L
1,264
97
128
1,390
4,195
1,173
0
1,272
2,543
11,867
0
L
Cu Chulainn
Bd0nmaster
Cu Chulainn
2,064
348
0
873
3,000
1,346
0
0
2,851
1,003
25,858
L
Poseidon
BenHouston
Poseidon
756
86
0
280
2,472
542
0
1,175
1,124
15,272
446
W
Cthulhu
ElPapiPine21
Cthulhu
1,652
108
0
393
3,057
1,334
0
782
2,275
10,455
0
W
Chang'e
Frizflow
Chang'e
1,348
0
170
778
2,055
489
0
290
1,765
20,146
0
L
461
30
0
1,197
2,126
414
0
0
2,126
0
13,516
W
Thanatos
XtraGaNks
Thanatos
931
164
0
1,773
3,214
1,047
0
330
2,884
0
14,198
W
815
49
0
1,226
3,225
1,217
0
105
3,120
0
12,603
L
Zhong Kui
rVPickle
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,103
Gold Earned
15,692
165
Minions Killed
132
0
Camps Cleared
0
505,459
Distance Traveled
448,618
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
3,702
740
50
10
0
100,392
0
L
Geb
3,276
655
12
2
0
113,037
0
L
Cu Chulainn
4,395
879
48
10
0
98,649
0
L
Poseidon
3,525
705
35
7
0
100,654
0
W
Cthulhu
3,066
613
16
3
0
94,882
1
W
Chang'e
3,833
767
48
10
0
105,936
0
L
Loki
3,567
713
37
7
0
136,278
0
W
Thanatos
3,450
690
32
6
0
116,828
0
W
Vamana
3,052
610
19
4
0
87,421
0
L
Zhong Kui
929
186
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role