Player Matchup

Raijin
Raijin
B1GBeka
Raijin
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 28L
1,499 Elo+
Party 2
Cabrakan
Cabrakan
Homem_Lamem
Cabrakan
Level 117
God Stats
3W - 4L
1,097 SR
Queue Stats
340W - 350L
1,523 Elo+
Party 3
Erlang Shen
Erlang Shen
Kill_LeleBR
Erlang Shen
Level 158
God Stats
13W - 9L
1,571 SR
Queue Stats
413W - 432L
1,522 Elo+
Party 3
Ares
Ares
TwoBrothers18
Ares
Level 104
God Stats
23W - 35L
1,427 SR
Queue Stats
218W - 213L
1,458 Elo+
Solo
Cernunnos
Cernunnos
xNoon
Cernunnos
Level 191
God Stats
2W - 1L
1,747 SR
Queue Stats
42W - 28L
1,498 Elo+
Party 2
Team Averages
Level 145
1,468 SR
1,500 Elo+

VS

Team Averages
Level 108
1,502 SR
1,497 Elo+
Nu Wa
Nu Wa
Mitto_Brasil
Nu Wa
Level 157
God Stats
0W - 1L
1,459 SR
Queue Stats
4W - 10L
1,443 Elo+
Solo
Apollo
Apollo
MxGLI_22
Apollo
Level 89
God Stats
8W - 12L
1,384 SR
Queue Stats
295W - 293L
1,500 Elo+
Party 1
Ganesha
Ganesha
Vemktavinho
Ganesha
Level 64
God Stats
19W - 24L
1,519 SR
Queue Stats
127W - 143L
1,405 Elo+
Party 1
Guan Yu
Guan Yu
kxnna7_
Guan Yu
Level 145
God Stats
5W - 8L
1,510 SR
Queue Stats
638W - 647L
1,614 Elo+
Solo
Loki
Loki
s81tenca
Loki
Level 84
God Stats
9W - 8L
1,638 SR
Queue Stats
11W - 14L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
B1GBeka
Raijin
16
7 / 4 / 8
9,740
609
14,361
9,027
3,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
Homem_Lamem
Cabrakan
15
7 / 2 / 11
9,213
576
11,448
11,708
7,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Erlang Shen
Kill_LeleBR
Erlang Shen
15
6 / 3 / 4
9,017
564
8,882
20,546
15,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

14
4 / 0 / 8
8,903
556
6,918
13,131
11,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cernunnos
xNoon
Cernunnos
15
8 / 3 / 11
9,538
596
16,993
16,724
5,796
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 0
8,373
523
8,376
8,262
2,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
MxGLI_22
Apollo
13
3 / 8 / 0
8,129
508
8,010
13,609
4,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Vemktavinho
Ganesha
11
1 / 5 / 2
7,287
455
4,492
16,814
15,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Guan Yu
kxnna7_
Guan Yu
15
4 / 5 / 2
8,934
558
14,745
21,429
20,562
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Loki
12
1 / 9 / 4
7,181
449
5,393
14,587
3,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
20
32
Kills
12
12
Deaths
32
42
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Raijin
B1GBeka
Raijin
7
4
8
2.75
W
Cabrakan
Homem_Lamem
Cabrakan
7
2
11
6.25
W
Erlang Shen
Kill_LeleBR
Erlang Shen
6
3
4
2.67
L
3
5
0
0.6
L
Apollo
MxGLI_22
Apollo
3
8
0
0.38
W
4
0
8
8
L
Ganesha
Vemktavinho
Ganesha
1
5
2
0.4
L
Guan Yu
kxnna7_
Guan Yu
4
5
2
1
L
Loki
1
9
4
0.33
W
Cernunnos
xNoon
Cernunnos
8
3
11
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,602
Damage
41,016
71,136
Taken
74,701
43,651
Mitigated
46,752
29,137
Healing
18,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
B1GBeka
Raijin
14,361
1,377
0
2,654
9,027
3,368
156
2,716
6,311
73,385
0
W
Cabrakan
Homem_Lamem
Cabrakan
11,448
1,272
0
5,607
11,708
7,106
180
1,442
10,266
57,910
340
W
Erlang Shen
Kill_LeleBR
Erlang Shen
8,882
4,547
0
9,570
20,546
15,410
471
1,423
19,123
0
59,925
L
8,376
2,611
0
1,940
8,262
2,321
895
4,214
3,646
48,688
435
L
Apollo
MxGLI_22
Apollo
8,010
3,391
0
2,844
13,609
4,718
0
4,921
8,550
0
46,872
W
6,918
257
0
2,903
13,131
11,971
222
3,200
9,931
26,020
3,941
L
Ganesha
Vemktavinho
Ganesha
4,492
391
0
1,567
16,814
15,167
0
7,227
9,281
19,495
0
L
Guan Yu
kxnna7_
Guan Yu
14,745
1,639
276
7,352
21,429
20,562
0
9,381
11,880
0
64,158
L
Loki
5,393
1,505
0
4,405
14,587
3,984
6
5,465
8,836
0
45,573
W
Cernunnos
xNoon
Cernunnos
16,993
9,742
0
8,403
16,724
5,796
2,383
4,087
12,637
0
75,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,411
Gold Earned
39,904
454
Minions Killed
330
0
Camps Cleared
0
1,506,636
Distance Traveled
1,502,064
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,740
609
133
8
0
276,653
2
W
Cabrakan
9,213
576
81
5
0
333,368
0
W
Erlang Shen
9,017
564
79
5
0
306,537
1
L
Nu Wa
8,373
523
90
6
0
257,893
2
L
Apollo
8,129
508
74
5
0
299,432
1
W
Ares
8,903
556
38
2
0
308,966
2
L
Ganesha
7,287
455
10
1
0
316,696
0
L
Guan Yu
8,934
558
84
5
0
330,280
0
L
Loki
7,181
449
72
5
0
297,763
0
W
Cernunnos
9,538
596
123
8
0
281,112
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role