Player Matchup

Bastet
Bastet
 
Bastet
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
 
Ravana
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
AbsoluteSimp
Janus
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 25L
1,490 Elo+
Party 1
Cerberus
Cerberus
EsmeeO2
Cerberus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 69L
1,483 Elo+
Solo
Team Averages
Level 130
1,500 SR
1,495 Elo+

VS

Team Averages
Level 134
1,563 SR
1,507 Elo+
Baron Samedi
Baron Samedi
Chaxe
Baron Samedi
Level 144
God Stats
5W - 0L
1,944 SR
Queue Stats
350W - 308L
1,489 Elo+
Solo
Gilgamesh
Gilgamesh
ShadowSmurf8397
Gilgamesh
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 9L
1,423 Elo+
Party 2
Sol
Sol
TIlVlBERWOLF
Sol
Level 159
God Stats
3W - 1L
1,449 SR
Queue Stats
87W - 81L
1,571 Elo+
Party 2
Chang'e
Chang'e
VectraTurbo
Chang'e
Level 158
God Stats
19W - 23L
1,452 SR
Queue Stats
375W - 347L
1,498 Elo+
Solo
Horus
Horus
xl Shenanigan
Horus
Level 191
God Stats
3W - 2L
1,468 SR
Queue Stats
63W - 67L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
2 / 4 / 1
6,790
522
7,530
9,921
2,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ravana
 
Ravana
11
1 / 1 / 0
6,634
510
6,905
10,465
6,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
 
Izanami
11
0 / 5 / 1
6,393
492
4,912
9,522
2,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

11
2 / 5 / 1
6,477
498
5,893
7,613
1,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
EsmeeO2
Cerberus
7
0 / 4 / 0
5,354
412
4,508
13,140
5,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chaxe
Baron Samedi
14
8 / 1 / 1
8,315
640
8,109
8,514
4,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
ShadowSmurf8397
Gilgamesh
13
1 / 1 / 3
6,871
529
4,862
10,877
5,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
4 / 2 / 6
8,014
616
12,805
10,117
3,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Chang'e
VectraTurbo
Chang'e
15
2 / 0 / 1
8,573
659
4,264
6,700
3,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 1 / 9
8,072
621
7,984
14,584
10,294
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
5
Kills
19
19
Deaths
5
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
4
1
0.63
L
Ravana
 
Ravana
1
1
0
1
L
Izanami
 
Izanami
0
5
1
0.1
L
2
5
1
0.5
W
Baron Samedi
Chaxe
Baron Samedi
8
1
1
8.5
L
Cerberus
EsmeeO2
Cerberus
0
4
0
0
W
Gilgamesh
ShadowSmurf8397
Gilgamesh
1
1
3
2.5
W
4
2
6
3.5
W
Chang'e
VectraTurbo
Chang'e
2
0
1
2.5
W
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,748
Damage
38,024
50,661
Taken
50,792
19,063
Mitigated
25,737
11,624
Healing
23,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
7,530
1,740
0
1,531
9,921
2,527
0
3,980
5,599
0
42,323
L
Ravana
 
Ravana
6,905
1,177
0
3,928
10,465
6,501
0
4,538
5,234
0
40,892
L
Izanami
 
Izanami
4,912
2,798
0
1,936
9,522
2,162
0
4,888
4,622
0
49,046
L
5,893
395
0
475
7,613
1,896
0
2,371
5,116
31,502
0
W
Baron Samedi
Chaxe
Baron Samedi
8,109
568
610
3,128
8,514
4,015
0
1,492
6,882
46,671
0
L
Cerberus
EsmeeO2
Cerberus
4,508
235
0
3,754
13,140
5,977
0
8,067
5,011
14,312
743
W
Gilgamesh
ShadowSmurf8397
Gilgamesh
4,862
1,647
0
1,269
10,877
5,154
0
530
10,227
0
57,548
W
12,805
6,514
0
4,128
10,117
3,035
1,500
3,601
6,265
61,947
5,355
W
Chang'e
VectraTurbo
Chang'e
4,264
284
468
5,348
6,700
3,239
1,487
385
5,886
59,072
1,738
W
7,984
2,798
3,032
5,260
14,584
10,294
81
3,330
10,912
0
19,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,648
Gold Earned
39,845
353
Minions Killed
449
0
Camps Cleared
0
1,176,299
Distance Traveled
1,282,617
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,790
522
90
7
0
276,788
0
L
Ravana
6,634
510
78
6
0
248,373
4
L
Izanami
6,393
492
90
7
0
233,647
0
L
Janus
6,477
498
58
4
0
223,501
0
W
Baron Samedi
8,315
640
107
8
0
260,281
2
L
Cerberus
5,354
412
37
3
0
193,990
0
W
Gilgamesh
6,871
529
94
7
0
283,309
0
W
Sol
8,014
616
103
8
0
222,811
1
W
Chang'e
8,573
659
128
10
0
254,795
4
W
Horus
8,072
621
17
1
0
261,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role