Player Matchup

Hades
Hades
I M4MMOUTH I
Hades
Level 83
God Stats
5W - 14L
1,250 SR
Queue Stats
641W - 725L
1,369 Elo+
Party 1
Chaac
Chaac
Metroblade971
Chaac
Level 67
God Stats
29W - 39L
1,438 SR
Queue Stats
277W - 343L
1,426 Elo+
Party 1
Yu Huang
Yu Huang
Startrails
Yu Huang
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 65L
1,442 Elo+
Solo
Nut
Nut
TheLastPrim
Nut
Level 55
God Stats
1W - 2L
1,571 SR
Queue Stats
135W - 198L
1,407 Elo+
Party 1
Bacchus
Bacchus
rockemin7
Bacchus
Level 58
God Stats
12W - 8L
1,881 SR
Queue Stats
130W - 144L
1,409 Elo+
Solo
Team Averages
Level 61
1,528 SR
1,410 Elo+

VS

Team Averages
Level 111
1,660 SR
1,498 Elo+
Agni
Agni
AlexxxSSj
Agni
Level 49
God Stats
16W - 2L
1,833 SR
Queue Stats
279W - 74L
1,767 Elo+
Solo
Izanami
Izanami
ElOnePieceExiste
Izanami
Level 149
God Stats
16W - 14L
1,448 SR
Queue Stats
175W - 129L
1,450 Elo+
Solo
Zeus
Zeus
YourWakfuIsWeak
Zeus
Level 137
God Stats
8W - 6L
1,617 SR
Queue Stats
315W - 339L
1,424 Elo+
Solo
Hercules
Hercules
cblanc4151
Hercules
Level 113
God Stats
5W - 0L
1,636 SR
Queue Stats
156W - 194L
1,359 Elo+
Solo
Arachne
Arachne
doomguard85
Arachne
Level 108
God Stats
10W - 4L
1,767 SR
Queue Stats
59W - 52L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
7,669
1,096
4,854
10,003
4,273
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 4 / 2
7,466
1,067
5,579
10,517
10,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Yu Huang
Startrails
Yu Huang
13
2 / 3 / 2
7,943
1,135
5,596
8,181
2,698
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 1 / 2
7,473
1,068
3,700
4,195
1,403
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
rockemin7
Bacchus
12
0 / 2 / 1
6,554
936
763
2,044
1,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Team 1 Tickets

240

VS

Team 2 Tickets

344

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
3 / 1 / 10
8,778
1,254
12,744
2,927
1,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
4 / 1 / 5
8,467
1,210
5,566
4,955
1,774
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 0 / 7
8,309
1,187
4,904
1,063
500
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Hercules
cblanc4151
Hercules
14
1 / 1 / 8
8,031
1,147
2,244
7,241
6,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Arachne
doomguard85
Arachne
14
4 / 1 / 7
8,712
1,245
5,998
6,638
3,294
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
51
4
Kills
14
14
Deaths
4
9
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Agni
3
1
10
8
W
4
1
5
6.5
L
1
4
2
0.5
L
1
4
2
0.5
L
Yu Huang
Startrails
Yu Huang
2
3
2
1
L
0
1
2
1
W
2
0
7
5.5
W
Hercules
cblanc4151
Hercules
1
1
8
5
W
Arachne
doomguard85
Arachne
4
1
7
7.5
L
Bacchus
rockemin7
Bacchus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,492
Damage
31,456
34,940
Taken
22,824
20,671
Mitigated
12,944
5,650
Healing
3,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
12,744
932
0
0
2,927
1,019
0
1,075
1,773
27,719
0
W
5,566
3,110
0
361
4,955
1,774
0
3,008
1,867
0
28,937
L
4,854
478
278
1,554
10,003
4,273
0
5,689
4,197
15,502
0
L
5,579
175
0
2,304
10,517
10,893
0
3,843
6,474
0
16,475
L
Yu Huang
Startrails
Yu Huang
5,596
996
0
873
8,181
2,698
0
4,500
3,681
23,458
1,008
L
3,700
1,922
0
597
4,195
1,403
0
2,462
1,696
0
18,696
W
4,904
147
0
0
1,063
500
0
199
830
16,268
0
W
Hercules
cblanc4151
Hercules
2,244
416
0
2,374
7,241
6,357
0
3,387
3,587
0
11,206
W
Arachne
doomguard85
Arachne
5,998
3,966
0
972
6,638
3,294
0
3,507
3,015
0
10,035
L
Bacchus
rockemin7
Bacchus
763
37
0
44
2,044
1,404
0
1,154
890
1,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,105
Gold Earned
42,297
145
Minions Killed
152
4
Camps Cleared
8
558,001
Distance Traveled
693,640
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,778
1,254
37
5
2
143,956
0
W
Izanami
8,467
1,210
60
9
1
111,201
0
L
Hades
7,669
1,096
32
5
0
110,898
0
L
Chaac
7,466
1,067
32
5
1
150,827
0
L
Yu Huang
7,943
1,135
45
6
0
130,217
0
L
Nut
7,473
1,068
36
5
3
144,460
0
W
Zeus
8,309
1,187
29
4
1
128,593
0
W
Hercules
8,031
1,147
17
2
0
163,701
0
W
Arachne
8,712
1,245
9
1
4
146,189
0
L
Bacchus
6,554
936
0
0
0
21,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role