Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
ElBarto00789
Athena
Level 148
God Stats
1W - 2L
1,145 SR
Queue Stats
565W - 535L
1,428 Elo+
Solo
Mercury
Mercury
MrD-iIdoBaggins
Mercury
Level 128
God Stats
1W - 2L
1,270 SR
Queue Stats
70W - 59L
1,567 Elo+
Party 1
Heimdallr
Heimdallr
SlipperedGrub1
Heimdallr
Level 158
God Stats
1W - 1L
1,115 SR
Queue Stats
15W - 20L
1,396 Elo+
Solo
Bacchus
Bacchus
Xerox5123
Bacchus
Level 129
God Stats
12W - 8L
1,527 SR
Queue Stats
45W - 53L
1,516 Elo+
Party 1
Team Averages
Level 134
1,312 SR
1,481 Elo+

VS

Team Averages
Level 113
1,420 SR
1,473 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
F7 Tsukuyomi
Baron Samedi
Level 108
God Stats
3W - 4L
1,195 SR
Queue Stats
61W - 67L
1,426 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Jacktown
Kumbhakarna
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 53L
1,450 Elo+
Solo
Discordia
Discordia
Meiokiumi
Discordia
Level 146
God Stats
4W - 7L
1,403 SR
Queue Stats
167W - 176L
1,487 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TH3_USUA1_B_S
Cu Chulainn
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
1 / 4 / 5
6,826
455
6,251
10,419
2,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
11
0 / 5 / 7
6,787
452
3,036
15,195
10,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
6 / 1 / 1
8,776
585
8,414
12,184
4,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
SlipperedGrub1
Heimdallr
12
1 / 6 / 1
7,376
492
7,012
10,409
2,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bacchus
Xerox5123
Bacchus
15
7 / 0 / 3
9,747
650
10,020
10,394
12,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
6 / 3 / 5
8,259
551
13,443
12,410
5,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
F7 Tsukuyomi
Baron Samedi
12
5 / 1 / 6
7,965
531
7,726
11,047
11,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Kumbhakarna
Jacktown
Kumbhakarna
13
1 / 2 / 6
7,319
488
2,924
13,046
5,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Discordia
Meiokiumi
Discordia
13
4 / 5 / 2
7,796
520
10,689
8,555
2,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
TH3_USUA1_B_S
Cu Chulainn
8
0 / 4 / 0
5,400
360
1,756
7,079
3,104
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
35
15
Kills
16
16
Deaths
15
17
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
1
4
5
0.88
L
Danzaburou
 
Danzaburou
6
3
5
2.83
W
Athena
0
5
7
0.7
L
Baron Samedi
F7 Tsukuyomi
Baron Samedi
5
1
6
8
L
Kumbhakarna
Jacktown
Kumbhakarna
1
2
6
2
L
Discordia
Meiokiumi
Discordia
4
5
2
1
W
6
1
1
6.5
W
Heimdallr
SlipperedGrub1
Heimdallr
1
6
1
0.25
L
Cu Chulainn
TH3_USUA1_B_S
Cu Chulainn
0
4
0
0
W
Bacchus
Xerox5123
Bacchus
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,733
Damage
36,538
58,601
Taken
52,137
33,364
Mitigated
28,266
12,649
Healing
15,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
6,251
1,314
699
3,940
10,419
2,553
0
5,724
4,169
35,672
0
L
Danzaburou
 
Danzaburou
13,443
8,616
0
4,365
12,410
5,149
734
1,394
10,940
0
61,541
W
Athena
3,036
1,017
0
1,739
15,195
10,948
0
5,040
10,065
19,260
0
L
Baron Samedi
F7 Tsukuyomi
Baron Samedi
7,726
1,257
1,184
3,786
11,047
11,709
171
3,846
7,013
24,390
1,721
L
Kumbhakarna
Jacktown
Kumbhakarna
2,924
211
0
4,445
13,046
5,383
0
4,418
8,540
42,345
1,245
L
Discordia
Meiokiumi
Discordia
10,689
344
0
1,253
8,555
2,921
0
3,910
4,511
47,817
1,237
W
8,414
3,878
0
1,351
12,184
4,511
0
4,057
7,981
0
73,094
W
Heimdallr
SlipperedGrub1
Heimdallr
7,012
2,878
0
2,368
10,409
2,916
562
2,421
7,928
0
51,566
L
Cu Chulainn
TH3_USUA1_B_S
Cu Chulainn
1,756
291
0
761
7,079
3,104
0
4,324
2,191
0
15,480
W
Bacchus
Xerox5123
Bacchus
10,020
1,361
0
2,552
10,394
12,436
0
2,589
7,664
49,867
4,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,512
Gold Earned
36,739
370
Minions Killed
326
0
Camps Cleared
0
1,551,190
Distance Traveled
1,337,267
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
6,826
455
51
3
0
283,100
0
L
Danzaburou
8,259
551
111
7
0
318,287
4
W
Athena
6,787
452
25
2
0
301,583
0
L
Baron Samedi
7,965
531
23
2
0
298,757
0
L
Kumbhakarna
7,319
488
71
5
0
278,322
0
L
Discordia
7,796
520
96
6
0
276,735
0
W
Mercury
8,776
585
113
8
0
366,643
0
W
Heimdallr
7,376
492
73
5
0
276,931
0
L
Cu Chulainn
5,400
360
25
2
0
165,166
0
W
Bacchus
9,747
650
108
7
0
322,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role