Player Matchup

Khepri
Khepri
 
Khepri
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Canariasgringo
Osiris
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 101L
1,501 Elo+
Solo
Mercury
Mercury
MouraHunter
Mercury
Level 147
God Stats
0W - 1L
1,510 SR
Queue Stats
194W - 192L
1,513 Elo+
Solo
Ix Chel
Ix Chel
Pauloandrade
Ix Chel
Level 190
God Stats
10W - 6L
1,706 SR
Queue Stats
144W - 145L
1,475 Elo+
Solo
Neith
Neith
zDr4gon
Neith
Level 107
God Stats
5W - 3L
1,680 SR
Queue Stats
126W - 103L
1,542 Elo+
Solo
Team Averages
Level 138
1,579 SR
1,506 Elo+

VS

Team Averages
Level 111
1,488 SR
1,481 Elo+
Freya
Freya
 
Freya
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
F0rgot
Ix Chel
Level 155
God Stats
7W - 4L
1,407 SR
Queue Stats
72W - 66L
1,513 Elo+
Party 1
Set
Set
XDValeXD
Set
Level 129
God Stats
4W - 3L
1,533 SR
Queue Stats
34W - 34L
1,495 Elo+
Solo
Izanami
Izanami
twobogas
Izanami
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 3L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
1 / 1 / 1
6,756
483
3,944
11,402
5,142
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

9
0 / 5 / 1
5,879
420
5,317
12,110
7,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mercury
MouraHunter
Mercury
13
3 / 3 / 0
7,344
525
1,997
9,466
3,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ix Chel
Pauloandrade
Ix Chel
10
0 / 7 / 1
6,001
429
8,793
15,243
4,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Neith
zDr4gon
Neith
13
0 / 3 / 1
7,172
512
5,828
7,697
2,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
15
8 / 2 / 1
9,826
702
9,709
11,440
4,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Gilgamesh
 
Gilgamesh
12
0 / 0 / 3
7,701
550
1,740
10,047
7,083
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ix Chel
F0rgot
Ix Chel
16
3 / 0 / 3
9,547
682
11,940
6,218
2,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 1 / 4
8,621
616
5,669
9,345
3,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Izanami
twobogas
Izanami
16
4 / 1 / 3
9,379
670
9,885
11,632
4,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
4
Kills
19
19
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
1
1
1.5
W
Freya
 
Freya
8
2
1
4.25
W
Gilgamesh
 
Gilgamesh
0
0
3
1.5
L
0
5
1
0.1
W
Ix Chel
F0rgot
Ix Chel
3
0
3
4.5
L
Mercury
MouraHunter
Mercury
3
3
0
1
L
Ix Chel
Pauloandrade
Ix Chel
0
7
1
0.07
W
4
1
4
6
W
Izanami
twobogas
Izanami
4
1
3
5.5
L
Neith
zDr4gon
Neith
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,879
Damage
38,943
55,918
Taken
48,682
23,091
Mitigated
21,633
10,254
Healing
21,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
3,944
427
0
375
11,402
5,142
0
4,921
6,481
18,227
1,290
W
Freya
 
Freya
9,709
3,566
0
6,642
11,440
4,111
2,034
4,449
6,991
49,183
7,992
W
Gilgamesh
 
Gilgamesh
1,740
358
0
1,197
10,047
7,083
607
1,105
8,942
0
17,284
L
5,317
2,378
0
3,555
12,110
7,765
0
4,810
7,300
0
26,109
W
Ix Chel
F0rgot
Ix Chel
11,940
1,321
1,025
3,527
6,218
2,398
2,390
4,227
1,991
72,177
2,260
L
Mercury
MouraHunter
Mercury
1,997
595
0
270
9,466
3,431
0
857
8,609
0
47,640
L
Ix Chel
Pauloandrade
Ix Chel
8,793
1,297
340
3,756
15,243
4,514
11
9,493
5,750
41,777
0
W
5,669
2,131
0
4,332
9,345
3,986
0
444
8,901
0
54,443
W
Izanami
twobogas
Izanami
9,885
6,918
0
4,806
11,632
4,055
6,470
2,512
9,120
0
82,865
L
Neith
zDr4gon
Neith
5,828
2,921
0
1,958
7,697
2,239
0
0
7,697
0
64,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,152
Gold Earned
45,074
345
Minions Killed
491
0
Camps Cleared
0
1,305,900
Distance Traveled
1,383,489
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,756
483
42
3
0
283,525
5
W
Freya
9,826
702
88
6
0
241,682
2
W
Gilgamesh
7,701
550
38
3
0
295,185
5
L
Osiris
5,879
420
41
3
0
215,475
3
W
Ix Chel
9,547
682
131
9
0
279,522
0
L
Mercury
7,344
525
87
6
0
304,412
1
L
Ix Chel
6,001
429
66
5
0
259,798
5
W
Set
8,621
616
85
6
0
316,164
0
W
Izanami
9,379
670
149
11
0
250,936
3
L
Neith
7,172
512
109
8
0
242,690
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role