Player Matchup

Thor
Thor
BubblesTPB3317
Thor
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
DrtyxpirateTTV
Zhong Kui
Level 132
God Stats
10W - 10L
1,473 SR
Queue Stats
253W - 258L
1,457 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Lord Farquad759
Morgan Le Fay
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 50L
1,510 Elo+
Party 1
Sobek
Sobek
PapiDeLaDrip
Sobek
Level 66
God Stats
2W - 4L
1,678 SR
Queue Stats
12W - 18L
1,394 Elo+
Solo
Hades
Hades
THEACEWHEELIE
Hades
Level 149
God Stats
12W - 9L
1,648 SR
Queue Stats
56W - 61L
1,379 Elo+
Solo
Team Averages
Level 96
1,560 SR
1,448 Elo+

VS

Team Averages
Level 97
1,516 SR
1,423 Elo+
Hun Batz
Hun Batz
ALLANja21
Hun Batz
Level 100
God Stats
18W - 13L
1,343 SR
Queue Stats
120W - 105L
1,511 Elo+
Solo
Rama
Rama
AcidicPIGGER1
Rama
Level 124
God Stats
2W - 0L
1,545 SR
Queue Stats
65W - 79L
1,381 Elo+
Party 2
Bellona
Bellona
Commet123123
Bellona
Level 87
God Stats
6W - 2L
1,712 SR
Queue Stats
208W - 190L
1,420 Elo+
Solo
Bastet
Bastet
FateFulWeeb
Bastet
Level 109
God Stats
1W - 4L
1,557 SR
Queue Stats
34W - 39L
1,432 Elo+
Solo
Olorun
Olorun
GoDamnCoconuts
Olorun
Level 63
God Stats
2W - 3L
1,424 SR
Queue Stats
40W - 44L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 7 / 0
4,082
408
1,193
7,698
2,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mace

Mace

+10
Physical Power

Zhong Kui
DrtyxpirateTTV
Zhong Kui
9
0 / 4 / 0
5,470
547
4,140
8,399
5,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Morgan Le Fay
Lord Farquad759
Morgan Le Fay
10
1 / 2 / 0
5,507
551
4,652
5,016
1,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 5 / 0
4,902
490
1,846
8,440
5,850
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 4 / 0
4,595
460
2,469
8,730
2,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ALLANja21
Hun Batz
11
4 / 0 / 2
6,392
639
2,230
4,873
1,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
5 / 0 / 5
6,618
662
5,976
4,261
1,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
Commet123123
Bellona
10
7 / 1 / 5
6,520
652
6,442
7,409
5,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
13
4 / 0 / 0
7,532
753
6,507
7,760
2,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 1 / 2
6,225
623
2,649
6,130
1,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
36
2
Kills
22
22
Deaths
2
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
ALLANja21
Hun Batz
4
0
2
5
W
5
0
5
7.5
L
0
7
0
0
W
Bellona
Commet123123
Bellona
7
1
5
9.5
L
Zhong Kui
DrtyxpirateTTV
Zhong Kui
0
4
0
0
W
Bastet
4
0
0
4
W
2
1
2
3
L
Morgan Le Fay
Lord Farquad759
Morgan Le Fay
1
2
0
0.5
L
1
5
0
0.2
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,300
Damage
23,804
38,283
Taken
30,433
17,903
Mitigated
11,830
9,286
Healing
12,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
ALLANja21
Hun Batz
2,230
117
0
2,704
4,873
1,444
344
1,612
3,261
0
37,098
W
5,976
4,637
0
1,186
4,261
1,237
794
1,291
2,970
0
36,137
L
1,193
398
0
600
7,698
2,434
0
0
7,487
0
12,716
W
Bellona
Commet123123
Bellona
6,442
2,140
0
2,300
7,409
5,083
45
1,656
5,753
0
26,953
L
Zhong Kui
DrtyxpirateTTV
Zhong Kui
4,140
1,054
0
2,914
8,399
5,191
0
0
8,399
25,586
7,497
W
Bastet
6,507
933
0
3,231
7,760
2,514
0
3,803
3,957
0
50,226
W
2,649
1,217
60
2,761
6,130
1,552
474
4,391
1,739
41,546
186
L
Morgan Le Fay
Lord Farquad759
Morgan Le Fay
4,652
328
0
675
5,016
1,483
0
1,618
3,398
35,977
923
L
1,846
237
0
1,782
8,440
5,850
0
0
8,166
12,343
0
L
2,469
181
0
3,315
8,730
2,945
0
1,031
7,668
26,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,556
Gold Earned
33,287
236
Minions Killed
345
0
Camps Cleared
0
900,408
Distance Traveled
1,081,945
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,392
639
79
8
0
252,851
2
W
Rama
6,618
662
51
5
0
197,378
0
L
Thor
4,082
408
22
2
0
210,353
0
W
Bellona
6,520
652
46
5
0
228,286
0
L
Zhong Kui
5,470
547
86
9
0
123,573
1
W
Bastet
7,532
753
93
9
0
207,430
0
W
Olorun
6,225
623
76
8
0
196,000
0
L
Morgan Le Fay
5,507
551
66
7
0
208,521
0
L
Sobek
4,902
490
14
1
0
182,496
0
L
Hades
4,595
460
48
5
0
175,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role