Player Matchup

Discordia
Discordia
D0THEDASH
Discordia
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 55L
1,526 Elo+
Solo
Medusa
Medusa
Fiore1
Medusa
Level 122
God Stats
104W - 83L
1,629 SR
Queue Stats
372W - 334L
1,526 Elo+
Solo
Mercury
Mercury
Linksalarmclock
Mercury
Level 113
God Stats
15W - 16L
1,405 SR
Queue Stats
325W - 328L
1,447 Elo+
Party 1
Ganesha
Ganesha
MustBeMitchell
Ganesha
Level 23
God Stats
5W - 3L
1,500 SR
Queue Stats
231W - 234L
1,494 Elo+
Party 1
Surtr
Surtr
raudales179
Surtr
Level 154
God Stats
500W - 397L
1,623 SR
Queue Stats
628W - 552L
1,555 Elo+
Solo
Team Averages
Level 91
1,531 SR
1,510 Elo+

VS

Team Averages
Level 103
1,525 SR
1,547 Elo+
Bastet
Bastet
Astrositys
Bastet
Level 124
God Stats
3W - 1L
1,949 SR
Queue Stats
217W - 195L
1,554 Elo+
Solo
Sol
Sol
Kv Laka
Sol
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 49L
1,648 Elo+
Solo
Sobek
Sobek
LegacyAscend
Sobek
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 90L
1,478 Elo+
Solo
Ra
Ra
MechSheppard
Ra
Level 122
God Stats
0W - 1L
1,208 SR
Queue Stats
96W - 92L
1,511 Elo+
Solo
Tsukuyomi
Tsukuyomi
Shiro195
Tsukuyomi
Level 68
God Stats
4W - 9L
1,468 SR
Queue Stats
166W - 146L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
D0THEDASH
Discordia
14
5 / 1 / 4
8,229
588
6,954
6,061
1,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
Fiore1
Medusa
16
5 / 1 / 2
9,528
681
6,202
6,706
2,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
5 / 1 / 7
8,747
625
6,046
8,517
3,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 2 / 10
7,746
553
5,879
11,305
8,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
5 / 0 / 3
10,662
762
8,660
11,679
7,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Astrositys
Bastet
11
0 / 4 / 0
6,447
461
4,989
9,315
3,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sol
13
1 / 2 / 1
7,250
518
5,701
8,381
1,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 5 / 3
6,177
441
4,193
13,868
10,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 4 / 2
6,769
484
3,204
7,742
2,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
Shiro195
Tsukuyomi
12
2 / 5 / 2
6,723
480
6,502
10,964
3,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
20
Kills
5
5
Deaths
20
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bastet
Astrositys
Bastet
0
4
0
0
W
Discordia
D0THEDASH
Discordia
5
1
4
7
W
Medusa
Fiore1
Medusa
5
1
2
6
L
Sol
1
2
1
0.75
L
0
5
3
0.3
W
5
1
7
8.5
L
2
4
2
0.75
W
0
2
10
2.5
L
Tsukuyomi
Shiro195
Tsukuyomi
2
5
2
0.6
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,741
Damage
24,589
44,268
Taken
50,270
23,489
Mitigated
21,592
15,959
Healing
17,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Astrositys
Bastet
4,989
1,056
0
1,579
9,315
3,317
0
532
8,783
0
40,062
W
Discordia
D0THEDASH
Discordia
6,954
104
0
805
6,061
1,844
0
1,915
4,044
48,461
0
W
Medusa
Fiore1
Medusa
6,202
2,203
0
2,556
6,706
2,328
695
4,251
2,375
0
82,729
L
Sol
5,701
2,035
0
5,266
8,381
1,814
0
460
7,921
52,529
3,068
L
4,193
346
0
4,622
13,868
10,446
0
4,846
9,022
18,439
0
W
6,046
1,128
0
1,875
8,517
3,324
0
827
7,610
0
72,963
L
3,204
77
325
2,600
7,742
2,690
0
3,392
4,350
40,566
0
W
5,879
628
0
2,756
11,305
8,406
0
5,792
5,329
18,984
1,948
L
Tsukuyomi
Shiro195
Tsukuyomi
6,502
1,351
0
3,590
10,964
3,325
0
3,519
7,445
0
45,290
W
8,660
3,369
0
7,967
11,679
7,587
320
314
11,365
2,991
87,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,912
Gold Earned
33,366
528
Minions Killed
400
0
Camps Cleared
0
1,580,695
Distance Traveled
1,468,087
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,447
461
84
6
0
280,550
0
W
Discordia
8,229
588
91
7
0
311,304
0
W
Medusa
9,528
681
157
11
0
299,589
1
L
Sol
7,250
518
112
8
0
279,048
5
L
Sobek
6,177
441
26
2
0
287,253
2
W
Mercury
8,747
625
112
8
0
364,726
1
L
Ra
6,769
484
94
7
0
278,858
0
W
Ganesha
7,746
553
4
0
0
295,083
5
L
Tsukuyomi
6,723
480
84
6
0
342,378
0
W
Surtr
10,662
762
164
12
0
309,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role