Player Matchup

Rama
Rama
KaktusN
Rama
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,096 Elo+
Party 2
Ah Puch
Ah Puch
Limpmarlin98
Ah Puch
Level 85
God Stats
12W - 4L
2,001 SR
Queue Stats
500W - 499L
1,365 Elo+
Solo
Chang'e
Chang'e
alleshasser2
Chang'e
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 17L
1,137 Elo+
Party 2
Bacchus
Bacchus
spAcecAce421
Bacchus
Level 87
God Stats
4W - 1L
1,419 SR
Queue Stats
503W - 520L
1,418 Elo+
Solo
Vulcan
Vulcan
xFLOKIx96
Vulcan
Level 115
God Stats
1W - 1L
1,305 SR
Queue Stats
65W - 64L
1,463 Elo+
Solo
Team Averages
Level 73
1,545 SR
1,296 Elo+

VS

Team Averages
Level 68
1,427 SR
1,396 Elo+
Atlas
Atlas
Atlaskermie
Atlas
Level 27
God Stats
2W - 2L
1,472 SR
Queue Stats
72W - 91L
1,357 Elo+
Party 1
Tsukuyomi
Tsukuyomi
B0fadeez
Tsukuyomi
Level 60
God Stats
3W - 4L
1,650 SR
Queue Stats
133W - 131L
1,393 Elo+
Party 1
Horus
Horus
IAmBaitboy
Horus
Level 104
God Stats
1W - 3L
1,296 SR
Queue Stats
94W - 127L
1,397 Elo+
Solo
Janus
Janus
McBower69
Janus
Level 65
God Stats
1W - 3L
1,097 SR
Queue Stats
113W - 107L
1,408 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Twerkcles91
Morgan Le Fay
Level 85
God Stats
3W - 4L
1,621 SR
Queue Stats
113W - 110L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
KaktusN
Rama
16
3 / 2 / 12
9,515
865
6,731
8,602
2,456
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
Limpmarlin98
Ah Puch
17
11 / 4 / 7
10,461
951
16,779
12,268
5,648
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chang'e
alleshasser2
Chang'e
16
6 / 2 / 12
9,905
900
4,793
10,212
2,909
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bacchus
spAcecAce421
Bacchus
15
0 / 3 / 12
9,558
869
6,530
14,815
13,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vulcan
xFLOKIx96
Vulcan
17
8 / 3 / 12
10,860
987
16,420
10,815
3,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 3
7,826
711
4,566
13,472
14,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Tsukuyomi
B0fadeez
Tsukuyomi
14
4 / 8 / 3
8,442
767
10,178
12,565
4,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
14
1 / 5 / 11
8,528
775
4,174
14,712
14,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Janus
McBower69
Janus
15
4 / 6 / 2
8,631
785
17,347
8,358
3,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
Twerkcles91
Morgan Le Fay
17
5 / 4 / 5
9,515
865
10,217
10,064
3,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
38
28
Kills
14
14
Deaths
28
55
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
L
Tsukuyomi
B0fadeez
Tsukuyomi
4
8
3
0.69
L
Horus
1
5
11
1.3
W
Rama
KaktusN
Rama
3
2
12
4.5
W
Ah Puch
Limpmarlin98
Ah Puch
11
4
7
3.63
L
Janus
McBower69
Janus
4
6
2
0.83
L
Morgan Le Fay
Twerkcles91
Morgan Le Fay
5
4
5
1.88
W
Chang'e
alleshasser2
Chang'e
6
2
12
6
W
Bacchus
spAcecAce421
Bacchus
0
3
12
2
W
Vulcan
xFLOKIx96
Vulcan
8
3
12
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,253
Damage
46,482
56,712
Taken
59,171
28,036
Mitigated
41,440
24,221
Healing
10,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,566
2,141
405
842
13,472
14,496
0
9,657
3,663
10,882
341
L
Tsukuyomi
B0fadeez
Tsukuyomi
10,178
1,168
114
1,090
12,565
4,894
0
9,654
2,856
0
16,752
L
Horus
4,174
1,643
1,733
3,703
14,712
14,611
180
9,253
5,282
1,235
6,103
W
Rama
KaktusN
Rama
6,731
4,573
0
819
8,602
2,456
2,023
4,640
3,842
0
16,785
W
Ah Puch
Limpmarlin98
Ah Puch
16,779
653
960
5,313
12,268
5,648
0
6,248
5,794
28,438
644
L
Janus
McBower69
Janus
17,347
618
96
234
8,358
3,484
0
6,397
1,946
30,967
0
L
Morgan Le Fay
Twerkcles91
Morgan Le Fay
10,217
1,071
988
1,418
10,064
3,955
376
7,733
2,263
28,079
0
W
Chang'e
alleshasser2
Chang'e
4,793
330
5,380
4,209
10,212
2,909
764
5,886
4,024
8,885
75
W
Bacchus
spAcecAce421
Bacchus
6,530
837
2,136
3,253
14,815
13,477
41
7,679
6,798
13,296
3,028
W
Vulcan
xFLOKIx96
Vulcan
16,420
1,405
470
1,681
10,815
3,546
0
6,569
3,894
35,411
276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,299
Gold Earned
42,942
133
Minions Killed
96
0
Camps Cleared
0
1,077,835
Distance Traveled
952,892
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,826
711
15
1
0
175,515
0
L
Tsukuyomi
8,442
767
9
1
0
182,707
0
L
Horus
8,528
775
10
1
0
196,941
0
W
Rama
9,515
865
23
2
0
182,726
0
W
Ah Puch
10,461
951
29
3
0
206,645
0
L
Janus
8,631
785
29
3
0
201,443
0
L
Morgan Le Fay
9,515
865
33
3
0
196,286
0
W
Chang'e
9,905
900
12
1
0
235,750
0
W
Bacchus
9,558
869
21
2
0
234,010
0
W
Vulcan
10,860
987
48
4
0
218,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role