Player Matchup

Guan Yu
Guan Yu
Ianweabs
Guan Yu
Level 144
God Stats
1W - 2L
1,511 SR
Queue Stats
169W - 144L
1,607 Elo+
Party 2
Heimdallr
Heimdallr
Jwyat
Heimdallr
Level 69
God Stats
1W - 1L
1,754 SR
Queue Stats
195W - 166L
1,623 Elo+
Party 2
Sylvanus
Sylvanus
PeruvianPork
Sylvanus
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
98W - 81L
1,582 Elo+
Party 2
Bakasura
Bakasura
rambito115
Bakasura
Level 157
God Stats
8W - 10L
1,511 SR
Queue Stats
298W - 290L
1,476 Elo+
Solo
Hera
Hera
x_doggz_x
Hera
Level 184
God Stats
0W - 1L
1,740 SR
Queue Stats
82W - 89L
1,487 Elo+
Solo
Team Averages
Level 132
1,603 SR
1,555 Elo+

VS

Team Averages
Level 167
1,604 SR
1,559 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 212
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
Osaric71
Sylvanus
Level 138
God Stats
23W - 9L
1,743 SR
Queue Stats
247W - 231L
1,568 Elo+
Party 1
Lancelot
Lancelot
SinDizz
Lancelot
Level 171
God Stats
12W - 9L
1,511 SR
Queue Stats
74W - 59L
1,596 Elo+
Party 3
Ullr
Ullr
SinWrecked
Ullr
Level 154
God Stats
11W - 13L
1,589 SR
Queue Stats
154W - 155L
1,572 Elo+
Party 3
Mulan
Mulan
xxTrAnZitxx
Mulan
Level 158
God Stats
15W - 6L
1,679 SR
Queue Stats
393W - 377L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Ianweabs
Guan Yu
10
1 / 2 / 0
5,366
537
2,358
10,844
5,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Jwyat
Heimdallr
9
0 / 4 / 1
5,067
507
3,689
5,697
1,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
PeruvianPork
Sylvanus
8
0 / 3 / 2
4,941
494
2,872
10,053
6,537
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
rambito115
Bakasura
10
2 / 3 / 1
5,745
575
4,975
11,100
4,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hera
9
0 / 4 / 1
5,158
516
4,365
6,239
1,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
3 / 0 / 1
6,295
630
5,692
5,456
1,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Osaric71
Sylvanus
10
0 / 1 / 7
5,493
549
4,060
6,632
2,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Lancelot
SinDizz
Lancelot
11
7 / 1 / 4
6,755
676
8,091
7,361
3,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
5 / 0 / 2
6,868
687
4,150
6,233
2,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 1 / 2
7,120
712
7,706
7,344
4,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
3
Kills
16
16
Deaths
3
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
0
1
3.5
L
Guan Yu
Ianweabs
Guan Yu
1
2
0
0.5
L
Heimdallr
Jwyat
Heimdallr
0
4
1
0.13
W
Sylvanus
Osaric71
Sylvanus
0
1
7
3.5
L
Sylvanus
PeruvianPork
Sylvanus
0
3
2
0.33
W
Lancelot
SinDizz
Lancelot
7
1
4
9
W
5
0
2
6
L
Bakasura
rambito115
Bakasura
2
3
1
0.83
L
Hera
0
4
1
0.13
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,259
Damage
29,699
43,933
Taken
33,026
20,233
Mitigated
14,668
12,100
Healing
13,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
5,692
479
75
1,815
5,456
1,976
0
2,688
2,494
38,095
1,256
L
Guan Yu
Ianweabs
Guan Yu
2,358
391
0
4,359
10,844
5,730
0
0
10,844
0
29,847
L
Heimdallr
Jwyat
Heimdallr
3,689
2,061
0
777
5,697
1,762
0
235
5,458
0
33,020
W
Sylvanus
Osaric71
Sylvanus
4,060
665
2,579
3,131
6,632
2,928
0
2,373
4,059
20,340
1,268
L
Sylvanus
PeruvianPork
Sylvanus
2,872
650
562
2,291
10,053
6,537
0
3,744
6,069
11,022
0
W
Lancelot
SinDizz
Lancelot
8,091
2,425
0
1,673
7,361
3,047
0
786
6,148
0
39,409
W
4,150
1,873
0
1,914
6,233
2,068
784
946
5,247
0
47,238
L
Bakasura
rambito115
Bakasura
4,975
3,865
0
2,621
11,100
4,476
0
2,077
8,823
22
34,516
L
Hera
4,365
570
0
1,490
6,239
1,728
0
3,151
3,058
29,282
0
W
7,706
1,356
0
2,606
7,344
4,649
0
0
7,269
0
52,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,277
Gold Earned
32,531
274
Minions Killed
344
0
Camps Cleared
0
1,082,046
Distance Traveled
1,000,696
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,295
630
66
7
0
191,855
0
L
Guan Yu
5,366
537
51
5
0
239,360
0
L
Heimdallr
5,067
507
53
5
0
198,399
0
W
Sylvanus
5,493
549
51
5
0
176,783
0
L
Sylvanus
4,941
494
23
2
0
199,942
3
W
Lancelot
6,755
676
53
5
0
262,538
0
W
Ullr
6,868
687
89
9
0
195,216
0
L
Bakasura
5,745
575
77
8
0
242,685
0
L
Hera
5,158
516
70
7
0
201,660
2
W
Mulan
7,120
712
85
9
0
174,304
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role