Player Matchup

Vulcan
Vulcan
DaffodilFern901
Vulcan
Level 145
God Stats
9W - 12L
1,535 SR
Queue Stats
494W - 524L
1,499 Elo+
Party 2
Ganesha
Ganesha
IMxAxN1NJA
Ganesha
Level 123
God Stats
7W - 6L
1,243 SR
Queue Stats
419W - 462L
1,453 Elo+
Party 2
Nike
Nike
JOHNmcJOHNjohn
Nike
Level 129
God Stats
7W - 9L
1,570 SR
Queue Stats
197W - 215L
1,470 Elo+
Solo
Pele
Pele
VikingWilhelm
Pele
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,514 Elo+
Party 1
Hel
Hel
icevein_killa13
Hel
Level 106
God Stats
2W - 0L
1,709 SR
Queue Stats
56W - 42L
1,515 Elo+
Party 1
Team Averages
Level 116
1,511 SR
1,490 Elo+

VS

Team Averages
Level 114
1,462 SR
1,481 Elo+
Yu Huang
Yu Huang
BlancoCholo420
Yu Huang
Level 140
God Stats
2W - 10L
1,184 SR
Queue Stats
654W - 679L
1,419 Elo+
Solo
Tiamat
Tiamat
CORNHOLIOsTP552
Tiamat
Level 218
God Stats
2W - 4L
1,403 SR
Queue Stats
684W - 697L
1,511 Elo+
Solo
Sun Wukong
Sun Wukong
Juicy Chub
Sun Wukong
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 27L
1,459 Elo+
Solo
Hel
Hel
SlavicPower115
Hel
Level 83
God Stats
1W - 3L
1,724 SR
Queue Stats
333W - 329L
1,518 Elo+
Solo
Sobek
Sobek
TheMcclanaMan
Sobek
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 18
10,591
963
26,239
7,758
3,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
IMxAxN1NJA
Ganesha
14
0 / 4 / 20
9,006
819
5,126
14,319
15,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

17
9 / 1 / 9
9,837
894
12,726
12,048
9,530
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
6 / 4 / 9
8,838
803
6,174
9,405
4,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

16
4 / 0 / 17
9,466
861
12,113
9,099
3,969
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
14
3 / 3 / 5
7,773
707
11,355
10,205
3,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 4 / 8
7,028
639
6,067
11,987
5,524
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Juicy Chub
Sun Wukong
16
4 / 4 / 3
8,005
728
9,835
14,190
11,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

13
0 / 5 / 8
6,734
612
6,093
11,904
3,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

12
1 / 10 / 6
7,279
662
5,000
17,830
14,082
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
38
26
Kills
8
9
Deaths
26
73
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
3
3
5
1.83
L
0
4
8
1
W
7
0
18
16
W
Ganesha
IMxAxN1NJA
Ganesha
0
4
20
2.5
W
9
1
9
13.5
L
Sun Wukong
Juicy Chub
Sun Wukong
4
4
3
1.38
L
0
5
8
0.8
L
1
10
6
0.4
W
6
4
9
2.63
W
4
0
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,378
Damage
38,350
52,629
Taken
66,116
36,996
Mitigated
37,554
25,810
Healing
21,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
11,355
723
722
1,179
10,205
3,204
0
7,068
3,137
21,749
290
L
6,067
84
69
1,980
11,987
5,524
0
8,296
3,691
16,479
0
W
26,239
899
1,759
1,396
7,758
3,637
207
4,841
2,917
51,867
502
W
Ganesha
IMxAxN1NJA
Ganesha
5,126
457
860
1,752
14,319
15,161
0
7,145
7,174
7,319
1,183
W
12,726
416
549
1,260
12,048
9,530
529
4,671
7,377
0
22,199
L
Sun Wukong
Juicy Chub
Sun Wukong
9,835
1,225
335
2,319
14,190
11,075
0
8,887
5,303
0
22,399
L
6,093
505
8,238
4,862
11,904
3,669
0
9,420
2,484
11,713
485
L
5,000
296
197
1,754
17,830
14,082
0
9,433
8,397
10,461
0
W
6,174
1,406
289
1,041
9,405
4,699
1,226
6,007
3,398
0
16,406
W
12,113
937
11,255
5,649
9,099
3,969
1,144
5,512
3,587
21,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,738
Gold Earned
36,819
145
Minions Killed
94
0
Camps Cleared
0
1,069,419
Distance Traveled
930,766
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
7,773
707
25
2
0
187,657
0
L
Tiamat
7,028
639
17
2
0
191,744
0
W
Vulcan
10,591
963
66
6
0
238,648
0
W
Ganesha
9,006
819
1
0
0
202,119
0
W
Nike
9,837
894
27
2
0
232,447
0
L
Sun Wukong
8,005
728
35
3
0
192,149
0
L
Hel
6,734
612
13
1
0
186,477
0
L
Sobek
7,279
662
4
0
0
172,739
0
W
Pele
8,838
803
30
3
0
189,478
0
W
Hel
9,466
861
21
2
0
206,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role