Player Matchup

Raijin
Raijin
 
Raijin
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Anarok9033
Ymir
Level 36
God Stats
2W - 2L
1,500 SR
Queue Stats
57W - 60L
1,442 Elo+
Party 1
Lancelot
Lancelot
uMotta2318
Lancelot
Level 119
God Stats
2W - 2L
1,509 SR
Queue Stats
65W - 65L
1,458 Elo+
Party 1
Team Averages
Level 73
1,503 SR
1,467 Elo+

VS

Team Averages
Level 68
1,428 SR
1,450 Elo+
Sol
Sol
Goddangitmilo
Sol
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 77L
1,490 Elo+
Solo
Merlin
Merlin
arpasha
Merlin
Level 56
God Stats
0W - 1L
1,405 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Scylla
Scylla
gatoalaparrilla
Scylla
Level 55
God Stats
61W - 97L
1,381 SR
Queue Stats
93W - 142L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
3 / 1 / 3
7,849
785
3,736
7,635
2,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

12
1 / 0 / 4
7,091
709
3,207
10,167
7,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lancelot
uMotta2318
Lancelot
13
4 / 1 / 3
7,995
800
5,996
7,520
3,011
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
6,893
689
4,819
4,956
1,365
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Merlin
arpasha
Merlin
11
0 / 3 / 2
6,825
683
5,600
5,376
1,753
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 3 / 0
6,898
690
6,249
5,278
1,453
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
8
Kills
2
2
Deaths
8
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
3
1
3
4.5
W
1
0
4
3
L
0
2
1
0.25
L
Merlin
arpasha
Merlin
0
3
2
0.33
L
2
3
0
0.67
W
Lancelot
uMotta2318
Lancelot
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,939
Damage
16,668
25,322
Taken
15,610
13,156
Mitigated
4,571
4,854
Healing
1,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
3,736
131
0
2,710
7,635
2,321
294
5,576
2,059
27,809
0
W
3,207
40
0
408
10,167
7,824
0
7,897
2,270
14,557
238
L
4,819
1,347
0
1,752
4,956
1,365
0
1,120
3,720
28,318
0
L
Merlin
arpasha
Merlin
5,600
466
0
0
5,376
1,753
0
3,223
1,867
25,699
0
L
6,249
352
0
0
5,278
1,453
0
2,192
2,989
13,694
0
W
Lancelot
uMotta2318
Lancelot
5,996
96
0
1,736
7,520
3,011
94
3,219
4,301
0
17,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,935
Gold Earned
20,616
110
Minions Killed
100
0
Camps Cleared
0
597,836
Distance Traveled
590,901
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,849
785
57
6
0
195,535
0
W
Ymir
7,091
709
28
3
0
184,668
0
L
Sol
6,893
689
45
5
0
193,253
5
L
Merlin
6,825
683
33
3
0
184,488
0
L
Scylla
6,898
690
22
2
0
213,160
0
W
Lancelot
7,995
800
25
3
0
217,633
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role