Player Matchup

Maman Brigitte
Maman Brigitte
LimpoBizkito
Maman Brigitte
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,438 Elo+
Solo
Danzaburou
Danzaburou
Quikpuff
Danzaburou
Level 151
God Stats
4W - 3L
1,625 SR
Queue Stats
503W - 561L
1,452 Elo+
Solo
Maui
Maui
TaTTooED ReXX
Maui
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
209W - 201L
1,524 Elo+
Solo
Terra
Terra
TheMa3terKu3h
Terra
Level 82
God Stats
0W - 4L
1,500 SR
Queue Stats
280W - 280L
1,475 Elo+
Solo
Scylla
Scylla
farrell14
Scylla
Level 105
God Stats
3W - 1L
1,719 SR
Queue Stats
52W - 55L
1,534 Elo+
Solo
Team Averages
Level 117
1,569 SR
1,485 Elo+

VS

Team Averages
Level 101
1,355 SR
1,486 Elo+
Hun Batz
Hun Batz
Dirty187
Hun Batz
Level 88
God Stats
6W - 6L
1,307 SR
Queue Stats
431W - 453L
1,483 Elo+
Solo
Odin
Odin
FlGregRoll
Odin
Level 128
God Stats
1W - 3L
1,262 SR
Queue Stats
79W - 70L
1,513 Elo+
Solo
Sol
Sol
JamaicanIdiot
Sol
Level 108
God Stats
2W - 3L
1,357 SR
Queue Stats
80W - 79L
1,495 Elo+
Solo
Susano
Susano
Spearhead16
Susano
Level 79
God Stats
3W - 5L
1,317 SR
Queue Stats
285W - 254L
1,440 Elo+
Solo
Guan Yu
Guan Yu
UrbansAnthem
Guan Yu
Level 103
God Stats
4W - 3L
1,534 SR
Queue Stats
684W - 713L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
LimpoBizkito
Maman Brigitte
14
2 / 7 / 8
7,591
759
6,362
11,468
3,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Danzaburou
Quikpuff
Danzaburou
13
3 / 5 / 6
7,751
775
8,647
9,828
2,922
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
5 / 4 / 7
10,028
1,003
5,113
13,821
12,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
4 / 3 / 9
8,649
865
7,416
16,985
14,721
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
farrell14
Scylla
11
0 / 6 / 6
6,856
686
2,522
7,096
2,010
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Dirty187
Hun Batz
13
4 / 4 / 8
8,350
835
9,843
7,842
3,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
4 / 2 / 13
8,812
881
9,804
11,687
11,838
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
4 / 2 / 11
9,430
943
12,305
7,043
2,898
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Susano
15
7 / 2 / 11
9,128
913
10,690
7,900
2,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
UrbansAnthem
Guan Yu
16
5 / 4 / 15
9,421
942
10,426
14,401
15,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
82
14
Kills
24
25
Deaths
14
36
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Dirty187
Hun Batz
4
4
8
2
W
4
2
13
5.25
W
4
2
11
4.75
L
Maman Brigitte
LimpoBizkito
Maman Brigitte
2
7
8
0.86
L
Danzaburou
Quikpuff
Danzaburou
3
5
6
1.2
W
Susano
7
2
11
6.25
L
5
4
7
2.13
L
4
3
9
2.83
W
Guan Yu
UrbansAnthem
Guan Yu
5
4
15
3.13
L
Scylla
farrell14
Scylla
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,060
Damage
53,068
59,198
Taken
48,873
35,772
Mitigated
36,928
14,570
Healing
18,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Dirty187
Hun Batz
9,843
625
97
91
7,842
3,812
0
4,944
2,898
0
14,877
W
9,804
507
1,300
1,662
11,687
11,838
0
4,492
7,195
0
18,506
W
12,305
1,169
963
2,204
7,043
2,898
1,875
3,066
3,977
29,413
737
L
Maman Brigitte
LimpoBizkito
Maman Brigitte
6,362
75
185
1,071
11,468
3,480
0
2,342
8,884
14,190
0
L
Danzaburou
Quikpuff
Danzaburou
8,647
1,231
763
2,012
9,828
2,922
0
1,150
8,473
0
16,259
W
Susano
10,690
1,305
873
739
7,900
2,896
396
3,989
3,911
0
18,850
L
5,113
921
903
1,177
13,821
12,639
0
2,260
11,435
15,390
0
L
7,416
1,088
3,556
4,339
16,985
14,721
0
4,807
11,761
12,110
0
W
Guan Yu
UrbansAnthem
Guan Yu
10,426
815
4,829
5,742
14,401
15,484
231
4,922
9,479
0
19,193
L
Scylla
farrell14
Scylla
2,522
102
270
294
7,096
2,010
0
1,414
5,564
12,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,875
Gold Earned
45,141
93
Minions Killed
125
0
Camps Cleared
0
902,803
Distance Traveled
1,034,342
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,350
835
12
1
0
169,958
0
W
Odin
8,812
881
22
2
0
223,021
0
W
Sol
9,430
943
52
5
0
211,664
0
L
Maman Brigitte
7,591
759
13
1
0
174,297
0
L
Danzaburou
7,751
775
29
3
0
175,212
0
W
Susano
9,128
913
21
2
0
230,629
0
L
Maui
10,028
1,003
21
2
0
191,648
0
L
Terra
8,649
865
5
1
0
194,942
0
W
Guan Yu
9,421
942
18
2
0
199,070
0
L
Scylla
6,856
686
25
3
0
166,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role