Player Matchup

Anubis
Anubis
 
Anubis
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Klatlon
Nut
Level 128
God Stats
11W - 8L
1,561 SR
Queue Stats
73W - 73L
1,464 Elo+
Solo
Baron Samedi
Baron Samedi
LeqitimusS-
Baron Samedi
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 80L
1,388 Elo+
Solo
Bakasura
Bakasura
Nemo_StROGO
Bakasura
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
373W - 411L
1,405 Elo+
Solo
Khepri
Khepri
Oberst Redbeard
Khepri
Level 84
God Stats
5W - 12L
1,500 SR
Queue Stats
234W - 238L
1,386 Elo+
Solo
Team Averages
Level 80
1,512 SR
1,429 Elo+

VS

Team Averages
Level 100
1,476 SR
1,375 Elo+
Bellona
Bellona
 
Bellona
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
kcazmodo
Arachne
Level 99
God Stats
10W - 6L
1,586 SR
Queue Stats
345W - 320L
1,465 Elo+
Solo
Zhong Kui
Zhong Kui
kendoking2000
Zhong Kui
Level 80
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 6L
1,107 Elo+
Solo
Ymir
Ymir
valenok_13
Ymir
Level 103
God Stats
21W - 22L
1,531 SR
Queue Stats
49W - 62L
1,403 Elo+
Solo
Ishtar
Ishtar
viniWAIFUSLAYE
Ishtar
Level 99
God Stats
1W - 3L
1,263 SR
Queue Stats
35W - 44L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
2 / 5 / 0
6,769
564
7,636
10,068
4,080
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nut
12
5 / 2 / 0
7,208
601
13,026
8,733
3,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
LeqitimusS-
Baron Samedi
11
1 / 6 / 0
6,333
528
5,686
8,853
3,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Nemo_StROGO
Bakasura
3
0 / 1 / 0
4,279
357
57
1,782
481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 3 / 2
6,212
518
2,033
7,811
4,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
4 / 2 / 2
7,697
641
6,168
11,810
8,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Arachne
kcazmodo
Arachne
14
8 / 2 / 2
8,054
671
4,903
9,832
3,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Mystical Earring

Mystical Earring

+15
Mp 5

Zhong Kui
kendoking2000
Zhong Kui
13
2 / 0 / 5
7,753
646
5,668
8,138
6,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
0 / 3 / 4
6,269
522
3,471
11,893
6,674
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
2 / 1 / 2
6,552
546
5,307
7,477
2,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
8
Kills
16
17
Deaths
8
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
5
0
0.4
W
Bellona
 
Bellona
4
2
2
2.5
L
Nut
5
2
0
2.5
L
Baron Samedi
LeqitimusS-
Baron Samedi
1
6
0
0.17
L
Bakasura
Nemo_StROGO
Bakasura
0
1
0
0
L
0
3
2
0.33
W
Arachne
kcazmodo
Arachne
8
2
2
4.5
W
Zhong Kui
kendoking2000
Zhong Kui
2
0
5
4.5
W
0
3
4
0.67
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,438
Damage
25,517
37,247
Taken
49,150
15,955
Mitigated
27,749
11,716
Healing
18,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
7,636
360
0
3,862
10,068
4,080
0
559
9,509
45,394
1,553
W
Bellona
 
Bellona
6,168
2,097
0
3,656
11,810
8,741
0
7,601
4,209
0
45,959
L
Nut
13,026
8,950
0
4,412
8,733
3,246
1,013
1,517
7,216
0
58,334
L
Baron Samedi
LeqitimusS-
Baron Samedi
5,686
413
276
1,695
8,853
3,650
0
4,980
3,873
32,298
0
L
Bakasura
Nemo_StROGO
Bakasura
57
57
0
180
1,782
481
0
0
1,782
0
3,910
L
2,033
218
0
1,291
7,811
4,498
0
1,954
5,857
20,111
0
W
Arachne
kcazmodo
Arachne
4,903
3,671
0
3,803
9,832
3,574
0
850
8,982
0
56,892
W
Zhong Kui
kendoking2000
Zhong Kui
5,668
308
0
4,078
8,138
6,451
496
4,873
3,265
39,732
3,450
W
3,471
1,347
0
2,178
11,893
6,674
0
1,126
10,767
24,947
0
W
5,307
3,680
0
4,345
7,477
2,309
0
798
6,679
0
50,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,801
Gold Earned
36,325
263
Minions Killed
396
0
Camps Cleared
0
930,508
Distance Traveled
1,212,603
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,769
564
82
7
0
209,313
1
W
Bellona
7,697
641
81
7
0
228,691
0
L
Nut
7,208
601
99
8
0
198,727
0
L
Baron Samedi
6,333
528
52
4
0
227,825
0
L
Bakasura
4,279
357
9
1
0
43,735
0
L
Khepri
6,212
518
21
2
0
250,908
5
W
Arachne
8,054
671
87
7
0
283,121
0
W
Zhong Kui
7,753
646
87
7
0
241,767
1
W
Ymir
6,269
522
34
3
0
222,767
3
W
Ishtar
6,552
546
107
9
0
236,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role