Player Matchup

Jing Wei
Jing Wei
BotThrashMaster
Jing Wei
Level 120
God Stats
5W - 1L
1,910 SR
Queue Stats
182W - 125L
1,667 Elo+
Solo
Yu Huang
Yu Huang
CombatiaKat
Yu Huang
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,555 Elo+
Party 1
Ao Kuang
Ao Kuang
Scorpoxi
Ao Kuang
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 53L
1,608 Elo+
Party 1
Hachiman
Hachiman
SpeedgeMcfast
Hachiman
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 31L
1,492 Elo+
Party 1
Erlang Shen
Erlang Shen
propit3
Erlang Shen
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 87L
1,584 Elo+
Solo
Team Averages
Level 140
1,582 SR
1,581 Elo+

VS

Team Averages
Level 127
1,587 SR
1,546 Elo+
Bellona
Bellona
 
Bellona
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
AcridChimera
Geb
Level 149
God Stats
3W - 1L
1,648 SR
Queue Stats
100W - 98L
1,566 Elo+
Solo
Sol
Sol
AzGoRn
Sol
Level 166
God Stats
6W - 7L
1,515 SR
Queue Stats
413W - 394L
1,597 Elo+
Solo
Kumbhakarna
Kumbhakarna
Nadd7
Kumbhakarna
Level 152
God Stats
2W - 0L
1,740 SR
Queue Stats
40W - 26L
1,555 Elo+
Solo
Loki
Loki
stupidxcupid
Loki
Level 108
God Stats
4W - 2L
1,531 SR
Queue Stats
407W - 422L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
14
0 / 5 / 8
8,284
753
10,554
10,797
3,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
CombatiaKat
Yu Huang
15
3 / 5 / 8
8,955
814
15,184
9,200
3,536
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ao Kuang
Scorpoxi
Ao Kuang
16
6 / 6 / 7
9,628
875
11,565
15,984
13,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Hachiman
SpeedgeMcfast
Hachiman
16
6 / 3 / 4
9,457
860
7,596
8,718
3,468
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Erlang Shen
propit3
Erlang Shen
9
0 / 3 / 4
6,650
605
2,853
5,280
4,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
8 / 3 / 13
10,240
931
12,072
14,746
11,090
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 2 / 17
10,356
941
9,504
13,278
10,622
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Sol
AzGoRn
Sol
15
2 / 3 / 16
9,143
831
11,782
10,689
4,194
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Nadd7
Kumbhakarna
14
2 / 3 / 18
9,234
839
4,709
14,288
12,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
6 / 4 / 13
10,061
915
8,175
11,651
5,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
99
15
Kills
22
22
Deaths
15
31
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
8
3
13
4.83
W
4
2
17
6.25
W
Sol
AzGoRn
Sol
2
3
16
3.33
L
Jing Wei
0
5
8
0.8
L
Yu Huang
CombatiaKat
Yu Huang
3
5
8
1.4
W
Kumbhakarna
Nadd7
Kumbhakarna
2
3
18
3.67
L
Ao Kuang
Scorpoxi
Ao Kuang
6
6
7
1.58
L
Hachiman
SpeedgeMcfast
Hachiman
6
3
4
2.67
L
Erlang Shen
propit3
Erlang Shen
0
3
4
0.67
W
6
4
13
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,752
Damage
46,242
49,979
Taken
64,652
29,413
Mitigated
43,876
15,034
Healing
19,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
12,072
4,816
968
1,479
14,746
11,090
1,559
5,139
9,525
0
15,336
W
9,504
483
2,463
2,224
13,278
10,622
381
3,912
9,173
18,421
2,415
W
Sol
AzGoRn
Sol
11,782
3,891
1,016
2,764
10,689
4,194
3,229
4,993
5,500
26,300
1,231
L
Jing Wei
10,554
7,710
1,262
2,953
10,797
3,657
453
5,335
5,129
0
24,009
L
Yu Huang
CombatiaKat
Yu Huang
15,184
1,466
0
1,342
9,200
3,536
460
5,161
3,911
28,075
0
W
Kumbhakarna
Nadd7
Kumbhakarna
4,709
181
766
3,096
14,288
12,424
304
6,724
7,139
8,905
0
L
Ao Kuang
Scorpoxi
Ao Kuang
11,565
2,443
823
5,248
15,984
13,887
0
6,177
9,165
16,772
802
L
Hachiman
SpeedgeMcfast
Hachiman
7,596
2,675
312
2,152
8,718
3,468
372
5,014
3,460
0
21,492
L
Erlang Shen
propit3
Erlang Shen
2,853
457
61
881
5,280
4,865
0
2,691
2,437
0
3,085
W
8,175
1,147
2,569
1,887
11,651
5,546
1,819
4,905
6,521
0
24,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,974
Gold Earned
49,034
105
Minions Killed
109
0
Camps Cleared
0
824,303
Distance Traveled
1,027,840
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,240
931
13
1
0
213,560
0
W
Geb
10,356
941
16
1
0
204,905
0
W
Sol
9,143
831
36
3
0
196,862
0
L
Jing Wei
8,284
753
36
3
0
193,576
0
L
Yu Huang
8,955
814
28
3
0
166,622
0
W
Kumbhakarna
9,234
839
9
1
0
211,608
0
L
Ao Kuang
9,628
875
15
1
0
193,327
0
L
Hachiman
9,457
860
25
2
0
192,726
0
L
Erlang Shen
6,650
605
1
0
0
78,052
0
W
Loki
10,061
915
35
3
0
200,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role