Player Matchup

Bellona
Bellona
Platinum IV
Dguy1421
Bellona
Platinum IV
Level 81
God Stats
1W - 2L
1,593 SR
Queue Stats
164W - 166L
1,727 MMR
Solo
Medusa
Medusa
Gold I
GunnarT44
Medusa
Gold I
Level 221
God Stats
2W - 3L
1,200 SR
Queue Stats
74W - 67L
1,791 MMR
Solo
Ganesha
Ganesha
Platinum III
RMLightning
Ganesha
Platinum III
Level 127
God Stats
28W - 22L
1,598 SR
Queue Stats
183W - 181L
1,729 MMR
Solo
Chronos
Chronos
Platinum IV
UNAVERSE
Chronos
Platinum IV
Level 148
God Stats
8W - 4L
1,821 SR
Queue Stats
123W - 122L
1,719 MMR
Solo
Ah Puch
Ah Puch
Platinum V
YougottheBudist
Ah Puch
Platinum V
Level 126
God Stats
9W - 8L
1,616 SR
Queue Stats
111W - 105L
1,811 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 141
1,566 SR
1,755 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 146
1,603 SR
1,758 MMR
Cerberus
Cerberus
Platinum I
Dragon_Uraraka
Cerberus
Platinum I
Level 158
God Stats
54W - 42L
1,616 SR
Queue Stats
157W - 149L
1,787 MMR
Party 2
Fenrir
Fenrir
Platinum V
Garadoses
Fenrir
Platinum V
Level 159
God Stats
3W - 0L
1,872 SR
Queue Stats
284W - 297L
1,771 MMR
Party 1
Apollo
Apollo
Platinum III
SlamBarsGetPRs
Apollo
Platinum III
Level 107
God Stats
4W - 2L
1,306 SR
Queue Stats
102W - 100L
1,821 MMR
Party 1
Nike
Nike
Platinum V
ig7_Jdm_
Nike
Platinum V
Level 159
God Stats
44W - 38L
1,571 SR
Queue Stats
337W - 332L
1,643 MMR
Party 2
Anubis
Anubis
Platinum III
tyneeta
Anubis
Platinum III
Level 148
God Stats
5W - 6L
1,649 SR
Queue Stats
103W - 95L
1,767 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dguy1421
Bellona
7
0 / 4 / 0
4,055
507
1,744
7,235
4,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Medusa
GunnarT44
Medusa
10
2 / 1 / 0
5,422
678
5,542
4,260
1,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
RMLightning
Ganesha
8
0 / 2 / 2
4,969
621
2,960
8,283
3,203
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
UNAVERSE
Chronos
9
0 / 1 / 0
4,639
580
1,830
4,749
1,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
1 / 4 / 0
5,025
628
3,488
5,902
1,029
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bans
JanusMulanCu ChulainnSusano

VS

Bans
ThanatosAthenaThorLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
9
3 / 0 / 3
5,462
683
3,802
10,045
5,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Fenrir
Garadoses
Fenrir
9
4 / 0 / 2
5,153
644
3,617
6,186
2,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
3 / 2 / 0
5,389
674
3,230
5,799
1,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
10
1 / 0 / 2
6,030
754
5,075
6,034
3,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anubis
tyneeta
Anubis
10
1 / 1 / 2
5,150
644
3,698
5,206
2,170
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
3
Kills
12
12
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bellona
Dguy1421
Bellona
0
4
0
0
W
Cerberus
3
0
3
4.5
W
Fenrir
Garadoses
Fenrir
4
0
2
5
L
Medusa
GunnarT44
Medusa
2
1
0
2
L
Ganesha
RMLightning
Ganesha
0
2
2
0.5
W
3
2
0
1.5
L
Chronos
UNAVERSE
Chronos
0
1
0
0
L
1
4
0
0.25
W
Nike
1
0
2
2
W
Anubis
tyneeta
Anubis
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,564
Damage
19,422
30,429
Taken
33,270
10,830
Mitigated
15,047
9,312
Healing
11,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Dguy1421
Bellona
1,744
462
0
1,880
7,235
4,352
0
614
6,621
0
16,447
W
Cerberus
3,802
597
0
3,861
10,045
5,457
0
2,522
7,523
13,574
1,025
W
Fenrir
Garadoses
Fenrir
3,617
1,729
0
1,651
6,186
2,198
0
1,025
5,161
0
30,606
L
Medusa
GunnarT44
Medusa
5,542
2,199
0
562
4,260
1,172
0
611
3,649
0
40,351
L
Ganesha
RMLightning
Ganesha
2,960
470
1,325
1,563
8,283
3,203
0
1,999
6,284
16,304
0
W
3,230
2,383
0
1,758
5,799
1,595
0
480
5,319
0
32,514
L
Chronos
UNAVERSE
Chronos
1,830
278
0
2,892
4,749
1,074
0
749
4,000
30,210
965
L
3,488
49
0
1,090
5,902
1,029
0
3,571
2,331
28,626
284
W
Nike
5,075
563
0
1,720
6,034
3,627
6
724
5,310
726
41,797
W
Anubis
tyneeta
Anubis
3,698
266
0
2,503
5,206
2,170
0
3,422
1,784
38,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,110
Gold Earned
27,184
245
Minions Killed
308
0
Camps Cleared
0
775,583
Distance Traveled
881,270
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,055
507
30
4
0
127,394
0
W
Cerberus
5,462
683
44
6
0
188,560
2
W
Fenrir
5,153
644
48
6
0
185,331
0
L
Medusa
5,422
678
85
11
0
153,974
0
L
Ganesha
4,969
621
4
1
0
173,026
6
W
Apollo
5,389
674
60
8
0
161,535
3
L
Chronos
4,639
580
74
9
0
187,407
2
L
Ah Puch
5,025
628
52
7
0
133,782
2
W
Nike
6,030
754
83
10
0
182,563
2
W
Anubis
5,150
644
73
9
0
163,281
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role