Player Matchup

Awilix
Awilix
Platinum III
 
Awilix
Platinum III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Platinum II
CLNxSIN
Sun Wukong
Platinum II
Level 127
God Stats
4W - 2L
1,696 SR
Queue Stats
119W - 109L
1,807 MMR
Solo
Medusa
Medusa
Platinum IV
GenesisOdin
Medusa
Platinum IV
Level 158
God Stats
5W - 5L
1,795 SR
Queue Stats
79W - 75L
1,817 MMR
Solo
Hera
Hera
Platinum IV
ToonaLunaa
Hera
Platinum IV
Level 154
God Stats
6W - 1L
1,810 SR
Queue Stats
84W - 84L
1,818 MMR
Solo
Fafnir
Fafnir
Platinum IV
potatogamer1123
Fafnir
Platinum IV
Level 139
God Stats
5W - 2L
1,689 SR
Queue Stats
54W - 46L
1,773 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 137
1,698 SR
1,743 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 139
1,599 SR
1,906 MMR
Charybdis
Charybdis
Diamond IV
DrRoseCt5844
Charybdis
Diamond IV
Level 141
God Stats
15W - 15L
1,657 SR
Queue Stats
86W - 78L
2,153 MMR
Party 1
Cerberus
Cerberus
Platinum II
Iltz ak
Cerberus
Platinum II
Level 139
God Stats
7W - 7L
1,558 SR
Queue Stats
54W - 44L
2,213 MMR
Party 1
Cliodhna
Cliodhna
Platinum V
Vezriah
Cliodhna
Platinum V
Level 144
God Stats
33W - 25L
1,627 SR
Queue Stats
242W - 224L
1,773 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold I
tin_tinX
Morgan Le Fay
Gold I
Level 163
God Stats
13W - 19L
1,496 SR
Queue Stats
386W - 381L
1,699 MMR
Solo
Chaac
Chaac
Gold I
你们慢慢送
Chaac
Gold I
Level 109
God Stats
2W - 2L
1,660 SR
Queue Stats
472W - 485L
1,691 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
15
8 / 0 / 5
8,563
659
8,469
8,516
3,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
CLNxSIN
Sun Wukong
14
2 / 1 / 4
8,297
638
6,648
8,666
4,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
15
6 / 3 / 2
8,688
668
9,220
9,056
3,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
2 / 0 / 5
7,613
586
5,641
2,655
734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 2 / 7
8,105
623
6,230
13,416
12,968
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
MulanMartichorasThanatosBacchus

VS

Bans
AthenaChang'eGebSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DrRoseCt5844
Charybdis
11
2 / 6 / 3
6,818
524
8,839
8,645
1,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cerberus
Iltz ak
Cerberus
10
0 / 4 / 4
6,376
490
5,343
13,671
11,247
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cliodhna
Vezriah
Cliodhna
13
4 / 3 / 1
7,201
554
3,928
9,101
3,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
tin_tinX
Morgan Le Fay
12
0 / 3 / 0
6,518
501
2,876
6,139
1,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
0 / 6 / 1
6,630
510
5,229
13,727
7,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
21
Kills
6
6
Deaths
22
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
8
0
5
10.5
W
Sun Wukong
CLNxSIN
Sun Wukong
2
1
4
4
L
Charybdis
DrRoseCt5844
Charybdis
2
6
3
0.58
W
Medusa
6
3
2
2.33
L
Cerberus
Iltz ak
Cerberus
0
4
4
0.5
W
2
0
5
4.5
L
Cliodhna
Vezriah
Cliodhna
4
3
1
1.5
W
3
2
7
3.25
L
Morgan Le Fay
tin_tinX
Morgan Le Fay
0
3
0
0
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,208
Damage
26,215
42,309
Taken
51,283
24,632
Mitigated
24,930
13,138
Healing
9,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
8,469
3,443
0
2,352
8,516
3,333
136
1,745
6,575
0
64,964
W
Sun Wukong
CLNxSIN
Sun Wukong
6,648
834
0
3,805
8,666
4,446
735
678
7,622
0
61,647
L
Charybdis
DrRoseCt5844
Charybdis
8,839
4,311
0
2,160
8,645
1,934
0
1,240
7,364
0
46,682
W
Medusa
9,220
3,777
0
1,303
9,056
3,151
0
843
8,213
0
74,173
L
Cerberus
Iltz ak
Cerberus
5,343
181
0
3,362
13,671
11,247
0
4,489
9,096
26,887
1,349
W
5,641
1,602
0
617
2,655
734
661
1,020
1,505
45,734
1,001
L
Cliodhna
Vezriah
Cliodhna
3,928
360
0
1,051
9,101
3,002
0
1,795
7,224
0
50,379
W
6,230
1,682
0
5,061
13,416
12,968
125
3,332
9,931
20,295
0
L
Morgan Le Fay
tin_tinX
Morgan Le Fay
2,876
146
0
504
6,139
1,481
0
1,661
4,334
48,405
1,883
L
5,229
1,396
0
2,884
13,727
7,266
0
2,166
11,511
0
41,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,266
Gold Earned
33,543
450
Minions Killed
403
0
Camps Cleared
0
1,495,672
Distance Traveled
1,389,844
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,563
659
100
8
0
353,452
1
W
Sun Wukong
8,297
638
115
9
0
281,359
0
L
Charybdis
6,818
524
80
6
0
258,634
2
W
Medusa
8,688
668
111
9
0
292,942
0
L
Cerberus
6,376
490
55
4
0
296,918
0
W
Hera
7,613
586
99
8
0
279,576
2
L
Cliodhna
7,201
554
85
7
0
316,673
0
W
Fafnir
8,105
623
25
2
0
288,343
2
L
Morgan Le Fay
6,518
501
99
8
0
267,180
6
L
Chaac
6,630
510
84
6
0
250,439
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role