Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Aleith
Sun Wukong
Level 121
God Stats
6W - 3L
1,398 SR
Queue Stats
79W - 75L
1,506 Elo+
Solo
Erlang Shen
Erlang Shen
LeftySlugger25
Erlang Shen
Level 92
God Stats
4W - 1L
1,500 SR
Queue Stats
72W - 50L
1,547 Elo+
Solo
Bacchus
Bacchus
YoungProdigy281
Bacchus
Level 142
God Stats
50W - 40L
1,658 SR
Queue Stats
145W - 149L
1,505 Elo+
Party 1
Neith
Neith
rottenbabyfood
Neith
Level 27
God Stats
27W - 34L
1,514 SR
Queue Stats
30W - 35L
1,502 Elo+
Party 1
Team Averages
Level 97
1,514 SR
1,512 Elo+

VS

Team Averages
Level 88
1,476 SR
1,512 Elo+
Jormungandr
Jormungandr
CastingDead
Jormungandr
Level 59
God Stats
1W - 2L
1,224 SR
Queue Stats
14W - 31L
1,469 Elo+
Solo
Thanatos
Thanatos
Inari21
Thanatos
Level 63
God Stats
44W - 42L
1,587 SR
Queue Stats
391W - 362L
1,583 Elo+
Solo
Achilles
Achilles
MeltedFries
Achilles
Level 36
God Stats
5W - 2L
1,375 SR
Queue Stats
49W - 47L
1,502 Elo+
Solo
Hades
Hades
PapaJon5537
Hades
Level 126
God Stats
1W - 0L
1,573 SR
Queue Stats
24W - 18L
1,520 Elo+
Solo
Medusa
Medusa
RABlD MOUSE
Medusa
Level 156
God Stats
28W - 13L
1,620 SR
Queue Stats
190W - 187L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
7
0 / 1 / 1
3,582
716
2,495
1,880
539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
Aleith
Sun Wukong
3
0 / 1 / 1
2,964
593
658
1,808
565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Erlang Shen
LeftySlugger25
Erlang Shen
7
2 / 0 / 1
3,727
745
1,404
3,130
1,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

6
1 / 1 / 0
3,696
739
2,070
3,676
2,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

5
0 / 3 / 0
2,985
597
1,354
2,929
712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CastingDead
Jormungandr
6
1 / 1 / 0
3,521
704
1,073
2,722
1,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Thanatos
Inari21
Thanatos
6
1 / 0 / 1
3,480
696
1,026
3,262
808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
MeltedFries
Achilles
7
2 / 0 / 2
3,696
739
2,282
3,815
1,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

6
0 / 1 / 1
3,588
718
874
3,017
875
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Medusa
7
2 / 1 / 2
3,972
794
2,882
2,900
765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
12
3
Kills
6
6
Deaths
3
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
1
1
0.5
L
Sun Wukong
Aleith
Sun Wukong
0
1
1
0.5
W
Jormungandr
CastingDead
Jormungandr
1
1
0
1
W
Thanatos
Inari21
Thanatos
1
0
1
1.5
L
Erlang Shen
LeftySlugger25
Erlang Shen
2
0
1
2.5
W
Achilles
MeltedFries
Achilles
2
0
2
3
W
0
1
1
0.5
W
Medusa
2
1
2
3
L
1
1
0
1
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,981
Damage
8,137
13,423
Taken
15,716
5,427
Mitigated
5,534
4,040
Healing
7,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
2,495
266
40
548
1,880
539
0
622
1,258
14,308
0
L
Sun Wukong
Aleith
Sun Wukong
658
219
0
390
1,808
565
0
911
793
0
6,047
W
Jormungandr
CastingDead
Jormungandr
1,073
473
0
607
2,722
1,599
0
0
2,722
12,905
235
W
Thanatos
Inari21
Thanatos
1,026
323
0
3,500
3,262
808
0
804
2,374
0
13,889
L
Erlang Shen
LeftySlugger25
Erlang Shen
1,404
1,080
0
1,227
3,130
1,218
0
270
2,820
0
18,468
W
Achilles
MeltedFries
Achilles
2,282
383
0
1,220
3,815
1,487
0
1,039
2,776
0
9,791
W
874
62
75
1,615
3,017
875
0
1,380
1,410
13,184
1,120
W
Medusa
2,882
710
0
574
2,900
765
0
865
2,035
0
21,661
L
2,070
70
0
1,394
3,676
2,393
0
0
3,676
12,027
974
L
1,354
440
0
441
2,929
712
0
0
2,929
0
12,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,954
Gold Earned
18,257
134
Minions Killed
148
0
Camps Cleared
0
513,204
Distance Traveled
526,635
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
3,582
716
37
7
0
104,032
0
L
Sun Wukong
2,964
593
11
2
0
58,251
0
W
Jormungandr
3,521
704
25
5
0
83,825
0
W
Thanatos
3,480
696
36
7
0
125,933
0
L
Erlang Shen
3,727
745
36
7
0
127,039
0
W
Achilles
3,696
739
20
4
0
115,700
0
W
Hades
3,588
718
29
6
0
100,119
0
W
Medusa
3,972
794
38
8
0
101,058
0
L
Bacchus
3,696
739
20
4
0
113,908
1
L
Neith
2,985
597
30
6
0
109,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role