Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
IRON_MAN_20
Cupid
Level 165
God Stats
4W - 3L
1,726 SR
Queue Stats
385W - 371L
1,498 Elo+
Solo
Ullr
Ullr
Morrtr
Ullr
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ymir
Ymir
S205197916
Ymir
Level 158
God Stats
99W - 77L
1,564 SR
Queue Stats
206W - 172L
1,549 Elo+
Solo
Chernobog
Chernobog
TRelated
Chernobog
Level 63
God Stats
1W - 1L
1,414 SR
Queue Stats
3W - 2L
1,738 Elo+
Solo
Team Averages
Level 110
1,541 SR
1,557 Elo+

VS

Team Averages
Level 146
1,529 SR
1,485 Elo+
Atlas
Atlas
Kodasak
Atlas
Level 159
God Stats
5W - 10L
1,444 SR
Queue Stats
24W - 31L
1,410 Elo+
Party 1
Olorun
Olorun
NiceSkin
Olorun
Level 173
God Stats
29W - 27L
1,555 SR
Queue Stats
397W - 389L
1,474 Elo+
Solo
Baba Yaga
Baba Yaga
Yalimars
Baba Yaga
Level 150
God Stats
1W - 2L
1,659 SR
Queue Stats
18W - 25L
1,465 Elo+
Party 1
Ne Zha
Ne Zha
joja4446
Ne Zha
Level 107
God Stats
7W - 5L
1,576 SR
Queue Stats
194W - 172L
1,574 Elo+
Solo
Amaterasu
Amaterasu
xMLG RedBar
Amaterasu
Level 142
God Stats
1W - 1L
1,409 SR
Queue Stats
74W - 83L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
1 / 5 / 1
6,048
504
5,003
9,745
3,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 0 / 1
6,714
560
8,240
8,421
2,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ullr
Morrtr
Ullr
10
1 / 4 / 0
5,633
469
2,849
6,525
2,024
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

2
0 / 1 / 0
4,141
345
396
1,511
633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
TRelated
Chernobog
11
1 / 2 / 0
6,040
503
3,052
6,910
2,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Kodasak
Atlas
11
2 / 1 / 4
6,255
521
3,067
5,881
5,655
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
NiceSkin
Olorun
15
7 / 1 / 1
9,006
751
5,524
6,542
2,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baba Yaga
Yalimars
Baba Yaga
11
2 / 0 / 1
6,506
542
3,487
4,297
1,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ne Zha
joja4446
Ne Zha
12
1 / 1 / 3
6,490
541
2,663
10,215
3,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Amaterasu
xMLG RedBar
Amaterasu
12
0 / 1 / 0
7,182
599
5,979
13,096
10,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
3
Kills
12
12
Deaths
4
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
5
1
0.3
L
0
0
1
0.5
W
Atlas
Kodasak
Atlas
2
1
4
4
L
Ullr
Morrtr
Ullr
1
4
0
0.25
W
Olorun
NiceSkin
Olorun
7
1
1
7.5
L
0
1
0
0
L
Chernobog
TRelated
Chernobog
1
2
0
0.5
W
Baba Yaga
Yalimars
Baba Yaga
2
0
1
2.5
W
Ne Zha
joja4446
Ne Zha
1
1
3
2.5
W
Amaterasu
xMLG RedBar
Amaterasu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,540
Damage
20,720
33,112
Taken
40,031
11,218
Mitigated
24,481
9,124
Healing
17,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
5,003
336
0
910
9,745
3,999
0
3,282
6,463
0
50,638
L
8,240
3,642
114
5,743
8,421
2,512
0
0
8,421
0
51,228
W
Atlas
Kodasak
Atlas
3,067
1,162
0
430
5,881
5,655
384
0
5,881
19,240
2,239
L
Ullr
Morrtr
Ullr
2,849
1,459
0
715
6,525
2,024
0
3,985
2,540
0
29,193
W
Olorun
NiceSkin
Olorun
5,524
2,815
180
3,112
6,542
2,930
730
396
6,146
68,811
0
L
396
325
0
213
1,511
633
0
1,007
504
2,307
0
L
Chernobog
TRelated
Chernobog
3,052
1,202
0
1,429
6,910
2,050
0
3,711
3,199
0
36,504
W
Baba Yaga
Yalimars
Baba Yaga
3,487
0
0
883
4,297
1,784
144
0
4,297
41,179
0
W
Ne Zha
joja4446
Ne Zha
2,663
57
0
5,590
10,215
3,682
0
0
10,215
0
43,293
W
Amaterasu
xMLG RedBar
Amaterasu
5,979
2,883
0
7,446
13,096
10,430
229
0
13,096
0
52,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,576
Gold Earned
35,439
315
Minions Killed
392
0
Camps Cleared
0
994,226
Distance Traveled
1,189,906
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,048
504
82
7
0
273,410
0
L
Cupid
6,714
560
95
8
0
199,333
1
W
Atlas
6,255
521
34
3
0
232,836
2
L
Ullr
5,633
469
43
4
0
223,982
0
W
Olorun
9,006
751
121
10
0
219,730
0
L
Ymir
4,141
345
6
1
0
34,360
0
L
Chernobog
6,040
503
89
7
0
263,141
0
W
Baba Yaga
6,506
542
74
6
0
246,881
6
W
Ne Zha
6,490
541
72
6
0
271,689
0
W
Amaterasu
7,182
599
91
8
0
218,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role