Player Matchup

Ao Kuang
Ao Kuang
CRIPER-LEGENDAIR
Ao Kuang
Level 29
God Stats
3W - 3L
1,317 SR
Queue Stats
142W - 162L
1,379 Elo+
Party 2
Hachiman
Hachiman
ElWason9121
Hachiman
Level 128
God Stats
1W - 3L
1,369 SR
Queue Stats
178W - 168L
1,566 Elo+
Solo
Geb
Geb
Meddy97x
Geb
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 177L
1,477 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
PapaSteeez
Morgan Le Fay
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 21L
1,586 Elo+
Party 3
Erlang Shen
Erlang Shen
pekuchos2
Erlang Shen
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 13L
1,605 Elo+
Party 3
Team Averages
Level 89
1,437 SR
1,523 Elo+

VS

Team Averages
Level 141
1,459 SR
1,473 Elo+
Zeus
Zeus
Ali-A-WINS
Zeus
Level 147
God Stats
1W - 3L
1,283 SR
Queue Stats
294W - 266L
1,465 Elo+
Party 1
Guan Yu
Guan Yu
Simon01king
Guan Yu
Level 154
God Stats
6W - 2L
1,408 SR
Queue Stats
73W - 68L
1,486 Elo+
Solo
Mercury
Mercury
Waffle_king891
Mercury
Level 110
God Stats
4W - 0L
1,758 SR
Queue Stats
173W - 159L
1,480 Elo+
Party 1
Danzaburou
Danzaburou
hex1313jr
Danzaburou
Level 138
God Stats
1W - 0L
1,381 SR
Queue Stats
55W - 63L
1,513 Elo+
Solo
Mulan
Mulan
jdcc2892
Mulan
Level 156
God Stats
7W - 7L
1,464 SR
Queue Stats
73W - 77L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
6,277
392
4,794
10,608
3,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
ElWason9121
Hachiman
13
0 / 5 / 2
7,174
448
7,301
11,134
3,309
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

10
1 / 6 / 0
6,779
424
5,132
15,464
10,822
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
PapaSteeez
Morgan Le Fay
15
3 / 3 / 0
8,681
543
7,656
9,614
3,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
pekuchos2
Erlang Shen
14
0 / 2 / 1
7,770
486
7,620
15,192
12,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 3
9,378
586
13,049
8,314
1,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Guan Yu
Simon01king
Guan Yu
14
5 / 1 / 10
9,114
570
3,925
10,017
8,055
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
6 / 0 / 8
9,231
577
6,433
12,784
5,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
hex1313jr
Danzaburou
15
3 / 0 / 6
9,273
580
6,913
9,731
3,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Mulan
jdcc2892
Mulan
15
2 / 1 / 2
9,256
579
11,000
12,993
10,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
50
5
Kills
21
21
Deaths
5
4
Assists
29
Player
Kills
Deaths
Assists
KDA
W
5
3
3
2.17
L
1
5
1
0.3
L
Hachiman
ElWason9121
Hachiman
0
5
2
0.2
L
1
6
0
0.17
L
Morgan Le Fay
PapaSteeez
Morgan Le Fay
3
3
0
1
W
Guan Yu
Simon01king
Guan Yu
5
1
10
10
W
6
0
8
10
W
Danzaburou
hex1313jr
Danzaburou
3
0
6
6
W
Mulan
jdcc2892
Mulan
2
1
2
3
L
Erlang Shen
pekuchos2
Erlang Shen
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,503
Damage
41,320
62,012
Taken
53,839
33,379
Mitigated
28,484
12,672
Healing
26,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,049
1,222
0
2,045
8,314
1,990
0
6,054
1,870
59,252
2,271
L
4,794
619
0
1,040
10,608
3,377
0
3,440
6,956
22,671
0
L
Hachiman
ElWason9121
Hachiman
7,301
4,114
0
2,728
11,134
3,309
0
0
11,134
0
59,963
L
5,132
358
0
2,196
15,464
10,822
0
2,284
12,904
29,488
0
L
Morgan Le Fay
PapaSteeez
Morgan Le Fay
7,656
424
0
951
9,614
3,188
212
6,085
2,895
58,739
2,094
W
Guan Yu
Simon01king
Guan Yu
3,925
552
2,612
3,692
10,017
8,055
0
4,319
5,576
0
18,544
W
6,433
3,040
0
4,550
12,784
5,099
0
2,658
9,922
0
83,089
W
Danzaburou
hex1313jr
Danzaburou
6,913
3,121
0
6,393
9,731
3,303
1,230
1,562
8,169
0
71,267
W
Mulan
jdcc2892
Mulan
11,000
1,369
0
7,366
12,993
10,037
0
2,385
10,608
1,779
61,094
L
Erlang Shen
pekuchos2
Erlang Shen
7,620
3,840
0
5,757
15,192
12,683
0
395
13,882
0
57,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,681
Gold Earned
46,252
380
Minions Killed
474
0
Camps Cleared
0
1,541,613
Distance Traveled
1,667,056
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,378
586
122
8
0
292,793
0
L
Ao Kuang
6,277
392
43
3
0
342,092
0
L
Hachiman
7,174
448
103
6
0
282,414
5
L
Geb
6,779
424
27
2
0
316,278
0
L
Morgan Le Fay
8,681
543
115
7
0
319,934
2
W
Guan Yu
9,114
570
36
2
0
358,735
9
W
Mercury
9,231
577
120
8
0
425,655
0
W
Danzaburou
9,273
580
105
7
0
313,573
3
W
Mulan
9,256
579
91
6
0
276,300
4
L
Erlang Shen
7,770
486
92
6
0
280,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role