Player Matchup

Bellona
Bellona
Bronze V
AnkleScab
Bellona
Bronze V
Level 106
God Stats
0W - 1L
1,545 SR
Queue Stats
1W - 9L
1,235 MMR
Party 1
Danzaburou
Danzaburou
Bronze IV
Carnako
Danzaburou
Bronze IV
Level 107
God Stats
0W - 1L
1,729 SR
Queue Stats
0W - 5L
1,338 MMR
Party 1
Tiamat
Tiamat
Gold V
TigerNnja
Tiamat
Gold V
Level 149
God Stats
5W - 2L
1,650 SR
Queue Stats
69W - 71L
1,383 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 121
1,641 SR
1,319 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 135
1,542 SR
1,306 MMR
Gilgamesh
Gilgamesh
Gold IV
 
Gilgamesh
Gold IV
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Silver I
Kashíkawa
Agni
Silver I
Level 151
God Stats
44W - 30L
1,620 SR
Queue Stats
254W - 255L
1,241 MMR
Solo
Bacchus
Bacchus
Silver I
WACKYzacky9
Bacchus
Silver I
Level 134
God Stats
26W - 39L
1,505 SR
Queue Stats
330W - 380L
1,177 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AnkleScab
Bellona
13
1 / 6 / 2
8,367
598
4,995
16,805
14,929
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
Carnako
Danzaburou
15
5 / 4 / 0
10,029
716
7,974
13,020
4,601
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Tiamat
TigerNnja
Tiamat
13
0 / 7 / 5
8,591
614
9,387
10,493
6,146
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AchillesBastetNe ZhaChang'eMulan

VS

Bans
DiscordiaMedusaKuzenboAwilixGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
18
10 / 0 / 7
12,391
885
13,269
15,541
14,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 4 / 10
10,495
750
13,194
9,830
3,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
WACKYzacky9
Bacchus
16
5 / 2 / 9
11,132
795
9,661
10,110
12,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
6
Kills
17
17
Deaths
6
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
10
0
7
13.5
L
Bellona
AnkleScab
Bellona
1
6
2
0.33
L
Danzaburou
Carnako
Danzaburou
5
4
0
1.25
W
2
4
10
1.75
L
Tiamat
TigerNnja
Tiamat
0
7
5
0.36
W
Bacchus
WACKYzacky9
Bacchus
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,356
Damage
36,124
40,318
Taken
35,481
25,676
Mitigated
31,464
2,784
Healing
5,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
13,269
3,880
0
1,781
15,541
14,862
1,239
3,289
11,752
0
58,748
L
Bellona
AnkleScab
Bellona
4,995
1,311
0
218
16,805
14,929
0
8,632
7,463
0
12,552
L
Danzaburou
Carnako
Danzaburou
7,974
2,053
0
2,130
13,020
4,601
0
7,124
5,677
0
33,927
W
13,194
791
0
1,203
9,830
3,689
601
3,172
6,358
51,359
0
L
Tiamat
TigerNnja
Tiamat
9,387
877
0
436
10,493
6,146
0
6,052
4,294
24,342
0
W
Bacchus
WACKYzacky9
Bacchus
9,661
850
0
2,956
10,110
12,913
875
2,103
7,719
34,134
1,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,987
Gold Earned
34,018
121
Minions Killed
204
0
Camps Cleared
0
716,100
Distance Traveled
774,249
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,391
885
72
5
0
267,110
0
L
Bellona
8,367
598
12
1
0
255,219
4
L
Danzaburou
10,029
716
62
4
0
238,422
4
W
Agni
10,495
750
90
6
0
235,924
1
L
Tiamat
8,591
614
47
3
0
222,459
1
W
Bacchus
11,132
795
42
3
0
271,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role