Player Matchup

Bellona
Bellona
ChEeToCoRn69
Bellona
Level 204
God Stats
3W - 6L
1,582 SR
Queue Stats
38W - 43L
1,468 Elo+
Solo
Anubis
Anubis
Sr_Luca96
Anubis
Level 15
God Stats
1W - 2L
1,263 SR
Queue Stats
6W - 22L
1,070 Elo+
Party 1
Nut
Nut
Sr_mattie
Nut
Level 16
God Stats
2W - 5L
1,500 SR
Queue Stats
22W - 34L
1,236 Elo+
Party 1
Ares
Ares
burito_man655
Ares
Level 23
God Stats
5W - 15L
1,389 SR
Queue Stats
127W - 142L
1,367 Elo+
Party 1
Lancelot
Lancelot
wateryice234
Lancelot
Level 63
God Stats
33W - 23L
1,576 SR
Queue Stats
295W - 298L
1,365 Elo+
Party 1
Team Averages
Level 64
1,462 SR
1,301 Elo+

VS

Team Averages
Level 102
1,561 SR
1,485 Elo+
Freya
Freya
BlueLionDimitri
Freya
Level 127
God Stats
8W - 7L
1,528 SR
Queue Stats
21W - 13L
1,509 Elo+
Party 2
Ymir
Ymir
Relax_YourDone74
Ymir
Level 127
God Stats
47W - 51L
1,568 SR
Queue Stats
326W - 317L
1,508 Elo+
Solo
Surtr
Surtr
Zerorules
Surtr
Level 58
God Stats
3W - 3L
1,259 SR
Queue Stats
64W - 67L
1,432 Elo+
Solo
Bastet
Bastet
Тиранида
Bastet
Level 105
God Stats
10W - 4L
1,661 SR
Queue Stats
22W - 14L
1,483 Elo+
Party 2
Kukulkan
Kukulkan
Чувачок007
Kukulkan
Level 91
God Stats
4W - 1L
1,790 SR
Queue Stats
18W - 9L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ChEeToCoRn69
Bellona
13
0 / 4 / 3
7,525
538
7,069
13,165
7,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
Sr_Luca96
Anubis
8
0 / 5 / 0
5,625
402
127
5,578
1,963
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
1 / 5 / 0
6,494
464
4,603
8,978
2,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 5 / 0
5,952
425
3,188
10,864
9,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Lancelot
wateryice234
Lancelot
13
5 / 5 / 1
7,780
556
8,224
9,965
3,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 1 / 4
8,816
630
9,491
7,349
2,490
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
2 / 0 / 6
7,685
549
4,182
11,041
7,739
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Surtr
Zerorules
Surtr
14
1 / 2 / 5
8,286
592
7,496
13,163
8,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
6 / 2 / 5
7,895
564
6,812
6,308
1,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Mace

Mace

+10
Physical Power

13
5 / 1 / 5
8,263
590
4,670
2,937
1,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
48
6
Kills
23
24
Deaths
6
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
9
1
4
11
L
Bellona
ChEeToCoRn69
Bellona
0
4
3
0.38
W
2
0
6
5
L
Anubis
Sr_Luca96
Anubis
0
5
0
0
L
1
5
0
0.2
W
Surtr
Zerorules
Surtr
1
2
5
1.75
L
0
5
0
0
L
Lancelot
wateryice234
Lancelot
5
5
1
1.1
W
6
2
5
4.25
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,211
Damage
32,651
48,550
Taken
40,798
25,493
Mitigated
20,982
10,980
Healing
14,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,491
3,938
0
3,542
7,349
2,490
791
951
6,398
53,968
2,622
L
Bellona
ChEeToCoRn69
Bellona
7,069
2,822
0
4,495
13,165
7,722
0
1,498
10,924
0
53,514
W
4,182
740
183
5,400
11,041
7,739
60
2,237
8,804
25,762
3,330
L
Anubis
Sr_Luca96
Anubis
127
0
0
503
5,578
1,963
0
1,958
3,178
20,486
547
L
4,603
2,703
0
1,766
8,978
2,756
688
5,146
3,832
0
33,756
W
Surtr
Zerorules
Surtr
7,496
3,446
0
4,395
13,163
8,117
137
0
13,163
931
56,073
L
3,188
267
0
1,932
10,864
9,139
271
6,648
4,117
14,063
0
L
Lancelot
wateryice234
Lancelot
8,224
1,293
0
2,284
9,965
3,913
0
2,177
7,694
0
41,395
W
6,812
1,758
0
739
6,308
1,632
0
0
6,308
0
24,263
W
4,670
104
0
0
2,937
1,004
54
121
2,816
37,603
578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,376
Gold Earned
40,945
294
Minions Killed
353
0
Camps Cleared
0
1,215,382
Distance Traveled
1,335,031
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,816
630
95
7
0
271,108
5
L
Bellona
7,525
538
106
8
0
244,536
2
W
Ymir
7,685
549
35
3
0
234,665
4
L
Anubis
5,625
402
40
3
0
176,136
0
L
Nut
6,494
464
61
4
0
238,606
0
W
Surtr
8,286
592
101
7
0
265,907
0
L
Ares
5,952
425
12
1
0
235,471
2
L
Lancelot
7,780
556
75
5
0
320,633
0
W
Bastet
7,895
564
31
2
0
298,477
0
W
Kukulkan
8,263
590
91
7
0
264,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role