Player Matchup

Geb
Geb
Dark The IX
Geb
Level 149
God Stats
2W - 3L
1,547 SR
Queue Stats
48W - 56L
1,596 Elo+
Solo
Loki
Loki
OwnedProperty
Loki
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 31L
1,575 Elo+
Solo
Baron Samedi
Baron Samedi
SlobOnMacaque
Baron Samedi
Level 155
God Stats
10W - 6L
1,648 SR
Queue Stats
94W - 98L
1,529 Elo+
Solo
Team Averages
Level 147
1,565 SR
1,567 Elo+

VS

Team Averages
Level 155
1,777 SR
1,781 Elo+
Osiris
Osiris
Nibstahh
Osiris
Level 158
God Stats
1W - 0L
1,826 SR
Queue Stats
79W - 10L
1,922 Elo+
Party 1
Scylla
Scylla
Sugmedic
Scylla
Level 150
God Stats
1W - 0L
1,862 SR
Queue Stats
79W - 10L
1,922 Elo+
Party 1
Sun Wukong
Sun Wukong
TRiGGaxTRiLLY
Sun Wukong
Level 156
God Stats
1W - 0L
1,643 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 4
6,245
625
2,505
7,625
4,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
6 / 4 / 1
8,249
825
10,176
10,968
3,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
SlobOnMacaque
Baron Samedi
9
1 / 5 / 3
6,549
655
2,351
7,700
3,471
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Nibstahh
Osiris
13
3 / 3 / 5
8,752
875
7,750
11,055
8,871
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Scylla
Sugmedic
Scylla
14
4 / 2 / 4
8,712
871
8,874
6,722
1,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
TRiGGaxTRiLLY
Sun Wukong
13
5 / 2 / 2
8,439
844
7,081
8,002
4,810
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
23
7
Kills
12
12
Deaths
7
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
3
4
0.67
W
Osiris
Nibstahh
Osiris
3
3
5
1.83
L
6
4
1
1.63
L
Baron Samedi
SlobOnMacaque
Baron Samedi
1
5
3
0.5
W
Scylla
Sugmedic
Scylla
4
2
4
3
W
Sun Wukong
TRiGGaxTRiLLY
Sun Wukong
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,032
Damage
23,705
26,293
Taken
25,779
11,756
Mitigated
15,611
3,231
Healing
4,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,505
173
0
180
7,625
4,893
0
1,968
5,631
10,574
76
W
Osiris
Nibstahh
Osiris
7,750
3,924
0
2,986
11,055
8,871
27
2,217
8,528
0
32,196
L
10,176
1,752
0
1,530
10,968
3,392
0
2,965
7,941
0
26,712
L
Baron Samedi
SlobOnMacaque
Baron Samedi
2,351
404
218
1,303
7,700
3,471
0
3,939
3,681
13,723
69
W
Scylla
Sugmedic
Scylla
8,874
1,371
85
714
6,722
1,930
360
1,321
5,293
42,771
304
W
Sun Wukong
TRiGGaxTRiLLY
Sun Wukong
7,081
1,289
0
923
8,002
4,810
179
803
7,172
0
20,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,043
Gold Earned
25,903
72
Minions Killed
165
0
Camps Cleared
0
415,538
Distance Traveled
571,234
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,245
625
8
1
0
102,902
0
W
Osiris
8,752
875
55
6
0
193,519
0
L
Loki
8,249
825
33
3
0
213,459
0
L
Baron Samedi
6,549
655
31
3
0
99,177
0
W
Scylla
8,712
871
84
8
0
176,291
0
W
Sun Wukong
8,439
844
26
3
0
201,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role