Player Matchup

Zeus
Zeus
 
Zeus
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Brandon5390
Ares
Level 144
God Stats
5W - 4L
1,614 SR
Queue Stats
101W - 103L
1,545 Elo+
Solo
Ra
Ra
OFFICERMIIIIKE
Ra
Level 144
God Stats
9W - 12L
1,641 SR
Queue Stats
187W - 167L
1,576 Elo+
Solo
Horus
Horus
dìlfpr0n
Horus
Level 100
God Stats
6W - 1L
1,822 SR
Queue Stats
93W - 11L
1,893 Elo+
Solo
Hou Yi
Hou Yi
itzzdizzie
Hou Yi
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
113W - 106L
1,599 Elo+
Solo
Team Averages
Level 109
1,615 SR
1,623 Elo+

VS

Team Averages
Level 166
1,700 SR
1,559 Elo+
Thanatos
Thanatos
 
Thanatos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
DragonlordDavid
Maui
Level 243
God Stats
6W - 4L
1,629 SR
Queue Stats
392W - 369L
1,504 Elo+
Solo
Nu Wa
Nu Wa
Major1Payne1
Nu Wa
Level 158
God Stats
293W - 250L
1,654 SR
Queue Stats
322W - 295L
1,595 Elo+
Solo
Neith
Neith
Marnockii
Neith
Level 155
God Stats
49W - 41L
1,728 SR
Queue Stats
233W - 168L
1,670 Elo+
Solo
Shiva
Shiva
Vinxere
Shiva
Level 149
God Stats
8W - 2L
1,992 SR
Queue Stats
185W - 194L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
1 / 0 / 2
6,305
901
3,222
2,004
558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 2 / 3
6,070
867
1,919
7,535
4,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
4 / 0 / 2
7,142
1,020
3,851
3,981
1,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Horus
dìlfpr0n
Horus
12
1 / 0 / 6
6,556
937
4,575
5,995
4,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hou Yi
itzzdizzie
Hou Yi
11
2 / 0 / 2
6,279
897
4,443
2,485
969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
2 / 3 / 0
6,401
914
2,604
4,731
1,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 2 / 2
6,089
870
1,887
8,586
5,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
0 / 0 / 0
6,496
928
3,944
1,206
319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Neith
Marnockii
Neith
13
0 / 0 / 2
6,578
940
6,452
4,622
1,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shiva
Vinxere
Shiva
9
0 / 3 / 1
5,572
796
2,201
4,740
1,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
8
Kills
2
2
Deaths
8
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
1
0
2
2
L
Thanatos
 
Thanatos
2
3
0
0.67
W
0
2
3
0.75
L
0
2
2
0.5
L
0
0
0
0
L
Neith
Marnockii
Neith
0
0
2
1
W
4
0
2
5
L
Shiva
Vinxere
Shiva
0
3
1
0.17
W
Horus
dìlfpr0n
Horus
1
0
6
4
W
Hou Yi
itzzdizzie
Hou Yi
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,010
Damage
17,088
22,000
Taken
23,885
12,087
Mitigated
10,258
6,022
Healing
5,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
3,222
213
0
500
2,004
558
0
1,256
748
18,317
0
L
Thanatos
 
Thanatos
2,604
109
0
1,977
4,731
1,407
0
1,317
3,294
0
13,433
W
1,919
45
0
1,223
7,535
4,987
0
2,012
5,523
9,280
0
L
1,887
419
0
1,729
8,586
5,206
0
4,543
3,644
6,859
0
L
3,944
2,363
0
25
1,206
319
321
449
705
23,167
821
L
Neith
Marnockii
Neith
6,452
1,987
0
1,348
4,622
1,434
0
1,282
3,229
0
30,196
W
3,851
609
768
1,089
3,981
1,556
0
1,414
2,567
25,178
99
L
Shiva
Vinxere
Shiva
2,201
323
55
338
4,740
1,892
0
922
3,710
0
5,399
W
Horus
dìlfpr0n
Horus
4,575
1,068
320
1,578
5,995
4,017
42
803
5,192
0
13,849
W
Hou Yi
itzzdizzie
Hou Yi
4,443
1,680
0
544
2,485
969
0
305
2,180
0
9,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,352
Gold Earned
31,136
149
Minions Killed
147
0
Camps Cleared
0
748,571
Distance Traveled
634,477
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,305
901
33
5
0
132,990
0
L
Thanatos
6,401
914
23
3
0
141,425
0
W
Ares
6,070
867
13
2
0
131,088
0
L
Maui
6,089
870
6
1
0
139,058
0
L
Nu Wa
6,496
928
51
7
0
129,829
0
L
Neith
6,578
940
63
9
0
134,919
0
W
Ra
7,142
1,020
63
9
0
148,565
0
L
Shiva
5,572
796
4
1
0
89,246
0
W
Horus
6,556
937
24
3
0
179,744
0
W
Hou Yi
6,279
897
16
2
0
156,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role