Player Matchup

Nut
Nut
Silver I
BlueKidPlug
Nut
Silver I
Level 177
God Stats
2W - 2L
1,526 SR
Queue Stats
24W - 22L
1,656 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum V
Dekses
Cu Chulainn
Platinum V
Level 159
God Stats
3W - 0L
1,898 SR
Queue Stats
195W - 199L
1,653 MMR
Solo
Artemis
Artemis
Platinum IV
KingD000777
Artemis
Platinum IV
Level 149
God Stats
6W - 4L
1,660 SR
Queue Stats
658W - 665L
1,655 MMR
Solo
Loki
Loki
Platinum III
Krruull
Loki
Platinum III
Level 127
God Stats
6W - 0L
1,977 SR
Queue Stats
87W - 72L
1,763 MMR
Party 1
Cabrakan
Cabrakan
Gold II
PistoI
Cabrakan
Gold II
Level 124
God Stats
2W - 1L
1,720 SR
Queue Stats
86W - 87L
1,535 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 147
1,756 SR
1,652 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 143
1,513 SR
1,643 MMR
Thanatos
Thanatos
Gold III
 
Thanatos
Gold III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
King Arthur
King Arthur
Gold II
Bigmanhazel
King Arthur
Gold II
Level 135
God Stats
5W - 5L
1,535 SR
Queue Stats
126W - 120L
1,638 MMR
Solo
Charybdis
Charybdis
Platinum IV
SlxmThug
Charybdis
Platinum IV
Level 149
God Stats
85W - 73L
1,657 SR
Queue Stats
105W - 94L
1,786 MMR
Party 2
Aphrodite
Aphrodite
Gold IV
Thebestloki123
Aphrodite
Gold IV
Level 105
God Stats
0W - 5L
1,360 SR
Queue Stats
43W - 46L
1,642 MMR
Solo
Agni
Agni
Gold II
manwithaface2
Agni
Gold II
Level 179
God Stats
2W - 4L
1,511 SR
Queue Stats
184W - 193L
1,647 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 2
8,345
596
7,992
9,168
3,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
Dekses
Cu Chulainn
16
5 / 1 / 2
9,532
681
8,118
11,216
10,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
KingD000777
Artemis
15
2 / 1 / 8
8,489
606
9,082
6,786
2,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Loki
Krruull
Loki
16
10 / 1 / 3
9,020
644
8,149
8,962
2,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
PistoI
Cabrakan
11
2 / 2 / 9
7,779
556
5,479
12,248
11,003
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
Morgan Le FayLancelotMedusaMulan

VS

Bans
KuzenboSusanoMartichorasChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
3 / 7 / 2
7,283
520
6,003
12,577
4,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
Bigmanhazel
King Arthur
12
1 / 5 / 0
6,971
498
4,346
10,638
6,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
SlxmThug
Charybdis
15
3 / 2 / 1
8,309
594
9,263
11,981
4,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Thebestloki123
Aphrodite
10
0 / 4 / 1
6,505
465
3,135
10,898
5,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
1 / 4 / 1
6,924
495
4,883
8,592
2,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
21
Kills
8
8
Deaths
22
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
7
2
0.57
L
King Arthur
Bigmanhazel
King Arthur
1
5
0
0.2
W
2
3
2
1
W
Cu Chulainn
Dekses
Cu Chulainn
5
1
2
6
W
Artemis
KingD000777
Artemis
2
1
8
6
W
Loki
Krruull
Loki
10
1
3
11.5
W
Cabrakan
PistoI
Cabrakan
2
2
9
3.25
L
Charybdis
SlxmThug
Charybdis
3
2
1
1.75
L
Aphrodite
Thebestloki123
Aphrodite
0
4
1
0.13
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,820
Damage
27,630
48,380
Taken
54,686
29,224
Mitigated
22,784
7,285
Healing
20,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
6,003
1,651
0
5,274
12,577
4,564
0
1,242
11,335
0
46,553
L
King Arthur
Bigmanhazel
King Arthur
4,346
461
0
2,193
10,638
6,643
0
1,125
9,513
0
41,497
W
7,992
5,656
0
2,884
9,168
3,043
876
610
8,558
0
60,399
W
Cu Chulainn
Dekses
Cu Chulainn
8,118
1,196
0
1,628
11,216
10,237
300
687
10,129
8,741
64,699
W
Artemis
KingD000777
Artemis
9,082
1,797
0
170
6,786
2,120
0
1,658
5,128
0
57,350
W
Loki
Krruull
Loki
8,149
2,636
0
650
8,962
2,821
0
1,010
7,917
0
70,313
W
Cabrakan
PistoI
Cabrakan
5,479
894
0
1,953
12,248
11,003
222
4,129
8,119
13,610
270
L
Charybdis
SlxmThug
Charybdis
9,263
5,090
0
5,358
11,981
4,024
0
601
11,380
0
74,436
L
Aphrodite
Thebestloki123
Aphrodite
3,135
799
2,809
4,422
10,898
5,157
0
1,957
8,941
27,421
0
L
4,883
523
0
640
8,592
2,396
0
1,808
6,784
45,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,165
Gold Earned
35,992
444
Minions Killed
446
0
Camps Cleared
0
1,371,891
Distance Traveled
1,286,633
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,283
520
73
5
0
294,454
0
L
King Arthur
6,971
498
81
6
0
230,309
2
W
Nut
8,345
596
110
8
0
227,823
0
W
Cu Chulainn
9,532
681
121
9
0
246,797
1
W
Artemis
8,489
606
102
7
0
276,582
3
W
Loki
9,020
644
99
7
0
326,909
2
W
Cabrakan
7,779
556
12
1
0
293,780
2
L
Charybdis
8,309
594
131
9
0
245,672
2
L
Aphrodite
6,505
465
51
4
0
253,438
0
L
Agni
6,924
495
110
8
0
262,760
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role