Player Matchup

Loki
Loki
BobbyleS
Loki
Level 89
God Stats
164W - 196L
1,600 SR
Queue Stats
658W - 615L
1,515 Elo+
Solo
Vulcan
Vulcan
Reecipher
Vulcan
Level 146
God Stats
7W - 12L
1,413 SR
Queue Stats
295W - 273L
1,515 Elo+
Solo
Medusa
Medusa
SpudJacksonn
Medusa
Level 107
God Stats
18W - 18L
1,441 SR
Queue Stats
296W - 280L
1,474 Elo+
Solo
Tsukuyomi
Tsukuyomi
Xiskinyo2
Tsukuyomi
Level 141
God Stats
22W - 30L
1,467 SR
Queue Stats
122W - 122L
1,498 Elo+
Solo
Geb
Geb
xX-Ulux_17
Geb
Level 89
God Stats
7W - 1L
1,493 SR
Queue Stats
97W - 102L
1,422 Elo+
Solo
Team Averages
Level 114
1,483 SR
1,485 Elo+

VS

Team Averages
Level 120
1,499 SR
1,475 Elo+
Bake Kujira
Bake Kujira
 
Bake Kujira
Level 256
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Maniolo06
Bacchus
Level 68
God Stats
16W - 18L
1,448 SR
Queue Stats
259W - 299L
1,449 Elo+
Solo
Hun Batz
Hun Batz
PoisonScorpio
Hun Batz
Level 99
God Stats
0W - 2L
1,322 SR
Queue Stats
82W - 64L
1,481 Elo+
Solo
Jing Wei
Jing Wei
SuperN00va
Jing Wei
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,465 Elo+
Solo
Scylla
Scylla
lolo256600
Scylla
Level 89
God Stats
8W - 7L
1,724 SR
Queue Stats
145W - 134L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
6 / 5 / 9
9,295
547
7,903
12,487
4,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
Reecipher
Vulcan
15
2 / 3 / 4
9,745
573
8,366
5,779
1,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
15
7 / 1 / 4
8,904
524
15,728
7,658
2,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tsukuyomi
Xiskinyo2
Tsukuyomi
15
7 / 7 / 6
9,601
565
15,604
21,167
11,676
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

15
3 / 1 / 10
9,327
549
8,470
14,551
12,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
17
9 / 5 / 1
11,299
665
20,412
19,827
26,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bacchus
Maniolo06
Bacchus
12
0 / 5 / 1
6,478
381
7,023
14,690
10,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hun Batz
PoisonScorpio
Hun Batz
14
2 / 9 / 5
8,168
480
5,825
17,186
5,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Jing Wei
SuperN00va
Jing Wei
12
2 / 4 / 1
7,656
450
8,107
12,905
3,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
lolo256600
Scylla
17
4 / 2 / 2
9,907
583
4,598
8,444
2,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
27
25
Kills
17
17
Deaths
25
33
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bake Kujira
 
Bake Kujira
9
5
1
1.9
W
Loki
6
5
9
2.1
L
Bacchus
Maniolo06
Bacchus
0
5
1
0.1
L
Hun Batz
PoisonScorpio
Hun Batz
2
9
5
0.5
W
Vulcan
Reecipher
Vulcan
2
3
4
1.33
W
Medusa
7
1
4
9
L
Jing Wei
SuperN00va
Jing Wei
2
4
1
0.63
W
Tsukuyomi
Xiskinyo2
Tsukuyomi
7
7
6
1.43
L
Scylla
lolo256600
Scylla
4
2
2
2.5
W
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,071
Damage
45,965
61,642
Taken
73,052
32,806
Mitigated
47,730
13,792
Healing
16,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bake Kujira
 
Bake Kujira
20,412
11,324
0
3,532
19,827
26,029
0
1,238
18,589
82,535
3,232
W
Loki
7,903
1,945
0
3,646
12,487
4,453
333
5,754
6,733
0
72,946
L
Bacchus
Maniolo06
Bacchus
7,023
300
0
4,004
14,690
10,102
0
3,568
11,122
31,854
0
L
Hun Batz
PoisonScorpio
Hun Batz
5,825
838
0
5,150
17,186
5,622
0
2,232
14,954
0
48,847
W
Vulcan
Reecipher
Vulcan
8,366
149
0
520
5,779
1,412
578
3,841
1,938
60,529
412
W
Medusa
15,728
4,465
0
3,139
7,658
2,997
360
2,772
4,634
0
81,244
L
Jing Wei
SuperN00va
Jing Wei
8,107
6,868
0
2,533
12,905
3,888
0
4,015
8,890
0
47,333
W
Tsukuyomi
Xiskinyo2
Tsukuyomi
15,604
5,554
0
2,079
21,167
11,676
0
14,304
6,826
0
61,931
L
Scylla
lolo256600
Scylla
4,598
371
0
1,095
8,444
2,089
0
5,382
3,062
75,047
1,980
W
8,470
898
0
4,408
14,551
12,268
93
4,399
9,637
28,727
938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,872
Gold Earned
43,508
463
Minions Killed
503
0
Camps Cleared
0
1,718,224
Distance Traveled
1,595,218
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bake Kujira
11,299
665
125
7
0
285,574
5
W
Loki
9,295
547
105
6
0
354,441
1
L
Bacchus
6,478
381
45
3
0
333,410
0
L
Hun Batz
8,168
480
77
5
0
321,203
0
W
Vulcan
9,745
573
120
7
0
344,127
10
W
Medusa
8,904
524
118
7
0
344,486
3
L
Jing Wei
7,656
450
91
5
0
332,864
0
W
Tsukuyomi
9,601
565
89
5
0
328,056
0
L
Scylla
9,907
583
165
10
0
322,167
4
W
Geb
9,327
549
31
2
0
347,114
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role