Player Matchup

Pele
Pele
D4RKxANOOBIS
Pele
Level 104
God Stats
1W - 1L
1,291 SR
Queue Stats
20W - 22L
1,578 Elo+
Party 1
Geb
Geb
KissMyKappa
Geb
Level 216
God Stats
28W - 22L
1,606 SR
Queue Stats
262W - 250L
1,517 Elo+
Party 1
Nu Wa
Nu Wa
xXfizzaroliXx
Nu Wa
Level 140
God Stats
2W - 3L
1,614 SR
Queue Stats
3W - 5L
1,199 Elo+
Party 1
Team Averages
Level 153
1,504 SR
1,432 Elo+

VS

Team Averages
Level 112
1,455 SR
1,433 Elo+
Anhur
Anhur
TNB Ziggy
Anhur
Level 154
God Stats
5W - 13L
1,364 SR
Queue Stats
548W - 559L
1,519 Elo+
Solo
Athena
Athena
tzolai
Athena
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 92L
1,417 Elo+
Party 2
Anubis
Anubis
xabiunai13
Anubis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 55L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 4
8,626
863
6,970
5,876
1,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
1 / 0 / 9
7,540
754
10,126
7,599
4,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
3 / 1 / 7
7,930
793
6,621
3,703
1,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
TNB Ziggy
Anhur
11
0 / 2 / 1
6,290
629
2,333
8,336
2,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
tzolai
Athena
11
0 / 2 / 2
6,304
630
2,468
10,805
7,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Anubis
xabiunai13
Anubis
9
1 / 6 / 1
6,465
647
3,190
6,971
2,584
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
10
Kills
1
2
Deaths
10
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
6
1
4
8
W
1
0
9
5.5
L
Anhur
TNB Ziggy
Anhur
0
2
1
0.25
L
Athena
tzolai
Athena
0
2
2
0.5
W
3
1
7
6.5
L
Anubis
xabiunai13
Anubis
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,717
Damage
7,991
17,178
Taken
26,112
7,238
Mitigated
12,526
2,831
Healing
4,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,970
850
0
1,693
5,876
1,547
677
1,393
4,397
0
39,968
W
10,126
406
0
1,138
7,599
4,648
140
3,220
4,126
21,131
2,171
L
Anhur
TNB Ziggy
Anhur
2,333
1,395
0
1,660
8,336
2,386
0
5,481
2,504
0
33,559
L
Athena
tzolai
Athena
2,468
691
0
1,983
10,805
7,556
0
6,540
3,913
13,423
0
W
6,621
2,395
0
0
3,703
1,043
1,149
643
2,913
28,279
0
L
Anubis
xabiunai13
Anubis
3,190
127
0
439
6,971
2,584
0
3,160
3,597
14,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,096
Gold Earned
19,059
140
Minions Killed
113
0
Camps Cleared
0
633,925
Distance Traveled
520,307
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,626
863
61
6
0
219,009
2
W
Geb
7,540
754
20
2
0
217,985
0
L
Anhur
6,290
629
64
6
0
177,163
3
L
Athena
6,304
630
19
2
0
186,695
2
W
Nu Wa
7,930
793
59
6
0
196,931
0
L
Anubis
6,465
647
30
3
0
156,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role