Player Matchup

Atlas
Atlas
CHARLES-4-DAYZ
Atlas
Level 48
God Stats
11W - 14L
1,497 SR
Queue Stats
37W - 55L
1,424 Elo+
Party 1
Arachne
Arachne
PeachyKid
Arachne
Level 85
God Stats
24W - 17L
1,831 SR
Queue Stats
147W - 116L
1,512 Elo+
Solo
King Arthur
King Arthur
Phillygstring
King Arthur
Level 47
God Stats
5W - 8L
1,434 SR
Queue Stats
51W - 61L
1,450 Elo+
Party 1
Janus
Janus
XIPESHAK40
Janus
Level 40
God Stats
0W - 2L
1,512 SR
Queue Stats
2W - 7L
1,340 Elo+
Solo
Neith
Neith
juakomr
Neith
Level 39
God Stats
1W - 4L
1,256 SR
Queue Stats
28W - 32L
1,512 Elo+
Solo
Team Averages
Level 52
1,506 SR
1,448 Elo+

VS

Team Averages
Level 98
1,433 SR
1,437 Elo+
Merlin
Merlin
 
Merlin
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Alexanai
Cabrakan
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 20L
1,485 Elo+
Party 2
Sun Wukong
Sun Wukong
Alexandrium
Sun Wukong
Level 49
God Stats
12W - 20L
1,317 SR
Queue Stats
39W - 53L
1,403 Elo+
Solo
Aphrodite
Aphrodite
Bubble_Tea_1313
Aphrodite
Level 59
God Stats
26W - 23L
1,530 SR
Queue Stats
62W - 70L
1,404 Elo+
Party 2
Apollo
Apollo
roy2301
Apollo
Level 65
God Stats
3W - 6L
1,319 SR
Queue Stats
81W - 93L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 2
5,599
509
6,019
9,105
6,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Arachne
PeachyKid
Arachne
9
0 / 1 / 1
5,020
456
1,188
8,403
2,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

King Arthur
Phillygstring
King Arthur
11
0 / 0 / 0
6,181
562
4,072
7,503
4,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Janus
9
0 / 1 / 1
5,393
490
556
3,349
961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
juakomr
Neith
9
2 / 3 / 1
5,640
513
5,883
6,804
2,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 0 / 1
5,962
542
3,112
2,868
749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
Alexanai
Cabrakan
11
4 / 1 / 1
6,047
550
5,164
7,150
4,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Alexandrium
Sun Wukong
10
0 / 0 / 0
5,439
494
3,845
7,396
6,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Aphrodite
Bubble_Tea_1313
Aphrodite
9
1 / 1 / 3
5,750
523
3,784
6,584
2,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
roy2301
Apollo
9
1 / 2 / 2
5,008
455
5,763
8,757
2,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
13
4
Kills
6
6
Deaths
4
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
0
1
0.5
W
Cabrakan
Alexanai
Cabrakan
4
1
1
4.5
W
Sun Wukong
Alexandrium
Sun Wukong
0
0
0
0
W
Aphrodite
Bubble_Tea_1313
Aphrodite
1
1
3
2.5
L
2
1
2
3
L
Arachne
PeachyKid
Arachne
0
1
1
0.5
L
King Arthur
Phillygstring
King Arthur
0
0
0
0
L
Janus
0
1
1
0.5
L
Neith
juakomr
Neith
2
3
1
0.83
W
Apollo
roy2301
Apollo
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,718
Damage
21,668
35,164
Taken
32,755
16,959
Mitigated
17,044
8,688
Healing
16,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
3,112
0
0
1,362
2,868
749
195
476
2,312
36,171
247
W
Cabrakan
Alexanai
Cabrakan
5,164
500
0
3,514
7,150
4,317
557
573
6,455
45,852
448
W
Sun Wukong
Alexandrium
Sun Wukong
3,845
800
0
2,877
7,396
6,541
0
0
7,396
0
29,724
W
Aphrodite
Bubble_Tea_1313
Aphrodite
3,784
1,034
2,763
4,043
6,584
2,684
210
2,003
4,257
19,075
0
L
6,019
2,012
215
2,202
9,105
6,405
0
4,140
4,965
19,357
0
L
Arachne
PeachyKid
Arachne
1,188
1,076
0
2,647
8,403
2,711
0
3,441
4,962
0
32,463
L
King Arthur
Phillygstring
King Arthur
4,072
436
0
1,284
7,503
4,654
0
0
6,947
0
41,856
L
Janus
556
53
0
844
3,349
961
0
2,478
871
26,545
416
L
Neith
juakomr
Neith
5,883
2,122
0
1,496
6,804
2,228
0
1,995
4,809
0
35,852
W
Apollo
roy2301
Apollo
5,763
3,299
0
1,917
8,757
2,753
0
2,708
5,760
0
28,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,833
Gold Earned
28,206
283
Minions Killed
284
0
Camps Cleared
0
998,008
Distance Traveled
1,013,642
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,962
542
78
7
0
213,799
6
W
Cabrakan
6,047
550
80
7
0
197,653
0
W
Sun Wukong
5,439
494
54
5
0
216,846
0
W
Aphrodite
5,750
523
27
2
0
195,378
0
L
Atlas
5,599
509
30
3
0
208,893
3
L
Arachne
5,020
456
53
5
0
257,427
0
L
King Arthur
6,181
562
80
7
0
190,164
0
L
Janus
5,393
490
62
6
0
163,859
0
L
Neith
5,640
513
58
5
0
177,665
2
W
Apollo
5,008
455
45
4
0
189,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role