Player Matchup

Tsukuyomi
Tsukuyomi
Bhrom
Tsukuyomi
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 166L
1,423 Elo+
Solo
Terra
Terra
Ghinna37
Terra
Level 62
God Stats
7W - 4L
1,503 SR
Queue Stats
356W - 393L
1,435 Elo+
Solo
Scylla
Scylla
N0V0_T0MATIS
Scylla
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 41L
1,329 Elo+
Party 2
Hercules
Hercules
Propetegg
Hercules
Level 69
God Stats
1W - 5L
1,246 SR
Queue Stats
79W - 82L
1,431 Elo+
Party 2
Mercury
Mercury
kuklaVudu
Mercury
Level 141
God Stats
1W - 2L
1,288 SR
Queue Stats
94W - 104L
1,442 Elo+
Solo
Team Averages
Level 95
1,407 SR
1,412 Elo+

VS

Team Averages
Level 91
1,588 SR
1,429 Elo+
Martichoras
Martichoras
AzediaAx
Martichoras
Level 48
God Stats
7W - 4L
1,930 SR
Queue Stats
180W - 178L
1,433 Elo+
Party 1
Chernobog
Chernobog
Frenesis94
Chernobog
Level 79
God Stats
2W - 1L
1,634 SR
Queue Stats
49W - 50L
1,425 Elo+
Solo
Scylla
Scylla
madaraa1994
Scylla
Level 109
God Stats
3W - 2L
1,388 SR
Queue Stats
269W - 281L
1,453 Elo+
Solo
He Bo
He Bo
x C r e ii Z y
He Bo
Level 145
God Stats
5W - 4L
1,487 SR
Queue Stats
265W - 259L
1,403 Elo+
Party 1
Sylvanus
Sylvanus
yokdp
Sylvanus
Level 73
God Stats
4W - 4L
1,502 SR
Queue Stats
451W - 741L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bhrom
Tsukuyomi
6
0 / 1 / 1
6,332
528
1,269
1,420
417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Terra
Ghinna37
Terra
19
4 / 2 / 4
9,595
800
6,301
18,572
15,815
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
13
1 / 8 / 2
7,574
631
2,590
11,894
3,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Propetegg
Hercules
18
3 / 4 / 6
9,152
763
11,500
27,631
26,168
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
kuklaVudu
Mercury
15
4 / 9 / 4
8,666
722
8,338
14,296
4,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
AzediaAx
Martichoras
19
10 / 1 / 12
10,965
914
20,630
6,721
3,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chernobog
Frenesis94
Chernobog
16
1 / 3 / 16
9,397
783
11,161
9,944
4,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
17
3 / 4 / 14
10,329
861
13,149
8,088
2,797
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
10 / 5 / 9
10,782
899
17,820
8,695
3,447
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
yokdp
Sylvanus
15
0 / 1 / 13
9,534
795
2,196
7,879
6,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
88
12
Kills
24
24
Deaths
14
17
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Martichoras
AzediaAx
Martichoras
10
1
12
16
L
Tsukuyomi
Bhrom
Tsukuyomi
0
1
1
0.5
W
Chernobog
Frenesis94
Chernobog
1
3
16
3
L
Terra
Ghinna37
Terra
4
2
4
3
L
Scylla
1
8
2
0.25
L
Hercules
Propetegg
Hercules
3
4
6
1.5
L
Mercury
kuklaVudu
Mercury
4
9
4
0.67
W
Scylla
3
4
14
2.5
W
10
5
9
2.9
W
Sylvanus
yokdp
Sylvanus
0
1
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,998
Damage
64,956
73,813
Taken
41,327
51,112
Mitigated
20,665
29,943
Healing
14,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
AzediaAx
Martichoras
20,630
5,533
2,276
2,348
6,721
3,238
451
1,810
4,911
0
35,701
L
Tsukuyomi
Bhrom
Tsukuyomi
1,269
147
0
93
1,420
417
0
478
942
0
1,657
W
Chernobog
Frenesis94
Chernobog
11,161
6,733
0
1,893
9,944
4,283
1,747
1,635
8,309
0
26,158
L
Terra
Ghinna37
Terra
6,301
515
6,998
8,110
18,572
15,815
0
8,917
9,655
14,195
925
L
Scylla
2,590
258
443
1,036
11,894
3,877
0
6,212
5,682
9,600
0
L
Hercules
Propetegg
Hercules
11,500
1,852
132
11,546
27,631
26,168
187
11,684
15,947
0
27,642
L
Mercury
kuklaVudu
Mercury
8,338
1,689
41
1,544
14,296
4,835
0
5,531
8,765
0
19,844
W
Scylla
13,149
1,712
566
1,532
8,088
2,797
832
1,799
6,289
30,726
0
W
17,820
805
337
443
8,695
3,447
0
1,513
7,182
26,636
0
W
Sylvanus
yokdp
Sylvanus
2,196
678
2,358
2,518
7,879
6,900
358
2,011
5,868
3,843
1,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,319
Gold Earned
51,007
105
Minions Killed
136
0
Camps Cleared
0
881,712
Distance Traveled
1,111,138
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
10,965
914
35
3
0
255,446
0
L
Tsukuyomi
6,332
528
1
0
0
43,111
0
W
Chernobog
9,397
783
22
2
0
226,016
0
L
Terra
9,595
800
23
2
0
254,069
0
L
Scylla
7,574
631
17
1
0
167,632
0
L
Hercules
9,152
763
37
3
0
217,790
0
L
Mercury
8,666
722
27
2
0
199,110
0
W
Scylla
10,329
861
42
4
0
195,465
0
W
He Bo
10,782
899
27
2
0
218,695
0
W
Sylvanus
9,534
795
10
1
0
215,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role