Player Matchup

Izanami
Izanami
 
Izanami
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Aeranima
Awilix
Level 152
God Stats
18W - 25L
1,439 SR
Queue Stats
400W - 383L
1,453 Elo+
Solo
Sobek
Sobek
SADIA777
Sobek
Level 129
God Stats
15W - 7L
1,593 SR
Queue Stats
712W - 705L
1,397 Elo+
Solo
Ares
Ares
izansalou555
Ares
Level 104
God Stats
2W - 1L
1,545 SR
Queue Stats
48W - 40L
1,617 Elo+
Party 1
Chiron
Chiron
mimagras
Chiron
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 61L
1,539 Elo+
Party 1
Team Averages
Level 121
1,515 SR
1,501 Elo+

VS

Team Averages
Level 104
1,443 SR
1,488 Elo+
Ravana
Ravana
Aguerrero1208
Ravana
Level 89
God Stats
0W - 3L
1,312 SR
Queue Stats
164W - 163L
1,447 Elo+
Solo
Thor
Thor
Crasher457
Thor
Level 107
God Stats
1W - 3L
1,401 SR
Queue Stats
194W - 201L
1,548 Elo+
Solo
Gilgamesh
Gilgamesh
HyenaCheeseHead
Gilgamesh
Level 184
God Stats
1W - 1L
1,500 SR
Queue Stats
294W - 318L
1,458 Elo+
Solo
Hou Yi
Hou Yi
KiseliStrudl007
Hou Yi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,441 Elo+
Solo
Yu Huang
Yu Huang
LuciferMorning97
Yu Huang
Level 126
God Stats
2W - 3L
1,501 SR
Queue Stats
142W - 136L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
12 / 1 / 17
10,616
1,062
10,010
7,589
3,018
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
Aeranima
Awilix
15
6 / 1 / 24
9,328
933
9,428
8,768
6,716
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Sobek
SADIA777
Sobek
15
7 / 3 / 20
10,036
1,004
6,316
14,110
16,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
5 / 1 / 29
9,462
946
9,923
10,335
11,008
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Chiron
mimagras
Chiron
15
4 / 2 / 21
9,075
908
8,398
7,060
3,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 3
6,879
688
3,304
7,663
4,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

12
2 / 7 / 2
7,272
727
7,613
9,563
3,680
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
HyenaCheeseHead
Gilgamesh
13
0 / 8 / 2
7,256
726
5,693
12,387
9,123
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

13
2 / 7 / 1
7,630
763
4,911
9,351
3,379
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
1 / 6 / 3
7,372
737
13,772
8,781
3,333
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
17
34
Kills
6
8
Deaths
34
111
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
12
1
17
20.5
W
Awilix
Aeranima
Awilix
6
1
24
18
L
1
6
3
0.42
L
2
7
2
0.43
L
Gilgamesh
HyenaCheeseHead
Gilgamesh
0
8
2
0.13
L
2
7
1
0.36
L
1
6
3
0.42
W
Sobek
SADIA777
Sobek
7
3
20
5.67
W
5
1
29
19.5
W
Chiron
mimagras
Chiron
4
2
21
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,075
Damage
35,293
47,862
Taken
47,745
40,463
Mitigated
24,125
19,593
Healing
2,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
10,010
6,470
1,821
2,495
7,589
3,018
3,450
1,860
5,729
0
31,154
W
Awilix
Aeranima
Awilix
9,428
3,025
555
743
8,768
6,716
959
2,895
5,873
0
16,210
L
3,304
404
196
376
7,663
4,610
0
2,355
5,228
0
4,334
L
7,613
1,025
0
522
9,563
3,680
0
2,494
6,905
0
11,201
L
Gilgamesh
HyenaCheeseHead
Gilgamesh
5,693
463
116
454
12,387
9,123
0
3,760
8,246
0
17,829
L
4,911
2,509
0
190
9,351
3,379
0
2,441
6,717
0
11,258
L
13,772
1,053
184
415
8,781
3,333
0
3,806
4,824
26,320
0
W
Sobek
SADIA777
Sobek
6,316
115
454
3,540
14,110
16,697
472
4,827
8,542
14,320
0
W
9,923
493
1,845
2,893
10,335
11,008
653
2,192
8,143
12,119
1,270
W
Chiron
mimagras
Chiron
8,398
2,272
3,592
1,655
7,060
3,024
1,947
1,998
5,062
0
24,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,517
Gold Earned
36,409
112
Minions Killed
71
0
Camps Cleared
0
1,016,323
Distance Traveled
772,343
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,616
1,062
46
5
0
181,926
0
W
Awilix
9,328
933
9
1
0
200,884
0
L
Ravana
6,879
688
3
0
0
135,644
0
L
Thor
7,272
727
5
1
0
154,452
0
L
Gilgamesh
7,256
726
18
2
0
162,847
0
L
Hou Yi
7,630
763
19
2
0
154,053
0
L
Yu Huang
7,372
737
26
3
0
165,347
0
W
Sobek
10,036
1,004
13
1
0
217,118
0
W
Ares
9,462
946
8
1
0
217,409
0
W
Chiron
9,075
908
36
4
0
198,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role