Player Matchup

Cthulhu
Cthulhu
Silver I
 
Cthulhu
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold V
Asaelf
Morgan Le Fay
Gold V
Level 86
God Stats
2W - 2L
1,790 SR
Queue Stats
112W - 125L
1,196 MMR
Party 1
Danzaburou
Danzaburou
Silver II
KingMePerfection
Danzaburou
Silver II
Level 124
God Stats
22W - 10L
1,576 SR
Queue Stats
347W - 379L
1,093 MMR
Solo
Bastet
Bastet
Silver II
RageBerserker1O1
Bastet
Silver II
Level 144
God Stats
2W - 4L
1,298 SR
Queue Stats
105W - 125L
1,110 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver III
chiliguili
Kumbhakarna
Silver III
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 47L
1,086 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 123
1,533 SR
1,197 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 97
1,556 SR
1,163 MMR
Terra
Terra
Gold V
 
Terra
Gold V
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Arachne
Arachne
Silver I
DirTyCorCo5
Arachne
Silver I
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 79L
1,101 MMR
Solo
Charybdis
Charybdis
Silver IV
Eneeas
Charybdis
Silver IV
Level 45
God Stats
1W - 2L
1,660 SR
Queue Stats
58W - 82L
1,080 MMR
Solo
Poseidon
Poseidon
Silver II
GaRePXdrO
Poseidon
Silver II
Level 124
God Stats
28W - 31L
1,622 SR
Queue Stats
424W - 432L
988 MMR
Party 2
Baron Samedi
Baron Samedi
Silver II
Hormetrix
Baron Samedi
Silver II
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 49L
1,146 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
2 / 2 / 1
8,802
518
7,142
11,831
7,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
Asaelf
Morgan Le Fay
18
8 / 0 / 3
10,442
614
10,443
9,171
4,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
KingMePerfection
Danzaburou
17
5 / 0 / 6
10,440
614
9,701
5,438
2,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

16
5 / 2 / 6
9,461
557
8,374
15,072
5,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kumbhakarna
chiliguili
Kumbhakarna
14
0 / 0 / 10
8,604
506
4,088
10,595
7,991
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
KuzenboMedusaAresJanus

VS

Bans
VulcanAo KuangThanatosThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
10
0 / 3 / 2
7,231
425
4,381
14,053
7,655
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
DirTyCorCo5
Arachne
9
0 / 3 / 1
6,308
371
520
6,156
1,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
Eneeas
Charybdis
14
1 / 5 / 1
8,081
475
5,743
11,756
3,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
GaRePXdrO
Poseidon
16
2 / 4 / 0
9,812
577
8,998
13,641
4,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baron Samedi
Hormetrix
Baron Samedi
14
0 / 5 / 0
8,337
490
9,242
11,642
5,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
20
Kills
3
4
Deaths
20
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
2
1
1.25
L
Terra
 
Terra
0
3
2
0.33
W
Morgan Le Fay
Asaelf
Morgan Le Fay
8
0
3
9.5
L
Arachne
DirTyCorCo5
Arachne
0
3
1
0.17
L
Charybdis
Eneeas
Charybdis
1
5
1
0.3
L
Poseidon
GaRePXdrO
Poseidon
2
4
0
0.5
L
Baron Samedi
Hormetrix
Baron Samedi
0
5
0
0
W
Danzaburou
KingMePerfection
Danzaburou
5
0
6
8
W
5
2
6
4
W
Kumbhakarna
chiliguili
Kumbhakarna
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,748
Damage
28,884
52,107
Taken
57,248
27,282
Mitigated
22,886
15,760
Healing
22,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,142
0
42
1,972
11,831
7,631
0
6,250
5,581
47,034
801
L
Terra
 
Terra
4,381
444
2,812
4,475
14,053
7,655
0
3,801
10,014
20,616
0
W
Morgan Le Fay
Asaelf
Morgan Le Fay
10,443
460
0
2,228
9,171
4,017
0
4,342
4,406
80,070
0
L
Arachne
DirTyCorCo5
Arachne
520
492
0
2,128
6,156
1,537
0
721
5,365
0
26,529
L
Charybdis
Eneeas
Charybdis
5,743
2,046
0
3,364
11,756
3,883
664
2,291
9,453
0
56,882
L
Poseidon
GaRePXdrO
Poseidon
8,998
1,153
0
6,963
13,641
4,354
88
7,693
4,934
83,032
1,530
L
Baron Samedi
Hormetrix
Baron Samedi
9,242
54
117
2,277
11,642
5,457
0
5,114
6,062
60,586
1,238
W
Danzaburou
KingMePerfection
Danzaburou
9,701
3,868
0
2,808
5,438
2,042
2,490
1,316
4,122
0
90,584
W
8,374
1,504
0
6,621
15,072
5,601
0
5,362
9,459
0
88,095
W
Kumbhakarna
chiliguili
Kumbhakarna
4,088
532
0
2,089
10,595
7,991
0
3,975
6,281
27,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,749
Gold Earned
39,769
533
Minions Killed
466
0
Camps Cleared
0
1,877,457
Distance Traveled
1,498,252
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,802
518
96
6
0
370,968
0
L
Terra
7,231
425
17
1
0
389,032
2
W
Morgan Le Fay
10,442
614
147
9
0
378,750
1
L
Arachne
6,308
371
49
3
0
210,566
0
L
Charybdis
8,081
475
106
6
0
286,501
0
L
Poseidon
9,812
577
150
9
0
305,061
1
L
Baron Samedi
8,337
490
144
8
0
307,092
0
W
Danzaburou
10,440
614
143
8
0
337,688
5
W
Bastet
9,461
557
112
7
0
419,293
2
W
Kumbhakarna
8,604
506
35
2
0
370,758
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role