Player Matchup

Cupid
Cupid
 
Cupid
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
AdinaBeast222
Nemesis
Level 99
God Stats
3W - 6L
1,419 SR
Queue Stats
649W - 622L
1,559 Elo+
Solo
Ganesha
Ganesha
Deathtrap981
Ganesha
Level 116
God Stats
0W - 2L
1,231 SR
Queue Stats
103W - 107L
1,541 Elo+
Solo
Nu Wa
Nu Wa
Sadumon
Nu Wa
Level 142
God Stats
8W - 9L
1,205 SR
Queue Stats
156W - 156L
1,470 Elo+
Solo
Hachiman
Hachiman
wan123
Hachiman
Level 103
God Stats
0W - 4L
1,209 SR
Queue Stats
63W - 67L
1,505 Elo+
Solo
Team Averages
Level 114
1,313 SR
1,515 Elo+

VS

Team Averages
Level 82
1,605 SR
1,468 Elo+
Poseidon
Poseidon
 
Poseidon
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
CHARLES-4-DAYZ
Hachiman
Level 48
God Stats
5W - 1L
1,526 SR
Queue Stats
37W - 55L
1,410 Elo+
Solo
Bacchus
Bacchus
Sheepz20
Bacchus
Level 74
God Stats
19W - 5L
1,776 SR
Queue Stats
270W - 274L
1,428 Elo+
Party 1
Ah Puch
Ah Puch
p01zunx
Ah Puch
Level 158
God Stats
2W - 0L
1,604 SR
Queue Stats
17W - 22L
1,431 Elo+
Solo
Awilix
Awilix
pavonplumer
Awilix
Level 71
God Stats
4W - 3L
1,620 SR
Queue Stats
309W - 261L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
1 / 2 / 0
5,691
517
3,412
6,386
1,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nemesis
10
2 / 0 / 1
5,501
500
1,988
5,890
1,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
Deathtrap981
Ganesha
9
0 / 2 / 1
5,226
475
2,175
8,665
5,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
Sadumon
Nu Wa
10
0 / 4 / 3
5,537
503
3,205
5,798
1,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
wan123
Hachiman
9
1 / 5 / 0
5,034
458
2,336
6,180
1,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
3 / 1 / 2
6,860
624
5,055
4,308
1,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hachiman
10
5 / 0 / 0
6,416
583
4,397
4,416
1,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Sheepz20
Bacchus
9
1 / 1 / 5
5,985
544
3,593
4,474
3,376
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Puch
p01zunx
Ah Puch
12
2 / 1 / 0
7,007
637
2,530
5,333
1,733
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
12
2 / 1 / 5
6,180
562
4,315
7,963
2,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
4
Kills
13
13
Deaths
4
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
2
0
0.5
W
Poseidon
 
Poseidon
3
1
2
4
L
Nemesis
2
0
1
2.5
W
Hachiman
5
0
0
5
L
Ganesha
Deathtrap981
Ganesha
0
2
1
0.25
L
Nu Wa
Sadumon
Nu Wa
0
4
3
0.38
W
Bacchus
Sheepz20
Bacchus
1
1
5
3.5
W
Ah Puch
p01zunx
Ah Puch
2
1
0
2
W
Awilix
2
1
5
4.5
L
Hachiman
wan123
Hachiman
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,116
Damage
19,890
32,919
Taken
26,494
12,375
Mitigated
9,904
6,112
Healing
12,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
3,412
1,204
0
1,540
6,386
1,834
0
2,530
3,856
0
35,048
W
Poseidon
 
Poseidon
5,055
716
0
550
4,308
1,108
65
1,126
3,028
56,606
270
L
Nemesis
1,988
603
0
1,097
5,890
1,914
0
1,689
4,201
0
28,312
W
Hachiman
4,397
1,964
0
2,529
4,416
1,199
0
848
3,538
0
41,135
L
Ganesha
Deathtrap981
Ganesha
2,175
403
0
2,104
8,665
5,331
0
1,649
7,016
17,896
1,060
L
Nu Wa
Sadumon
Nu Wa
3,205
737
0
692
5,798
1,769
0
3,439
2,359
34,168
1,688
W
Bacchus
Sheepz20
Bacchus
3,593
969
0
1,632
4,474
3,376
0
1,078
3,324
12,218
0
W
Ah Puch
p01zunx
Ah Puch
2,530
90
0
3,031
5,333
1,733
0
167
5,150
49,890
0
W
Awilix
4,315
2,128
0
5,130
7,963
2,488
0
1,668
6,193
0
45,292
L
Hachiman
wan123
Hachiman
2,336
1,583
0
679
6,180
1,527
0
1,871
4,309
0
22,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,989
Gold Earned
32,448
290
Minions Killed
365
0
Camps Cleared
0
1,088,855
Distance Traveled
1,093,738
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,691
517
85
8
0
196,081
0
W
Poseidon
6,860
624
103
9
0
228,868
6
L
Nemesis
5,501
500
52
5
0
262,592
0
W
Hachiman
6,416
583
69
6
0
199,342
0
L
Ganesha
5,226
475
13
1
0
227,042
2
L
Nu Wa
5,537
503
83
8
0
186,443
1
W
Bacchus
5,985
544
21
2
0
230,323
2
W
Ah Puch
7,007
637
92
8
0
202,992
2
W
Awilix
6,180
562
80
7
0
232,213
0
L
Hachiman
5,034
458
57
5
0
216,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role