Player Matchup

Sobek
Sobek
 
Sobek
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
Lassiz
Chronos
Level 204
God Stats
3W - 6L
1,506 SR
Queue Stats
175W - 124L
1,687 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MagnaCarta
Tsukuyomi
Level 154
God Stats
18W - 9L
1,758 SR
Queue Stats
236W - 143L
1,684 Elo+
Party 2
King Arthur
King Arthur
ShaggySZN
King Arthur
Level 120
God Stats
0W - 3L
1,201 SR
Queue Stats
121W - 113L
1,454 Elo+
Solo
Skadi
Skadi
zTragedy
Skadi
Level 146
God Stats
5W - 3L
1,625 SR
Queue Stats
87W - 75L
1,527 Elo+
Solo
Team Averages
Level 160
1,518 SR
1,570 Elo+

VS

Team Averages
Level 145
1,624 SR
1,653 Elo+
Zeus
Zeus
 
Zeus
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
AssistingTable
Cupid
Level 194
God Stats
19W - 13L
1,783 SR
Queue Stats
128W - 133L
1,560 Elo+
Solo
Pele
Pele
Encounter
Pele
Level 155
God Stats
4W - 1L
1,814 SR
Queue Stats
117W - 68L
1,647 Elo+
Solo
Charon
Charon
Hypley
Charon
Level 149
God Stats
3W - 2L
1,524 SR
Queue Stats
74W - 59L
1,630 Elo+
Party 1
Mulan
Mulan
StuffHolder
Mulan
Level 32
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 1L
1,926 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
1 / 4 / 1
5,400
540
2,425
8,144
5,691
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chronos
Lassiz
Chronos
11
2 / 3 / 2
6,184
618
4,491
8,329
2,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
MagnaCarta
Tsukuyomi
11
5 / 3 / 2
6,581
658
6,591
8,025
2,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

King Arthur
ShaggySZN
King Arthur
8
0 / 2 / 1
4,979
498
1,700
6,366
3,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Skadi
zTragedy
Skadi
8
0 / 5 / 1
4,786
479
3,194
7,600
2,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
2 / 2 / 2
6,753
675
4,494
3,477
766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 2 / 7
6,422
642
4,895
6,882
2,361
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Pele
14
2 / 1 / 2
7,997
800
4,322
8,303
2,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Charon
Hypley
Charon
11
4 / 2 / 7
6,793
679
6,704
9,790
6,493
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 1 / 4
7,068
707
8,454
7,700
3,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
8
Kills
17
17
Deaths
8
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
4
1
0.38
W
Zeus
 
Zeus
2
2
2
1.5
W
3
2
7
3.25
W
Pele
2
1
2
3
W
Charon
Hypley
Charon
4
2
7
3.75
L
Chronos
Lassiz
Chronos
2
3
2
1
L
Tsukuyomi
MagnaCarta
Tsukuyomi
5
3
2
2
L
King Arthur
ShaggySZN
King Arthur
0
2
1
0.25
W
6
1
4
8
L
Skadi
zTragedy
Skadi
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,401
Damage
28,869
38,464
Taken
36,152
16,486
Mitigated
15,547
8,408
Healing
15,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
2,425
327
0
3,000
8,144
5,691
0
2,705
5,439
12,682
1,512
W
Zeus
 
Zeus
4,494
314
0
1,155
3,477
766
0
631
2,760
44,726
662
W
4,895
3,039
970
3,526
6,882
2,361
72
1,425
5,385
0
41,281
W
Pele
4,322
540
0
3,561
8,303
2,824
0
0
8,303
0
66,406
W
Charon
Hypley
Charon
6,704
2,108
0
1,474
9,790
6,493
68
2,469
7,265
20,683
1,561
L
Chronos
Lassiz
Chronos
4,491
1,369
0
1,357
8,329
2,526
0
2,056
6,273
44,096
1,025
L
Tsukuyomi
MagnaCarta
Tsukuyomi
6,591
1,879
0
2,879
8,025
2,550
0
2,758
5,267
0
34,616
L
King Arthur
ShaggySZN
King Arthur
1,700
92
0
290
6,366
3,691
0
0
6,366
0
21,957
W
8,454
2,160
0
4,442
7,700
3,103
0
1,621
5,969
0
43,814
L
Skadi
zTragedy
Skadi
3,194
1,407
0
882
7,600
2,028
0
3,411
4,189
0
30,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,930
Gold Earned
35,033
271
Minions Killed
396
0
Camps Cleared
0
1,031,463
Distance Traveled
1,088,049
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,400
540
20
2
0
219,099
2
W
Zeus
6,753
675
99
10
0
212,014
2
W
Cupid
6,422
642
64
6
0
199,567
1
W
Pele
7,997
800
132
13
0
214,767
0
W
Charon
6,793
679
31
3
0
210,223
2
L
Chronos
6,184
618
95
10
0
225,016
0
L
Tsukuyomi
6,581
658
59
6
0
258,806
0
L
King Arthur
4,979
498
39
4
0
123,281
2
W
Mulan
7,068
707
70
7
0
251,478
0
L
Skadi
4,786
479
58
6
0
205,261
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role