Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Dimitri 1987730
Charon
Level 52
God Stats
2W - 0L
1,716 SR
Queue Stats
176W - 176L
1,416 Elo+
Solo
Terra
Terra
comeinmybut
Terra
Level 109
God Stats
5W - 6L
1,317 SR
Queue Stats
297W - 283L
1,401 Elo+
Solo
Bakasura
Bakasura
zserem420
Bakasura
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
200W - 216L
1,409 Elo+
Solo
Mulan
Mulan
テオにゃん0820
Mulan
Level 68
God Stats
2W - 5L
1,435 SR
Queue Stats
715W - 745L
1,430 Elo+
Solo
Team Averages
Level 92
1,494 SR
1,431 Elo+

VS

Team Averages
Level 79
1,416 SR
1,431 Elo+
Ra
Ra
Bourbs54
Ra
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,454 Elo+
Party 1
Ah Puch
Ah Puch
DarklordofShehol
Ah Puch
Level 84
God Stats
20W - 26L
1,495 SR
Queue Stats
674W - 843L
1,416 Elo+
Solo
Izanami
Izanami
GGxRITz
Izanami
Level 69
God Stats
4W - 5L
1,318 SR
Queue Stats
416W - 434L
1,462 Elo+
Solo
Kumbhakarna
Kumbhakarna
Judgement Owl
Kumbhakarna
Level 108
God Stats
0W - 2L
1,267 SR
Queue Stats
4W - 9L
1,380 Elo+
Party 1
Pele
Pele
TytanTheStrong73
Pele
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 66L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
4 / 3 / 12
9,748
812
15,829
21,513
20,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
3 / 1 / 15
10,457
871
16,501
12,918
12,397
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

16
1 / 1 / 15
10,183
849
6,610
14,797
11,149
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Bakasura
zserem420
Bakasura
15
4 / 3 / 8
9,909
826
8,023
13,948
11,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
6 / 4 / 10
10,127
844
11,527
15,459
12,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 6
9,314
776
14,413
13,725
7,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

5
0 / 1 / 2
6,115
510
1,456
1,315
441
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
GGxRITz
Izanami
17
4 / 2 / 6
9,024
752
15,303
11,535
5,137
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kumbhakarna
Judgement Owl
Kumbhakarna
16
2 / 5 / 7
8,786
732
6,572
23,511
19,454
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
1 / 6 / 6
7,848
654
9,990
13,391
5,976
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
39
18
Kills
12
12
Deaths
18
60
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
3
12
3.33
L
5
4
6
2
L
0
1
2
1
W
3
1
15
10.5
L
Izanami
GGxRITz
Izanami
4
2
6
3.5
L
Kumbhakarna
Judgement Owl
Kumbhakarna
2
5
7
1.1
L
1
6
6
0.67
W
1
1
15
8.5
W
Bakasura
zserem420
Bakasura
4
3
8
2.67
W
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,490
Damage
47,734
78,635
Taken
63,477
68,140
Mitigated
38,347
40,537
Healing
21,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
15,829
2,038
1,640
3,789
21,513
20,594
1,460
5,033
16,480
2,433
30,721
L
14,413
1,265
4,407
4,261
13,725
7,339
0
5,148
8,054
31,476
0
L
1,456
0
185
81
1,315
441
0
640
642
2,462
0
W
16,501
3,406
1,222
2,879
12,918
12,397
1,625
4,120
8,720
31,452
0
L
Izanami
GGxRITz
Izanami
15,303
9,481
161
2,059
11,535
5,137
0
5,419
5,416
0
28,221
L
Kumbhakarna
Judgement Owl
Kumbhakarna
6,572
578
2,865
5,052
23,511
19,454
0
8,743
12,952
13,779
0
L
9,990
1,273
594
1,722
13,391
5,976
0
4,511
8,172
0
21,306
W
6,610
819
13,139
8,079
14,797
11,149
1,516
3,312
11,379
13,697
0
W
Bakasura
zserem420
Bakasura
8,023
4,213
776
4,515
13,948
11,765
1,889
4,017
9,875
0
12,165
W
11,527
1,204
517
3,981
15,459
12,235
1,055
5,327
9,740
0
27,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,424
Gold Earned
41,087
141
Minions Killed
103
0
Camps Cleared
0
1,149,769
Distance Traveled
782,172
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,748
812
31
3
0
245,071
0
L
Ra
9,314
776
56
5
0
184,870
0
L
Ah Puch
6,115
510
1
0
0
36,961
0
W
Charon
10,457
871
28
2
0
223,912
0
L
Izanami
9,024
752
23
2
0
180,047
0
L
Kumbhakarna
8,786
732
11
1
0
185,273
0
L
Pele
7,848
654
12
1
0
195,021
0
W
Terra
10,183
849
12
1
0
239,252
0
W
Bakasura
9,909
826
30
3
0
227,159
0
W
Mulan
10,127
844
40
3
0
214,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role