Player Matchup

Geb
Geb
 
Geb
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Johnori21
Nut
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
513W - 514L
1,452 Elo+
Solo
King Arthur
King Arthur
Ragefire91
King Arthur
Level 68
God Stats
4W - 4L
1,621 SR
Queue Stats
162W - 158L
1,521 Elo+
Solo
Baron Samedi
Baron Samedi
SgtCoR7eZz
Baron Samedi
Level 147
God Stats
0W - 1L
1,715 SR
Queue Stats
31W - 33L
1,507 Elo+
Solo
Thanatos
Thanatos
xDarkLight11x
Thanatos
Level 128
God Stats
0W - 1L
1,708 SR
Queue Stats
143W - 136L
1,432 Elo+
Solo
Team Averages
Level 120
1,609 SR
1,482 Elo+

VS

Team Averages
Level 123
1,621 SR
1,399 Elo+
Bacchus
Bacchus
canabuca
Bacchus
Level 120
God Stats
13W - 7L
1,617 SR
Queue Stats
186W - 171L
1,475 Elo+
Solo
Artemis
Artemis
khullis199
Artemis
Level 140
God Stats
20W - 11L
1,661 SR
Queue Stats
171W - 155L
1,510 Elo+
Solo
Zhong Kui
Zhong Kui
mohasamy
Zhong Kui
Level 86
God Stats
4W - 0L
1,742 SR
Queue Stats
274W - 260L
1,399 Elo+
Solo
Thor
Thor
pablo39088
Thor
Level 109
God Stats
5W - 3L
1,558 SR
Queue Stats
305W - 290L
1,411 Elo+
Solo
Ra
Ra
你的破哥回来了
Ra
Level 158
God Stats
6W - 4L
1,525 SR
Queue Stats
59W - 50L
1,200 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
7
0 / 3 / 0
4,516
452
1,973
9,357
4,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 4 / 0
4,442
444
1,416
5,419
1,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Ragefire91
King Arthur
8
0 / 4 / 1
4,780
478
2,240
8,551
4,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
SgtCoR7eZz
Baron Samedi
10
0 / 0 / 0
5,316
532
960
2,287
751
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
xDarkLight11x
Thanatos
10
1 / 5 / 0
5,137
514
2,129
9,957
3,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
canabuca
Bacchus
10
1 / 0 / 5
5,995
600
2,959
5,827
3,969
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artemis
khullis199
Artemis
10
1 / 0 / 5
5,704
570
5,480
2,376
668
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Zhong Kui
mohasamy
Zhong Kui
11
6 / 1 / 0
7,082
708
5,638
5,139
3,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

10
4 / 0 / 2
5,967
597
3,647
6,606
1,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

11
4 / 0 / 3
6,849
685
3,447
2,408
747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
1
Kills
16
16
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
3
0
0
L
0
4
0
0
L
King Arthur
Ragefire91
King Arthur
0
4
1
0.13
L
Baron Samedi
SgtCoR7eZz
Baron Samedi
0
0
0
0
W
Bacchus
canabuca
Bacchus
1
0
5
3.5
W
Artemis
khullis199
Artemis
1
0
5
3.5
W
Zhong Kui
mohasamy
Zhong Kui
6
1
0
6
W
4
0
2
5
L
Thanatos
xDarkLight11x
Thanatos
1
5
0
0.2
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,718
Damage
21,171
35,571
Taken
22,356
14,362
Mitigated
10,570
12,532
Healing
10,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
1,973
142
201
2,094
9,357
4,112
0
1,613
7,588
13,452
0
L
1,416
646
0
1,160
5,419
1,592
0
2,191
3,188
0
17,706
L
King Arthur
Ragefire91
King Arthur
2,240
183
0
1,230
8,551
4,703
0
3,292
5,259
0
22,754
L
Baron Samedi
SgtCoR7eZz
Baron Samedi
960
226
0
1,269
2,287
751
0
520
1,671
33,690
2,338
W
Bacchus
canabuca
Bacchus
2,959
487
0
2,046
5,827
3,969
0
940
4,887
12,185
1,925
W
Artemis
khullis199
Artemis
5,480
1,860
0
1,075
2,376
668
554
792
1,584
0
35,809
W
Zhong Kui
mohasamy
Zhong Kui
5,638
1,717
0
3,175
5,139
3,278
1,139
0
5,139
30,184
8,366
W
3,647
687
0
3,101
6,606
1,908
0
530
6,076
0
35,685
L
Thanatos
xDarkLight11x
Thanatos
2,129
457
0
6,578
9,957
3,204
0
3,090
6,715
0
32,723
W
3,447
239
623
737
2,408
747
129
671
1,737
35,499
742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,191
Gold Earned
31,597
233
Minions Killed
283
0
Camps Cleared
0
899,449
Distance Traveled
990,597
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,516
452
18
2
0
208,640
1
L
Nut
4,442
444
31
3
0
175,856
0
L
King Arthur
4,780
478
42
4
0
147,886
0
L
Baron Samedi
5,316
532
77
8
0
170,707
1
W
Bacchus
5,995
600
22
2
0
217,331
2
W
Artemis
5,704
570
56
6
0
172,442
0
W
Zhong Kui
7,082
708
66
7
0
170,075
1
W
Thor
5,967
597
65
7
0
220,307
0
L
Thanatos
5,137
514
65
7
0
196,360
0
W
Ra
6,849
685
74
7
0
210,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role