Player Matchup

Anhur
Anhur
 
Anhur
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
FabuloAmber
Merlin
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 111L
1,413 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JamoSouls
Ah Muzen Cab
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
266W - 273L
1,358 Elo+
Solo
Geb
Geb
Poliwak3452
Geb
Level 61
God Stats
1W - 2L
1,240 SR
Queue Stats
303W - 310L
1,411 Elo+
Party 3
Loki
Loki
SeveredClownTTV
Loki
Level 40
God Stats
4W - 6L
1,658 SR
Queue Stats
63W - 67L
1,339 Elo+
Solo
Team Averages
Level 61
1,480 SR
1,404 Elo+

VS

Team Averages
Level 81
1,650 SR
1,429 Elo+
Nike
Nike
Aldebarannn
Nike
Level 49
God Stats
44W - 27L
1,607 SR
Queue Stats
190W - 190L
1,439 Elo+
Party 2
Fenrir
Fenrir
MrShiva_
Fenrir
Level 89
God Stats
9W - 13L
1,627 SR
Queue Stats
425W - 424L
1,424 Elo+
Party 1
Ix Chel
Ix Chel
Ravenplays0_0
Ix Chel
Level 77
God Stats
6W - 6L
1,700 SR
Queue Stats
286W - 246L
1,465 Elo+
Party 1
Aphrodite
Aphrodite
Xiaoventis
Aphrodite
Level 68
God Stats
42W - 17L
1,773 SR
Queue Stats
256W - 238L
1,416 Elo+
Party 2
Danzaburou
Danzaburou
reskatordaro
Danzaburou
Level 121
God Stats
3W - 1L
1,541 SR
Queue Stats
58W - 71L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
8
0 / 4 / 1
4,743
474
3,481
7,962
1,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Merlin
10
0 / 1 / 0
5,400
540
2,755
3,629
992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
JamoSouls
Ah Muzen Cab
10
0 / 3 / 0
4,983
498
1,168
7,286
1,639
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
1 / 4 / 1
4,995
500
2,536
7,977
3,990
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

9
1 / 2 / 0
4,850
485
1,774
5,421
1,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 2
5,890
589
4,344
4,256
1,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fenrir
MrShiva_
Fenrir
11
5 / 1 / 1
6,146
615
3,327
6,066
1,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
11
1 / 0 / 0
5,746
575
1,803
4,545
1,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
Xiaoventis
Aphrodite
10
2 / 0 / 4
6,299
630
2,193
3,794
2,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
reskatordaro
Danzaburou
11
5 / 2 / 3
6,636
664
9,154
7,813
2,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
2
Kills
14
14
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
4
1
0.13
W
1
0
2
2
L
Merlin
0
1
0
0
L
Ah Muzen Cab
JamoSouls
Ah Muzen Cab
0
3
0
0
W
Fenrir
MrShiva_
Fenrir
5
1
1
5.5
L
1
4
1
0.38
W
Ix Chel
1
0
0
1
L
1
2
0
0.5
W
Aphrodite
Xiaoventis
Aphrodite
2
0
4
4
W
Danzaburou
reskatordaro
Danzaburou
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,714
Damage
20,821
32,275
Taken
26,474
9,797
Mitigated
9,473
9,264
Healing
14,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
3,481
1,271
0
2,712
7,962
1,674
0
591
7,371
0
33,461
W
4,344
204
0
1,571
4,256
1,730
0
0
4,256
0
26,693
L
Merlin
2,755
0
0
953
3,629
992
0
1,533
2,096
32,611
0
L
Ah Muzen Cab
JamoSouls
Ah Muzen Cab
1,168
543
0
2,066
7,286
1,639
0
0
6,852
0
25,547
W
Fenrir
MrShiva_
Fenrir
3,327
868
0
3,429
6,066
1,833
0
405
5,661
0
30,491
L
2,536
35
211
604
7,977
3,990
0
769
7,208
12,033
169
W
Ix Chel
1,803
241
352
2,323
4,545
1,443
0
2,118
2,427
35,578
1,559
L
1,774
264
0
2,718
5,421
1,502
0
934
4,487
0
27,973
W
Aphrodite
Xiaoventis
Aphrodite
2,193
412
2,978
2,816
3,794
2,238
208
1,050
2,744
17,751
960
W
Danzaburou
reskatordaro
Danzaburou
9,154
4,728
0
845
7,813
2,229
649
1,712
6,101
0
40,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,971
Gold Earned
30,717
233
Minions Killed
279
0
Camps Cleared
0
950,108
Distance Traveled
988,376
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,743
474
58
6
0
186,523
0
W
Nike
5,890
589
49
5
0
173,204
0
L
Merlin
5,400
540
71
7
0
192,203
0
L
Ah Muzen Cab
4,983
498
37
4
0
166,240
0
W
Fenrir
6,146
615
72
7
0
245,750
0
L
Geb
4,995
500
12
1
0
196,922
0
W
Ix Chel
5,746
575
58
6
0
206,388
0
L
Loki
4,850
485
55
6
0
208,220
0
W
Aphrodite
6,299
630
30
3
0
192,239
0
W
Danzaburou
6,636
664
70
7
0
170,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role