Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
 
Camazotz
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
ARedLightCamera
Kali
Level 159
God Stats
0W - 2L
1,239 SR
Queue Stats
176W - 150L
1,646 Elo+
Solo
Neith
Neith
PepsiOnSale
Neith
Level 159
God Stats
0W - 2L
1,199 SR
Queue Stats
68W - 81L
1,509 Elo+
Party 1
Tiamat
Tiamat
SmoothRat69
Tiamat
Level 120
God Stats
1W - 3L
1,672 SR
Queue Stats
61W - 73L
1,513 Elo+
Party 1
Team Averages
Level 145
1,422 SR
1,534 Elo+

VS

Team Averages
Level 142
1,579 SR
1,520 Elo+
Ymir
Ymir
 
Ymir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
LightningNioh
Fenrir
Level 157
God Stats
5W - 3L
1,662 SR
Queue Stats
289W - 302L
1,534 Elo+
Solo
Ao Kuang
Ao Kuang
Mykenike
Ao Kuang
Level 156
God Stats
5W - 1L
1,717 SR
Queue Stats
125W - 118L
1,563 Elo+
Solo
Sobek
Sobek
PatriotPower
Sobek
Level 146
God Stats
6W - 5L
1,416 SR
Queue Stats
704W - 748L
1,525 Elo+
Solo
Geb
Geb
koZmik-KiDD23
Geb
Level 125
God Stats
15W - 8L
1,598 SR
Queue Stats
405W - 410L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
0 / 2 / 3
5,419
1,084
6,273
2,644
917
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
 
Camazotz
5
0 / 0 / 0
4,276
855
0
0
0
10
1 / 2 / 2
5,363
1,073
3,629
7,271
3,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
2 / 1 / 1
5,551
1,110
3,320
2,996
876
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
10
1 / 1 / 0
5,289
1,058
2,256
2,029
1,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
1 / 0 / 4
6,130
1,226
2,430
5,256
3,908
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
2 / 1 / 0
5,619
1,124
2,308
3,111
2,402
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Ao Kuang
Mykenike
Ao Kuang
10
2 / 1 / 2
5,697
1,139
3,487
4,145
3,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
0 / 1 / 3
5,517
1,103
1,748
4,794
3,699
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
1 / 1 / 3
5,637
1,127
3,358
4,735
2,952
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
4
Kills
6
6
Deaths
4
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
2
3
0.75
L
Camazotz
 
Camazotz
0
0
0
0
W
Ymir
 
Ymir
1
0
4
3
L
1
2
2
1
W
2
1
0
2
W
Ao Kuang
Mykenike
Ao Kuang
2
1
2
3
W
0
1
3
1.5
L
2
1
1
2.5
L
Tiamat
1
1
0
1
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,478
Damage
13,331
14,940
Taken
22,041
6,657
Mitigated
16,017
5,419
Healing
8,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
6,273
801
129
91
2,644
917
0
2,233
371
12,031
0
L
Camazotz
 
Camazotz
0
0
0
0
0
0
0
0
0
0
0
W
Ymir
 
Ymir
2,430
290
619
1,576
5,256
3,908
0
2,633
2,584
7,277
0
L
3,629
239
184
2,907
7,271
3,642
0
4,120
3,012
0
7,612
W
2,308
721
0
339
3,111
2,402
0
710
2,326
0
3,076
W
Ao Kuang
Mykenike
Ao Kuang
3,487
447
749
913
4,145
3,056
0
2,097
1,906
9,787
225
W
1,748
0
0
2,077
4,794
3,699
0
1,798
2,890
6,142
1,078
L
3,320
1,505
0
1,176
2,996
876
0
2,296
594
0
8,477
L
Tiamat
2,256
76
315
617
2,029
1,222
0
1,717
257
5,863
0
W
3,358
285
1,011
1,052
4,735
2,952
0
1,291
3,375
8,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,898
Gold Earned
28,600
44
Minions Killed
48
0
Camps Cleared
0
396,200
Distance Traveled
495,113
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,419
1,084
17
3
0
95,684
0
L
Camazotz
4,276
855
0
0
0
0
0
W
Ymir
6,130
1,226
6
1
0
108,139
0
L
Kali
5,363
1,073
4
1
0
109,015
0
W
Fenrir
5,619
1,124
5
1
0
91,989
0
W
Ao Kuang
5,697
1,139
13
3
0
86,548
0
W
Sobek
5,517
1,103
12
2
0
94,853
0
L
Neith
5,551
1,110
11
2
0
103,920
0
L
Tiamat
5,289
1,058
12
2
0
87,581
0
W
Geb
5,637
1,127
12
2
0
113,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role