Player Matchup

Atlas
Atlas
 
Atlas
Level 287
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Chelosa
Ix Chel
Level 46
God Stats
0W - 2L
1,237 SR
Queue Stats
53W - 65L
1,417 Elo+
Solo
Bacchus
Bacchus
Sxlent8013
Bacchus
Level 93
God Stats
0W - 1L
1,797 SR
Queue Stats
65W - 50L
1,538 Elo+
Solo
Chiron
Chiron
ceeeee142
Chiron
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,435 Elo+
Solo
Jing Wei
Jing Wei
zserem420
Jing Wei
Level 83
God Stats
6W - 3L
1,756 SR
Queue Stats
201W - 217L
1,419 Elo+
Solo
Team Averages
Level 107
1,558 SR
1,462 Elo+

VS

Team Averages
Level 99
1,494 SR
1,407 Elo+
Nemesis
Nemesis
 
Nemesis
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
DaBigCkilla
Odin
Level 65
God Stats
1W - 1L
1,273 SR
Queue Stats
70W - 93L
1,358 Elo+
Solo
Kukulkan
Kukulkan
Jub_Jub_Gaming
Kukulkan
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 60L
1,325 Elo+
Solo
Chronos
Chronos
Ruke the laD
Chronos
Level 61
God Stats
2W - 1L
1,699 SR
Queue Stats
102W - 110L
1,469 Elo+
Solo
Horus
Horus
URAN_KING0
Horus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 35L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
0 / 5 / 5
6,895
690
11,321
15,917
12,336
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ix Chel
Chelosa
Ix Chel
15
2 / 0 / 4
7,187
719
11,962
6,607
2,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Sxlent8013
Bacchus
12
1 / 3 / 4
7,607
761
3,348
10,572
9,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
ceeeee142
Chiron
13
1 / 3 / 4
6,833
683
6,846
8,897
3,639
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Jing Wei
zserem420
Jing Wei
14
2 / 3 / 3
7,481
748
11,216
9,374
3,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
1 / 2 / 7
8,665
867
7,006
18,186
12,280
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
3 / 2 / 6
7,883
788
8,128
11,226
10,190
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
16
6 / 0 / 4
9,182
918
16,113
6,799
2,861
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
Ruke the laD
Chronos
16
4 / 1 / 9
8,795
880
12,409
7,202
2,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Horus
13
0 / 1 / 11
7,994
799
4,187
12,871
10,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
51
6
Kills
14
14
Deaths
6
20
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
5
5
0.5
W
Nemesis
 
Nemesis
1
2
7
2.25
L
Ix Chel
Chelosa
Ix Chel
2
0
4
4
W
3
2
6
3
W
Kukulkan
6
0
4
8
W
Chronos
Ruke the laD
Chronos
4
1
9
8.5
L
Bacchus
Sxlent8013
Bacchus
1
3
4
1
W
Horus
0
1
11
5.5
L
Chiron
ceeeee142
Chiron
1
3
4
1
L
Jing Wei
zserem420
Jing Wei
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,693
Damage
47,843
51,367
Taken
56,284
32,089
Mitigated
38,811
17,103
Healing
26,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
11,321
4,734
0
929
15,917
12,336
0
9,990
5,927
21,427
0
W
Nemesis
 
Nemesis
7,006
1,486
653
8,669
18,186
12,280
173
9,601
8,585
2,717
13,313
L
Ix Chel
Chelosa
Ix Chel
11,962
1,734
6,448
2,950
6,607
2,960
0
4,373
2,234
22,118
0
W
8,128
1,878
2,122
2,726
11,226
10,190
0
5,078
6,148
4,118
9,324
W
Kukulkan
16,113
1,297
744
464
6,799
2,861
126
2,955
3,844
37,046
0
W
Chronos
Ruke the laD
Chronos
12,409
2,853
839
1,185
7,202
2,787
0
3,888
3,314
25,081
897
L
Bacchus
Sxlent8013
Bacchus
3,348
495
410
1,954
10,572
9,373
0
7,580
2,992
7,456
569
W
Horus
4,187
2,186
3,220
5,771
12,871
10,693
20
4,816
8,055
0
8,140
L
Chiron
ceeeee142
Chiron
6,846
1,200
1,376
1,417
8,897
3,639
0
4,594
4,303
0
11,291
L
Jing Wei
zserem420
Jing Wei
11,216
7,857
889
730
9,374
3,781
0
6,332
3,042
0
22,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,003
Gold Earned
42,519
93
Minions Killed
112
0
Camps Cleared
0
865,248
Distance Traveled
1,044,411
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,895
690
23
2
0
183,467
0
W
Nemesis
8,665
867
15
2
0
174,556
0
L
Ix Chel
7,187
719
18
2
0
161,921
0
W
Odin
7,883
788
6
1
0
220,631
0
W
Kukulkan
9,182
918
50
5
0
217,265
0
W
Chronos
8,795
880
31
3
0
211,625
0
L
Bacchus
7,607
761
11
1
0
159,895
0
W
Horus
7,994
799
10
1
0
220,334
0
L
Chiron
6,833
683
10
1
0
217,639
0
L
Jing Wei
7,481
748
31
3
0
142,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role