Player Matchup

Hachiman
Hachiman
Silver V
DJTHESHOCKER
Hachiman
Silver V
Level 86
God Stats
56W - 53L
1,495 SR
Queue Stats
269W - 297L
550 MMR
Solo
Ares
Ares
Silver IV
KevinCohuo
Ares
Silver IV
Level 73
God Stats
4W - 3L
1,476 SR
Queue Stats
38W - 54L
748 MMR
Solo
Thanatos
Thanatos
Silver IV
Uncle_McKnuckles
Thanatos
Silver IV
Level 149
God Stats
3W - 4L
1,381 SR
Queue Stats
42W - 55L
828 MMR
Solo
Agni
Agni
Silver V
nagato2020master
Agni
Silver V
Level 155
God Stats
17W - 27L
1,383 SR
Queue Stats
323W - 396L
545 MMR
Solo
Odin
Odin
Silver IV
qwxryv
Odin
Silver IV
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
204W - 223L
713 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 106
1,447 SR
677 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 134
1,485 SR
1,038 MMR
Discordia
Discordia
Silver V
 
Discordia
Silver V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Bronze I
AchillesSamaras
Neith
Bronze I
Level 106
God Stats
75W - 104L
1,423 SR
Queue Stats
689W - 751L
463 MMR
Solo
Bacchus
Bacchus
Silver III
Kasius4434
Bacchus
Silver III
Level 126
God Stats
6W - 1L
1,554 SR
Queue Stats
9W - 13L
1,395 MMR
Party 1
Lancelot
Lancelot
Silver I
Paul Crudd 1990
Lancelot
Silver I
Level 198
God Stats
1W - 0L
1,461 SR
Queue Stats
13W - 17L
1,492 MMR
Party 1
Nike
Nike
Bronze I
hatedarkskx3
Nike
Bronze I
Level 87
God Stats
4W - 4L
1,490 SR
Queue Stats
287W - 342L
338 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DJTHESHOCKER
Hachiman
12
1 / 5 / 0
6,706
447
5,208
12,475
4,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 5 / 3
7,057
470
7,597
13,129
9,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
2 / 3 / 0
6,911
461
4,096
12,122
4,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 3 / 1
6,853
457
4,102
8,779
2,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
qwxryv
Odin
14
4 / 4 / 0
8,614
574
7,522
12,944
7,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
CabrakanPoseidonDanzaburou

VS

Bans
AthenaThorMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
2 / 1 / 2
8,111
541
4,272
4,985
1,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
9 / 0 / 5
9,494
633
11,300
7,206
2,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
Kasius4434
Bacchus
11
2 / 2 / 9
7,623
508
8,503
13,359
12,525
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lancelot
14
3 / 1 / 6
8,230
549
11,007
7,806
3,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

13
4 / 6 / 3
8,245
550
5,444
13,662
7,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
10
Kills
20
20
Deaths
10
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
1
2
3
W
9
0
5
11.5
L
Hachiman
DJTHESHOCKER
Hachiman
1
5
0
0.2
W
Bacchus
Kasius4434
Bacchus
2
2
9
3.25
L
2
5
3
0.7
W
Lancelot
3
1
6
6
L
2
3
0
0.67
W
4
6
3
0.92
L
1
3
1
0.5
L
Odin
qwxryv
Odin
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,525
Damage
40,526
59,449
Taken
47,018
29,143
Mitigated
27,418
14,854
Healing
17,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
4,272
50
0
1,977
4,985
1,575
324
2,494
2,491
43,464
510
W
11,300
3,720
0
3,486
7,206
2,832
508
1,864
5,342
0
84,369
L
Hachiman
DJTHESHOCKER
Hachiman
5,208
2,329
0
3,660
12,475
4,059
0
2,073
10,402
0
52,921
W
Bacchus
Kasius4434
Bacchus
8,503
1,279
0
3,893
13,359
12,525
0
5,120
8,239
22,817
0
L
7,597
909
0
2,363
13,129
9,792
0
3,904
9,099
19,109
2,417
W
Lancelot
11,007
2,406
0
4,350
7,806
3,333
0
1,091
6,715
0
66,227
L
4,096
407
0
6,050
12,122
4,841
0
966
11,002
0
47,770
W
5,444
1,381
0
3,562
13,662
7,153
0
725
12,937
0
44,425
L
4,102
241
0
1,436
8,779
2,689
0
4,333
4,020
31,258
0
L
Odin
qwxryv
Odin
7,522
2,203
0
1,345
12,944
7,762
0
635
11,648
0
60,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,141
Gold Earned
41,703
340
Minions Killed
476
0
Camps Cleared
0
1,533,262
Distance Traveled
1,570,695
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,111
541
116
8
0
302,050
0
W
Neith
9,494
633
157
10
0
259,415
1
L
Hachiman
6,706
447
75
5
0
277,297
1
W
Bacchus
7,623
508
15
1
0
321,844
4
L
Ares
7,057
470
21
1
0
292,074
2
W
Lancelot
8,230
549
103
7
0
405,790
0
L
Thanatos
6,911
461
80
5
0
335,732
2
W
Nike
8,245
550
85
6
0
281,596
5
L
Agni
6,853
457
64
4
0
325,395
4
L
Odin
8,614
574
100
7
0
302,764
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role