Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Gengarrx-
Danzaburou
Level 89
God Stats
12W - 3L
1,681 SR
Queue Stats
454W - 409L
1,511 Elo+
Solo
Achilles
Achilles
irritaable
Achilles
Level 109
God Stats
8W - 8L
1,625 SR
Queue Stats
368W - 348L
1,524 Elo+
Party 2
Nu Wa
Nu Wa
kk4y
Nu Wa
Level 48
God Stats
15W - 10L
1,594 SR
Queue Stats
217W - 221L
1,387 Elo+
Solo
Ra
Ra
toleraable
Ra
Level 72
God Stats
18W - 11L
1,616 SR
Queue Stats
407W - 406L
1,523 Elo+
Party 2
Team Averages
Level 79
1,603 SR
1,489 Elo+

VS

Team Averages
Level 124
1,506 SR
1,516 Elo+
Danzaburou
Danzaburou
Anti_Sober_
Danzaburou
Level 125
God Stats
131W - 76L
1,613 SR
Queue Stats
587W - 524L
1,550 Elo+
Party 1
Thoth
Thoth
K-E-R-U-
Thoth
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 94L
1,496 Elo+
Party 1
Pele
Pele
YaDeadManz-_-
Pele
Level 111
God Stats
2W - 6L
1,445 SR
Queue Stats
336W - 312L
1,519 Elo+
Party 1
Guan Yu
Guan Yu
b3ast5005
Guan Yu
Level 156
God Stats
10W - 9L
1,581 SR
Queue Stats
127W - 125L
1,547 Elo+
Solo
Cthulhu
Cthulhu
tonebone8003
Cthulhu
Level 162
God Stats
1W - 2L
1,390 SR
Queue Stats
125W - 121L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
2 / 0 / 9
9,517
529
11,378
16,230
15,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Gengarrx-
Danzaburou
16
1 / 1 / 1
9,120
507
3,922
9,755
3,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
irritaable
Achilles
18
10 / 2 / 0
10,964
609
16,535
20,820
16,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Nu Wa
kk4y
Nu Wa
16
2 / 3 / 9
8,553
475
11,161
9,357
2,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 3 / 3
9,306
517
6,835
10,318
4,045
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Anti_Sober_
Danzaburou
18
1 / 1 / 0
10,137
563
11,269
10,271
3,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thoth
K-E-R-U-
Thoth
13
0 / 5 / 3
8,362
465
4,300
10,126
3,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
2 / 4 / 1
8,670
482
9,333
15,742
10,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
b3ast5005
Guan Yu
16
4 / 4 / 1
8,936
496
8,170
17,647
8,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
tonebone8003
Cthulhu
13
2 / 5 / 1
8,168
454
9,012
13,442
10,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
19
Kills
9
9
Deaths
19
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
0
9
6.5
L
Danzaburou
Anti_Sober_
Danzaburou
1
1
0
1
W
Danzaburou
Gengarrx-
Danzaburou
1
1
1
1.5
L
Thoth
K-E-R-U-
Thoth
0
5
3
0.3
L
2
4
1
0.63
L
Guan Yu
b3ast5005
Guan Yu
4
4
1
1.13
W
Achilles
irritaable
Achilles
10
2
0
5
W
Nu Wa
kk4y
Nu Wa
2
3
9
2.17
W
4
3
3
1.83
L
Cthulhu
tonebone8003
Cthulhu
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,831
Damage
42,084
66,480
Taken
67,228
42,086
Mitigated
36,809
25,612
Healing
17,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
11,378
1,638
107
3,084
16,230
15,237
0
5,245
10,985
45,268
1,356
L
Danzaburou
Anti_Sober_
Danzaburou
11,269
2,268
0
4,934
10,271
3,922
601
3,270
6,911
0
104,637
W
Danzaburou
Gengarrx-
Danzaburou
3,922
1,201
0
5,163
9,755
3,268
0
905
8,850
0
67,155
L
Thoth
K-E-R-U-
Thoth
4,300
625
0
655
10,126
3,153
69
5,960
4,166
55,502
1,175
L
9,333
1,282
0
3,416
15,742
10,354
0
1,908
12,841
0
60,941
L
Guan Yu
b3ast5005
Guan Yu
8,170
354
170
6,315
17,647
8,883
0
7,357
10,069
0
71,998
W
Achilles
irritaable
Achilles
16,535
3,150
0
9,405
20,820
16,836
0
1,945
18,875
0
72,883
W
Nu Wa
kk4y
Nu Wa
11,161
2,767
0
0
9,357
2,700
12
1,878
7,479
66,958
602
W
6,835
818
2,641
5,212
10,318
4,045
0
3,328
6,990
81,847
0
L
Cthulhu
tonebone8003
Cthulhu
9,012
465
52
1,886
13,442
10,497
0
10,589
2,769
34,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,460
Gold Earned
44,273
523
Minions Killed
537
0
Camps Cleared
0
1,793,017
Distance Traveled
1,724,279
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,517
529
71
4
0
368,096
9
L
Danzaburou
10,137
563
168
9
0
343,276
4
W
Danzaburou
9,120
507
133
7
0
360,202
2
L
Thoth
8,362
465
101
6
0
296,336
0
L
Pele
8,670
482
105
6
0
329,299
0
L
Guan Yu
8,936
496
106
6
0
431,161
0
W
Achilles
10,964
609
111
6
0
362,418
0
W
Nu Wa
8,553
475
84
5
0
346,238
0
W
Ra
9,306
517
124
7
0
356,063
0
L
Cthulhu
8,168
454
57
3
0
324,207
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role