Player Matchup

Sobek
Sobek
Sparda666
Sobek
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,380 Elo+
Party 1
Janus
Janus
Zayaka
Janus
Level 99
God Stats
1W - 1L
1,736 SR
Queue Stats
10W - 19L
1,389 Elo+
Party 1
Danzaburou
Danzaburou
dead-black50
Danzaburou
Level 158
God Stats
6W - 5L
1,541 SR
Queue Stats
384W - 388L
1,536 Elo+
Solo
Team Averages
Level 127
1,592 SR
1,435 Elo+

VS

Team Averages
Level 149
1,597 SR
1,564 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
Acrro
Ix Chel
Level 159
God Stats
29W - 7L
1,761 SR
Queue Stats
293W - 67L
1,732 Elo+
Solo
Danzaburou
Danzaburou
AngriNob
Danzaburou
Level 121
God Stats
65W - 47L
1,529 SR
Queue Stats
471W - 525L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Sparda666
Sobek
12
3 / 7 / 1
7,947
722
4,706
13,727
12,721
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
Zayaka
Janus
12
2 / 7 / 1
8,078
734
3,016
7,634
2,149
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
dead-black50
Danzaburou
12
0 / 6 / 4
7,021
638
5,581
10,805
3,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
5 / 1 / 15
9,157
832
8,805
11,615
8,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ix Chel
Acrro
Ix Chel
14
7 / 3 / 12
9,399
854
10,952
7,856
3,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
AngriNob
Danzaburou
14
8 / 1 / 10
9,585
871
8,877
8,892
6,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
57
5
Kills
20
20
Deaths
5
6
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
1
15
12.5
W
Ix Chel
Acrro
Ix Chel
7
3
12
4.33
W
Danzaburou
AngriNob
Danzaburou
8
1
10
13
L
Sobek
Sparda666
Sobek
3
7
1
0.5
L
Janus
Zayaka
Janus
2
7
1
0.36
L
Danzaburou
dead-black50
Danzaburou
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,303
Damage
28,634
32,166
Taken
28,363
18,622
Mitigated
18,033
2,555
Healing
8,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,805
192
574
2,200
11,615
8,664
0
3,293
8,322
23,639
516
W
Ix Chel
Acrro
Ix Chel
10,952
1,472
1,467
1,962
7,856
3,126
1,066
1,722
6,134
26,903
0
W
Danzaburou
AngriNob
Danzaburou
8,877
1,999
0
2,758
8,892
6,243
0
1,721
7,171
0
32,217
L
Sobek
Sparda666
Sobek
4,706
310
0
915
13,727
12,721
0
5,738
7,011
11,741
1,916
L
Janus
Zayaka
Janus
3,016
245
0
0
7,634
2,149
0
5,380
1,589
18,068
0
L
Danzaburou
dead-black50
Danzaburou
5,581
1,444
0
1,640
10,805
3,752
110
6,747
3,532
0
25,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,046
Gold Earned
28,141
93
Minions Killed
134
0
Camps Cleared
0
540,715
Distance Traveled
632,828
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,157
832
46
4
0
231,225
0
W
Ix Chel
9,399
854
39
4
0
185,196
1
W
Danzaburou
9,585
871
49
4
0
216,407
0
L
Sobek
7,947
722
19
2
0
188,311
4
L
Janus
8,078
734
37
3
0
176,264
2
L
Danzaburou
7,021
638
37
3
0
176,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role