Player Matchup

Anubis
Anubis
EDMJOE6810
Anubis
Level 129
God Stats
83W - 81L
1,519 SR
Queue Stats
406W - 412L
1,431 Elo+
Solo
Artemis
Artemis
Islaamm
Artemis
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 136L
1,420 Elo+
Solo
Ne Zha
Ne Zha
WARRMAKERR
Ne Zha
Level 117
God Stats
12W - 3L
1,782 SR
Queue Stats
241W - 148L
1,582 Elo+
Solo
Bacchus
Bacchus
grimripper0360
Bacchus
Level 57
God Stats
7W - 1L
1,654 SR
Queue Stats
170W - 121L
1,529 Elo+
Solo
Nike
Nike
younesbash
Nike
Level 78
God Stats
28W - 20L
1,672 SR
Queue Stats
393W - 416L
1,391 Elo+
Solo
Team Averages
Level 90
1,626 SR
1,471 Elo+

VS

Team Averages
Level 97
1,511 SR
1,476 Elo+
Nut
Nut
 
Nut
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
R3gin4_G0r3
Yemoja
Level 79
God Stats
81W - 87L
1,507 SR
Queue Stats
132W - 150L
1,407 Elo+
Solo
Baron Samedi
Baron Samedi
ScorpionVPD
Baron Samedi
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,571 Elo+
Party 1
Vulcan
Vulcan
Verdenio
Vulcan
Level 148
God Stats
64W - 58L
1,548 SR
Queue Stats
1,441W - 1,498L
1,513 Elo+
Party 1
Mulan
Mulan
saifomar
Mulan
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
EDMJOE6810
Anubis
12
0 / 1 / 12
6,418
1,284
5,614
3,632
1,543
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Artemis
Islaamm
Artemis
11
3 / 0 / 5
6,449
1,290
4,534
3,183
1,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ne Zha
WARRMAKERR
Ne Zha
11
5 / 1 / 1
6,955
1,391
5,971
3,085
1,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
4 / 0 / 6
7,082
1,416
6,283
5,155
4,775
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 3 / 7
6,067
1,213
2,460
5,279
2,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

373

VS

Team 2 Tickets

313

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
7
0 / 2 / 1
5,257
1,051
147
1,879
434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Yemoja
11
0 / 2 / 5
6,126
1,225
3,820
5,734
1,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Baron Samedi
ScorpionVPD
Baron Samedi
10
1 / 1 / 2
5,898
1,180
3,554
4,380
1,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
Verdenio
Vulcan
11
1 / 1 / 1
5,976
1,195
5,085
3,835
856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mulan
saifomar
Mulan
10
3 / 7 / 1
6,305
1,261
4,844
11,261
5,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
13
Kills
5
5
Deaths
13
31
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
0
2
1
0.25
W
Anubis
EDMJOE6810
Anubis
0
1
12
6
W
Artemis
Islaamm
Artemis
3
0
5
5.5
L
Yemoja
0
2
5
1.25
L
Baron Samedi
ScorpionVPD
Baron Samedi
1
1
2
2
L
Vulcan
Verdenio
Vulcan
1
1
1
1.5
W
Ne Zha
WARRMAKERR
Ne Zha
5
1
1
5.5
W
4
0
6
7
L
Mulan
saifomar
Mulan
3
7
1
0.5
W
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,862
Damage
17,450
20,334
Taken
27,089
11,618
Mitigated
10,170
1,803
Healing
2,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
147
34
0
0
1,879
434
0
1,315
564
0
814
W
Anubis
EDMJOE6810
Anubis
5,614
215
0
454
3,632
1,543
0
2,834
595
16,742
0
W
Artemis
Islaamm
Artemis
4,534
1,582
0
394
3,183
1,280
0
1,523
1,490
0
7,271
L
Yemoja
3,820
412
369
451
5,734
1,878
0
2,071
3,613
15,744
293
L
Baron Samedi
ScorpionVPD
Baron Samedi
3,554
83
226
770
4,380
1,392
0
1,981
2,360
8,416
0
L
Vulcan
Verdenio
Vulcan
5,085
29
0
0
3,835
856
0
2,069
1,674
24,493
0
W
Ne Zha
WARRMAKERR
Ne Zha
5,971
1,006
0
180
3,085
1,070
0
1,521
1,371
0
20,534
W
6,283
687
181
594
5,155
4,775
0
2,863
1,910
12,607
0
L
Mulan
saifomar
Mulan
4,844
800
0
519
11,261
5,610
0
4,461
6,546
0
5,971
W
2,460
124
0
0
5,279
2,950
0
2,720
2,187
0
10,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,971
Gold Earned
29,562
97
Minions Killed
91
3
Camps Cleared
3
506,428
Distance Traveled
390,518
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
5,257
1,051
3
1
0
29,280
0
W
Anubis
6,418
1,284
34
7
0
92,047
0
W
Artemis
6,449
1,290
12
2
0
90,277
0
L
Yemoja
6,126
1,225
28
6
1
93,484
0
L
Baron Samedi
5,898
1,180
11
2
1
96,001
0
L
Vulcan
5,976
1,195
47
9
1
93,931
0
W
Ne Zha
6,955
1,391
20
4
2
111,594
0
W
Bacchus
7,082
1,416
15
3
1
105,182
0
L
Mulan
6,305
1,261
2
0
0
77,822
0
W
Nike
6,067
1,213
16
3
0
107,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role