Player Matchup

Mulan
Mulan
 
Mulan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
CharizardWrecks
Nu Wa
Level 155
God Stats
18W - 9L
1,720 SR
Queue Stats
124W - 107L
1,606 Elo+
Solo
Cthulhu
Cthulhu
Kracksh0t
Cthulhu
Level 160
God Stats
19W - 6L
2,088 SR
Queue Stats
91W - 88L
1,581 Elo+
Solo
Ratatoskr
Ratatoskr
ProfessoRat
Ratatoskr
Level 159
God Stats
123W - 105L
1,665 SR
Queue Stats
123W - 105L
1,652 Elo+
Party 1
Hachiman
Hachiman
Smurphỵ
Hachiman
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,508 Elo+
Party 1
Team Averages
Level 150
1,695 SR
1,569 Elo+

VS

Team Averages
Level 119
1,623 SR
1,488 Elo+
The Morrigan
The Morrigan
DarkNaivek
The Morrigan
Level 212
God Stats
8W - 3L
1,811 SR
Queue Stats
371W - 329L
1,614 Elo+
Solo
Danzaburou
Danzaburou
ImPerma3anned
Danzaburou
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
JimmyTimmyMan
Ymir
Level 31
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 8L
1,248 Elo+
Party 2
Charybdis
Charybdis
Movalets
Charybdis
Level 157
God Stats
24W - 18L
1,678 SR
Queue Stats
213W - 156L
1,580 Elo+
Solo
Loki
Loki
br0wn5auce
Loki
Level 169
God Stats
77W - 54L
1,625 SR
Queue Stats
180W - 195L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
17
6 / 2 / 10
10,223
568
10,929
17,820
8,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

18
10 / 1 / 5
11,413
634
17,771
8,477
2,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cthulhu
Kracksh0t
Cthulhu
16
3 / 3 / 11
9,594
533
11,831
17,057
12,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ratatoskr
ProfessoRat
Ratatoskr
18
4 / 1 / 4
11,935
663
7,974
11,139
8,937
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Hachiman
Smurphỵ
Hachiman
16
4 / 2 / 5
9,384
521
7,516
9,387
2,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DarkNaivek
The Morrigan
14
1 / 2 / 0
7,974
443
4,457
7,986
2,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
ImPerma3anned
Danzaburou
8
0 / 10 / 1
6,248
347
1,922
14,870
3,819
13
1 / 5 / 4
8,756
486
5,772
19,796
19,403
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
Movalets
Charybdis
15
5 / 5 / 1
9,245
514
16,278
15,934
5,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

16
1 / 5 / 0
9,147
508
5,931
17,144
15,450
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
14
27
Kills
8
9
Deaths
27
35
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
6
2
10
5.5
W
10
1
5
12.5
L
The Morrigan
DarkNaivek
The Morrigan
1
2
0
0.5
L
Danzaburou
ImPerma3anned
Danzaburou
0
10
1
0.05
L
1
5
4
0.6
W
Cthulhu
Kracksh0t
Cthulhu
3
3
11
2.83
L
Charybdis
Movalets
Charybdis
5
5
1
1.1
W
Ratatoskr
ProfessoRat
Ratatoskr
4
1
4
6
W
Hachiman
Smurphỵ
Hachiman
4
2
5
3.25
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,021
Damage
34,360
63,880
Taken
75,730
35,326
Mitigated
45,968
16,087
Healing
18,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
10,929
2,087
0
6,471
17,820
8,400
0
3,160
14,588
0
94,226
W
17,771
3,482
0
1,159
8,477
2,685
999
3,516
4,751
90,052
765
L
The Morrigan
DarkNaivek
The Morrigan
4,457
685
0
700
7,986
2,019
0
4,108
3,497
58,767
307
L
Danzaburou
ImPerma3anned
Danzaburou
1,922
333
0
2,813
14,870
3,819
0
5,137
9,318
0
24,232
L
5,772
1,889
0
4,663
19,796
19,403
0
7,612
11,151
36,159
0
W
Cthulhu
Kracksh0t
Cthulhu
11,831
840
0
2,684
17,057
12,734
421
3,272
13,755
51,598
2,158
L
Charybdis
Movalets
Charybdis
16,278
7,935
0
4,862
15,934
5,277
0
5,814
9,453
0
87,071
W
Ratatoskr
ProfessoRat
Ratatoskr
7,974
2,456
0
3,222
11,139
8,937
0
1,019
10,082
0
90,258
W
Hachiman
Smurphỵ
Hachiman
7,516
4,088
0
2,551
9,387
2,570
1,580
768
8,619
0
49,531
L
5,931
1,404
0
5,505
17,144
15,450
0
2,878
13,994
6,474
68,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,549
Gold Earned
41,370
583
Minions Killed
478
0
Camps Cleared
0
1,874,914
Distance Traveled
1,485,515
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,223
568
109
6
0
396,923
5
W
Nu Wa
11,413
634
146
8
0
362,568
2
L
The Morrigan
7,974
443
125
7
0
280,923
0
L
Danzaburou
6,248
347
41
2
0
236,196
0
L
Ymir
8,756
486
38
2
0
341,928
0
W
Cthulhu
9,594
533
84
5
0
388,657
0
L
Charybdis
9,245
514
140
8
0
327,047
0
W
Ratatoskr
11,935
663
171
10
0
365,650
0
W
Hachiman
9,384
521
73
4
0
361,116
0
L
Loki
9,147
508
134
7
0
299,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role