Player Matchup

Odin
Odin
Cizide
Odin
Level 69
God Stats
1W - 1L
1,162 SR
Queue Stats
145W - 128L
1,564 Elo+
Party 2
Olorun
Olorun
DBZALLDAY_96
Olorun
Level 103
God Stats
381W - 389L
1,450 SR
Queue Stats
381W - 389L
1,449 Elo+
Solo
Cerberus
Cerberus
Iovemeplz
Cerberus
Level 134
God Stats
101W - 55L
1,770 SR
Queue Stats
536W - 506L
1,652 Elo+
Solo
Pele
Pele
lGroovyl
Pele
Level 126
God Stats
23W - 10L
1,554 SR
Queue Stats
214W - 198L
1,554 Elo+
Solo
Baron Samedi
Baron Samedi
wtwKray
Baron Samedi
Level 66
God Stats
21W - 10L
1,675 SR
Queue Stats
143W - 130L
1,557 Elo+
Party 2
Team Averages
Level 100
1,522 SR
1,555 Elo+

VS

Team Averages
Level 81
1,516 SR
1,526 Elo+
Lancelot
Lancelot
AnEvilShrimp
Lancelot
Level 126
God Stats
9W - 15L
1,392 SR
Queue Stats
346W - 318L
1,513 Elo+
Party 1
Poseidon
Poseidon
Birol-6161
Poseidon
Level 81
God Stats
47W - 48L
1,525 SR
Queue Stats
419W - 413L
1,523 Elo+
Solo
Charon
Charon
CrimsonKnight808
Charon
Level 29
God Stats
5W - 3L
1,229 SR
Queue Stats
6W - 5L
1,513 Elo+
Party 1
Danzaburou
Danzaburou
GodlyAtThis
Danzaburou
Level 64
God Stats
11W - 5L
1,796 SR
Queue Stats
61W - 61L
1,495 Elo+
Solo
King Arthur
King Arthur
TweakyPeaky
King Arthur
Level 103
God Stats
17W - 8L
1,638 SR
Queue Stats
79W - 58L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Cizide
Odin
11
1 / 3 / 0
6,087
507
3,095
10,436
8,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
12
1 / 2 / 3
7,138
595
5,652
6,511
2,034
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
Iovemeplz
Cerberus
10
4 / 3 / 2
6,029
502
9,889
10,354
6,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Pele
14
1 / 0 / 2
6,822
569
1,984
7,678
2,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
wtwKray
Baron Samedi
13
5 / 1 / 1
7,714
643
4,306
5,343
1,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AnEvilShrimp
Lancelot
13
4 / 1 / 1
7,116
593
6,234
8,393
2,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
Birol-6161
Poseidon
11
0 / 5 / 2
6,580
548
4,291
7,296
1,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 2 / 0
6,045
504
3,365
9,872
4,747
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
GodlyAtThis
Danzaburou
9
1 / 3 / 1
5,766
481
5,003
7,271
1,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
TweakyPeaky
King Arthur
13
3 / 1 / 1
7,749
646
8,126
11,236
9,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
14
12
Kills
9
9
Deaths
12
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Lancelot
AnEvilShrimp
Lancelot
4
1
1
4.5
L
Poseidon
Birol-6161
Poseidon
0
5
2
0.2
W
Odin
Cizide
Odin
1
3
0
0.33
L
1
2
0
0.5
W
Olorun
1
2
3
1.25
L
Danzaburou
GodlyAtThis
Danzaburou
1
3
1
0.5
W
Cerberus
Iovemeplz
Cerberus
4
3
2
1.67
L
King Arthur
TweakyPeaky
King Arthur
3
1
1
3.5
W
Pele
1
0
2
2
W
Baron Samedi
wtwKray
Baron Samedi
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,926
Damage
27,019
40,322
Taken
44,068
21,404
Mitigated
20,479
15,921
Healing
13,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
AnEvilShrimp
Lancelot
6,234
1,901
0
4,113
8,393
2,785
0
2,340
5,925
0
50,725
L
Poseidon
Birol-6161
Poseidon
4,291
343
56
2,011
7,296
1,762
0
5,722
1,412
45,470
184
W
Odin
Cizide
Odin
3,095
1,112
0
2,364
10,436
8,926
0
106
10,330
0
27,841
L
3,365
1,617
1,188
1,647
9,872
4,747
27
5,565
4,033
24,473
0
W
Olorun
5,652
2,367
850
2,411
6,511
2,034
224
635
5,876
48,045
2,996
L
Danzaburou
GodlyAtThis
Danzaburou
5,003
1,769
0
1,649
7,271
1,907
0
4,029
2,906
0
35,268
W
Cerberus
Iovemeplz
Cerberus
9,889
863
25
2,843
10,354
6,162
0
3,811
6,543
24,557
0
L
King Arthur
TweakyPeaky
King Arthur
8,126
1,571
0
2,688
11,236
9,278
0
1,149
9,469
543
54,398
W
Pele
1,984
425
0
5,439
7,678
2,409
431
166
7,512
0
58,136
W
Baron Samedi
wtwKray
Baron Samedi
4,306
160
0
1,989
5,343
1,873
0
3,130
2,213
44,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,790
Gold Earned
33,256
416
Minions Killed
369
0
Camps Cleared
0
1,201,687
Distance Traveled
1,184,219
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,116
593
83
7
0
326,484
0
L
Poseidon
6,580
548
93
8
0
226,836
4
W
Odin
6,087
507
44
4
0
210,472
0
L
Charon
6,045
504
33
3
0
217,436
0
W
Olorun
7,138
595
95
8
0
202,530
0
L
Danzaburou
5,766
481
57
5
0
205,808
3
W
Cerberus
6,029
502
58
5
0
249,684
4
L
King Arthur
7,749
646
103
9
0
207,655
2
W
Pele
6,822
569
112
9
0
307,778
4
W
Baron Samedi
7,714
643
107
9
0
231,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role