Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Mooseyman87
Anubis
Level 127
God Stats
3W - 5L
1,423 SR
Queue Stats
118W - 120L
1,486 Elo+
Solo
Geb
Geb
Sookit69
Geb
Level 57
God Stats
4W - 6L
1,608 SR
Queue Stats
55W - 81L
1,341 Elo+
Solo
Athena
Athena
bigbadmamajama1
Athena
Level 160
God Stats
1W - 4L
1,500 SR
Queue Stats
194W - 186L
1,520 Elo+
Solo
Neith
Neith
seah0rse22
Neith
Level 143
God Stats
4W - 2L
1,427 SR
Queue Stats
78W - 65L
1,510 Elo+
Solo
Team Averages
Level 127
1,492 SR
1,471 Elo+

VS

Team Averages
Level 114
1,523 SR
1,516 Elo+
King Arthur
King Arthur
 
King Arthur
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Whisp1234
Yu Huang
Level 127
God Stats
3W - 3L
1,373 SR
Queue Stats
152W - 145L
1,510 Elo+
Solo
Lancelot
Lancelot
jangoace2580
Lancelot
Level 51
God Stats
2W - 1L
1,744 SR
Queue Stats
85W - 82L
1,535 Elo+
Solo
Kuzenbo
Kuzenbo
oWARRiiOR
Kuzenbo
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
151W - 155L
1,503 Elo+
Party 1
Danzaburou
Danzaburou
okcool007
Danzaburou
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 128L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
7
1 / 1 / 1
3,691
738
1,855
2,835
731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Anubis
6
1 / 2 / 1
3,626
725
2,133
3,521
1,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

4
0 / 1 / 0
3,081
616
438
3,075
956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

2
0 / 0 / 0
2,643
529
0
457
183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
7
1 / 0 / 0
3,721
744
1,416
1,581
372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
7
1 / 0 / 0
3,996
799
1,580
3,365
1,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
Whisp1234
Yu Huang
7
1 / 1 / 0
3,742
748
1,518
2,742
556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
jangoace2580
Lancelot
7
1 / 0 / 0
3,791
758
957
2,009
715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
oWARRiiOR
Kuzenbo
6
1 / 0 / 2
4,033
807
1,145
3,308
2,592
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
okcool007
Danzaburou
5
0 / 2 / 0
3,434
687
601
2,623
538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
6
3
Kills
4
4
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
1
1
1.5
W
King Arthur
 
King Arthur
1
0
0
1
L
Anubis
1
2
1
0.75
L
0
1
0
0
W
Yu Huang
Whisp1234
Yu Huang
1
1
0
1
L
0
0
0
0
W
Lancelot
jangoace2580
Lancelot
1
0
0
1
W
Kuzenbo
oWARRiiOR
Kuzenbo
1
0
2
2
W
Danzaburou
okcool007
Danzaburou
0
2
0
0
L
Neith
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,842
Damage
5,801
11,469
Taken
14,047
3,253
Mitigated
5,624
5,072
Healing
2,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
1,855
622
0
1,233
2,835
731
0
360
2,475
0
19,363
W
King Arthur
 
King Arthur
1,580
288
0
720
3,365
1,223
0
423
2,942
0
13,421
L
Anubis
2,133
119
0
1,557
3,521
1,011
0
1,368
2,153
16,231
0
L
438
102
0
1,181
3,075
956
0
0
3,075
8,161
497
W
Yu Huang
Whisp1234
Yu Huang
1,518
113
0
360
2,742
556
0
892
1,850
18,131
0
L
0
0
0
250
457
183
0
0
457
1,828
137
W
Lancelot
jangoace2580
Lancelot
957
275
0
87
2,009
715
0
234
1,775
0
18,029
W
Kuzenbo
oWARRiiOR
Kuzenbo
1,145
329
0
1,352
3,308
2,592
0
520
2,788
9,326
1,500
W
Danzaburou
okcool007
Danzaburou
601
281
0
380
2,623
538
0
487
2,136
0
14,615
L
Neith
1,416
398
0
851
1,581
372
13
768
813
0
21,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,762
Gold Earned
18,996
115
Minions Killed
153
0
Camps Cleared
0
435,072
Distance Traveled
573,151
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
3,691
738
31
6
0
101,541
2
W
King Arthur
3,996
799
32
6
0
106,717
0
L
Anubis
3,626
725
42
8
0
115,480
0
L
Geb
3,081
616
11
2
0
102,791
0
W
Yu Huang
3,742
748
40
8
0
105,168
0
L
Athena
2,643
529
6
1
0
18,719
0
W
Lancelot
3,791
758
38
8
0
134,168
0
W
Kuzenbo
4,033
807
16
3
0
115,564
2
W
Danzaburou
3,434
687
27
5
0
111,534
0
L
Neith
3,721
744
25
5
0
96,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role