Player Matchup

Morgan Le Fay
Morgan Le Fay
Dani13878431
Morgan Le Fay
Level 96
God Stats
12W - 11L
1,393 SR
Queue Stats
168W - 155L
1,467 Elo+
Solo
Nike
Nike
SpudJacksonn
Nike
Level 107
God Stats
6W - 7L
1,549 SR
Queue Stats
358W - 340L
1,488 Elo+
Solo
Hel
Hel
kendoking2000
Hel
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Medusa
Medusa
orion0011
Medusa
Level 75
God Stats
11W - 12L
1,511 SR
Queue Stats
384W - 388L
1,482 Elo+
Solo
Thanatos
Thanatos
slayer_ali_2000
Thanatos
Level 127
God Stats
22W - 17L
1,559 SR
Queue Stats
67W - 74L
1,379 Elo+
Solo
Team Averages
Level 97
1,502 SR
1,463 Elo+

VS

Team Averages
Level 113
1,473 SR
1,421 Elo+
Serqet
Serqet
Anthony_cs97
Serqet
Level 144
God Stats
8W - 14L
1,460 SR
Queue Stats
155W - 155L
1,459 Elo+
Solo
Sobek
Sobek
FARGODOME
Sobek
Level 159
God Stats
19W - 21L
1,348 SR
Queue Stats
1,526W - 1,521L
1,419 Elo+
Solo
King Arthur
King Arthur
Jihad-19-87
King Arthur
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 37L
1,348 Elo+
Solo
Apollo
Apollo
Konatowski
Apollo
Level 149
God Stats
10W - 2L
1,404 SR
Queue Stats
163W - 155L
1,438 Elo+
Solo
Anubis
Anubis
UnitologyFTW
Anubis
Level 64
God Stats
5W - 4L
1,654 SR
Queue Stats
83W - 80L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dani13878431
Morgan Le Fay
10
2 / 6 / 1
5,957
496
7,251
7,790
2,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 0 / 2
8,161
680
8,075
7,041
6,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 2 / 0
5,271
439
672
6,057
2,679
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
orion0011
Medusa
3
0 / 0 / 0
3,952
329
233
808
150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Thanatos
10
4 / 4 / 1
6,116
510
2,499
9,726
2,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
13
4 / 0 / 4
6,943
579
6,088
7,914
3,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sobek
FARGODOME
Sobek
9
0 / 1 / 5
6,007
501
2,303
9,488
6,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Jihad-19-87
King Arthur
8
0 / 5 / 1
4,833
403
1,078
9,966
6,378
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
Konatowski
Apollo
13
5 / 0 / 0
7,565
630
6,556
5,900
1,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
11
3 / 4 / 4
6,595
550
2,685
7,290
2,906
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
10
Kills
12
12
Deaths
10
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Serqet
4
0
4
6
L
Morgan Le Fay
Dani13878431
Morgan Le Fay
2
6
1
0.42
W
Sobek
FARGODOME
Sobek
0
1
5
2.5
W
King Arthur
Jihad-19-87
King Arthur
0
5
1
0.1
W
Apollo
Konatowski
Apollo
5
0
0
5
L
4
0
2
5
W
Anubis
3
4
4
1.25
L
0
2
0
0
L
Medusa
orion0011
Medusa
0
0
0
0
L
Thanatos
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,730
Damage
18,710
31,422
Taken
40,558
14,048
Mitigated
21,456
9,897
Healing
6,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
6,088
1,697
0
935
7,914
3,397
0
1,083
6,831
0
58,270
L
Morgan Le Fay
Dani13878431
Morgan Le Fay
7,251
1,230
0
1,113
7,790
2,351
0
2,020
5,644
33,424
0
W
Sobek
FARGODOME
Sobek
2,303
186
0
1,325
9,488
6,810
527
3,809
5,679
14,863
4,418
W
King Arthur
Jihad-19-87
King Arthur
1,078
162
0
1,155
9,966
6,378
0
0
9,966
0
11,644
W
Apollo
Konatowski
Apollo
6,556
4,898
0
1,270
5,900
1,965
1,340
449
5,451
0
57,212
L
8,075
536
0
1,495
7,041
6,082
0
245
6,550
0
61,797
W
Anubis
2,685
118
0
1,873
7,290
2,906
473
2,582
4,708
37,610
0
L
672
83
341
1,293
6,057
2,679
0
450
5,380
15,262
0
L
Medusa
orion0011
Medusa
233
52
0
1
808
150
0
71
737
0
4,153
L
Thanatos
2,499
484
0
5,654
9,726
2,786
0
1,974
7,590
0
22,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,457
Gold Earned
31,943
230
Minions Killed
307
0
Camps Cleared
0
966,836
Distance Traveled
1,190,174
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,943
579
91
8
0
283,852
3
L
Morgan Le Fay
5,957
496
45
4
0
226,592
1
W
Sobek
6,007
501
32
3
0
232,355
0
W
King Arthur
4,833
403
19
2
0
223,376
0
W
Apollo
7,565
630
92
8
0
234,432
0
L
Nike
8,161
680
112
9
0
239,897
0
W
Anubis
6,595
550
73
6
0
216,159
0
L
Hel
5,271
439
21
2
0
231,779
1
L
Medusa
3,952
329
4
0
0
38,280
1
L
Thanatos
6,116
510
48
4
0
230,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role