Player Matchup

Artemis
Artemis
Luckylamb2
Artemis
Level 26
God Stats
1W - 5L
1,059 SR
Queue Stats
2W - 9L
1,013 Elo+
Party 1
Ix Chel
Ix Chel
aa1527
Ix Chel
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,263 Elo+
Party 1
Danzaburou
Danzaburou
sutadupp
Danzaburou
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,263 Elo+
Party 1
Team Averages
Level 34
1,353 SR
1,179 Elo+

VS

Team Averages
Level 42
1,487 SR
1,397 Elo+
Hachiman
Hachiman
BIOTHRAXJR
Hachiman
Level 67
God Stats
7W - 3L
1,460 SR
Queue Stats
16W - 10L
1,454 Elo+
Party 2
Ymir
Ymir
SleepyAFz
Ymir
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 26L
1,390 Elo+
Party 2
Janus
Janus
WinterTeaPanther
Janus
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 34L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Luckylamb2
Artemis
16
4 / 8 / 3
11,449
716
10,818
15,255
4,521
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
aa1527
Ix Chel
16
3 / 6 / 2
10,290
643
13,966
13,864
4,499
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
sutadupp
Danzaburou
14
0 / 6 / 4
9,315
582
7,240
14,183
4,658
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BIOTHRAXJR
Hachiman
17
8 / 2 / 10
12,620
789
16,632
13,928
4,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
17
7 / 3 / 13
12,248
766
10,773
25,092
32,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

17
5 / 2 / 10
12,017
751
11,325
7,042
2,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
53
7
Kills
20
20
Deaths
7
9
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Hachiman
BIOTHRAXJR
Hachiman
8
2
10
6.5
L
Artemis
Luckylamb2
Artemis
4
8
3
0.69
W
Ymir
7
3
13
4.5
W
5
2
10
5
L
Ix Chel
aa1527
Ix Chel
3
6
2
0.67
L
Danzaburou
sutadupp
Danzaburou
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,024
Damage
38,730
43,302
Taken
46,062
13,678
Mitigated
39,052
5,071
Healing
11,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
BIOTHRAXJR
Hachiman
16,632
7,379
0
5,789
13,928
4,797
2,089
4,218
9,710
0
70,201
L
Artemis
Luckylamb2
Artemis
10,818
4,441
0
1,120
15,255
4,521
0
7,133
7,376
0
26,384
W
Ymir
10,773
1,736
0
4,848
25,092
32,078
234
7,013
18,079
24,541
940
W
11,325
225
0
1,086
7,042
2,177
322
2,747
4,295
36,273
0
L
Ix Chel
aa1527
Ix Chel
13,966
1,104
72
2,903
13,864
4,499
0
6,084
7,083
45,816
0
L
Danzaburou
sutadupp
Danzaburou
7,240
2,480
0
976
14,183
4,658
0
6,690
6,779
0
30,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,054
Gold Earned
36,885
138
Minions Killed
183
0
Camps Cleared
0
725,250
Distance Traveled
800,144
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,620
789
97
6
0
275,059
0
L
Artemis
11,449
716
37
2
0
243,996
0
W
Ymir
12,248
766
33
2
0
245,159
0
W
Janus
12,017
751
53
3
0
279,926
2
L
Ix Chel
10,290
643
49
3
0
245,400
0
L
Danzaburou
9,315
582
52
3
0
235,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role